예제 #1
0
 public void Dispense()
 {
     gumballMachine.ReleaseBall();
     if (gumballMachine.GetCount() > 0)
     {
         gumballMachine.SetState(gumballMachine.GetNoQuarterState());
     }
     else
     {
         Console.WriteLine("Ooops , out of gumballs");
         gumballMachine.SetState(gumballMachine.GetsoldOutState());
     }
 }
예제 #2
0
 public void Dispense()
 {
     Console.WriteLine("You are a winner!Two balls for your quarter");
     GumballMachine.ReleaseBall();
     if (GumballMachine.GetCount() == 0)
     {
         GumballMachine.SetState(GumballMachine.GetsoldOutState());
     }
     else
     {
         GumballMachine.ReleaseBall();
         if (GumballMachine.GetCount() > 0)
         {
             GumballMachine.SetState(GumballMachine.GetsoldOutState());
         }
         else
         {
             Console.WriteLine("Out of balls");
             GumballMachine.SetState(GumballMachine.GetsoldOutState());
         }
     }
 }
예제 #3
0
 public void EjectQuarter()
 {
     Console.WriteLine("Quarter returned");
     gumballMachine.SetState(gumballMachine.GetNoQuarterState());
 }
예제 #4
0
 public void InsertQuarter()
 {
     Console.WriteLine("You inserted a quarter");
     GumballMachine.SetState(GumballMachine.GethasQuarterState());
 }