public static Quaternion QtmRhsToUnityLhs(this QTMRealTimeSDK.Settings.Rotation src, Quaternion coordinateSystemRotation) { var q = new Quaternion(-src.X, src.Y, src.Z, -src.W); return(coordinateSystemRotation * q); }
public static Quaternion QtmRhsToUnityLhs(this QTMRealTimeSDK.Settings.Rotation src) { var q = new Quaternion(-src.X, src.Y, src.Z, -src.W); return(q); }