예제 #1
0
        protected override void Awake()
        {
            base.Awake();

            charstate    = Panel_CharState.GetComponent <CharStateBiggerPanel>();
            attackinfo   = Panel_AttackInfo.GetComponent <AttackInfoPanel>();
            weaponselect = Panel_WeaponSelect.GetComponent <SelectWeapon>();
            gameObject.SetActive(false);//刚开始不显示
        }
예제 #2
0
        protected override void Awake()
        {
            base.Awake();

            tidyUp   = this;
            csbp     = CharStateBiggerPanel.GetComponent <CharStateBiggerPanel>();
            ipTop    = ItemsPanelTop.GetComponent <ItemPanel>();
            ipBottom = ItemsPanelBottom.GetComponent <ItemPanel>();
            this.gameObject.SetActive(false);
            ItemsPanelTop.SetActive(false);
            ItemCommand.SetActive(false);
            bWaitSelectSecond = false;
        }