public void CompleteSelectedObjective(string objective) { QuestList questList = GameObject.FindWithTag("Player").GetComponent <QuestList>(); foreach (QuestsToComplete questToComplete in questsToComplete) { if (questToComplete.quest.HasObjective(objective)) { questList.CompleteObjective(questToComplete.quest, objective); return; } } }
public void CompleteObjective() { QuestList questList = GameObject.FindGameObjectWithTag("Player").GetComponent <QuestList>(); questList.CompleteObjective(quest, objective); }