private static void SVNCommit() { if (Selection.assetGUIDs == null || Selection.assetGUIDs.Length < 1) { return; } SVNControlTools.RunCommand(eSVNCmd.Commit, UnitySelectedPath); }
private static void SVNRevert() { SVNControlTools.RunCommand(eSVNCmd.Update, ExternalSVNProjectPath); }
private static void SVNUpdate() { SVNControlTools.RunCommand(eSVNCmd.Update, UnitySelectedPath); }
private static void SVNCommitAll() { SVNControlTools.RunCommand(eSVNCmd.Commit, UnityWholeProjectPath); }
private static void SVNAdd() { SVNControlTools.RunCommand(eSVNCmd.Add, UnitySelectedPath); }
private static void SVNCheckOut() { SVNControlSettings.Current.ApplySettings(); SVNControlTools.RunCommand(eSVNCmd.Checkout, ExternalSVNProjectPath, SVNControlSettings.Current.SVNRemoteUrl); }
private static void SVNSettings() { SVNControlTools.RunCommand(eSVNCmd.Settings); }
private static void SVNCleanUp() { SVNControlTools.RunCommand(eSVNCmd.Cleanup, ExternalSVNProjectPath); }
private static void SVNLogAll() { SVNControlTools.RunCommand(eSVNCmd.Log, ExternalSVNProjectPath); }
private static void SVNLog() { SVNControlTools.RunCommand(eSVNCmd.Log, UnitySelectedPath); }
private static void SVNUnLockAll() { SVNControlTools.RunCommand(eSVNCmd.Unlock, ExternalSVNProjectPath); }
private static void SVNUnLock() { SVNControlTools.RunCommand(eSVNCmd.Unlock, UnitySelectedPath); }