public UserInput(GraphicsDeviceManager graph, SpriteBatch batch, Game1 gam, ContentManager conten)
            : base()
        { 
            graphics = graph;
            spriteBatch = batch;
            game = gam;
            content = conten;
            chat = game.chat;
            chat.Setup_Chat();
            Setup_Item_Slots();

            for(int i = 0; i < 6; i++)
            {
                Add_Experience_Button[i] = new Rectangle(0, 0 + (i * 80), 300, 40);
            }

        }
 static void Main()
 {
     using (var game = new Game1())
        game.Run();
 }
 public static void Set_Game_Location(Game1 gam)
 {
     game = gam;
 }