public static Offset <Reply_DeleteHeroSuccess> CreateReply_DeleteHeroSuccess(FlatBufferBuilder builder,
                                                                              int hero_uid = 0)
 {
     builder.StartObject(1);
     Reply_DeleteHeroSuccess.AddHeroUid(builder, hero_uid);
     return(Reply_DeleteHeroSuccess.EndReply_DeleteHeroSuccess(builder));
 }
 public static Reply_DeleteHeroSuccess GetRootAsReply_DeleteHeroSuccess(ByteBuffer _bb, Reply_DeleteHeroSuccess obj)
 {
     return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }