public static Offset <Reply_DeleteHeroSuccess> CreateReply_DeleteHeroSuccess(FlatBufferBuilder builder, int hero_uid = 0) { builder.StartObject(1); Reply_DeleteHeroSuccess.AddHeroUid(builder, hero_uid); return(Reply_DeleteHeroSuccess.EndReply_DeleteHeroSuccess(builder)); }
public static Reply_DeleteHeroSuccess GetRootAsReply_DeleteHeroSuccess(ByteBuffer _bb, Reply_DeleteHeroSuccess obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }