/// <summary> /// Constructor for TitleName /// </summary> /// <param name="lang">string holding Language ID</param> /// <param name="nam">string holding title name associated with specific language</param> public TitleName(string lang, string nam) { // VALIDATION // LANG // trim lang = lang.Trim(); if ((!Utility_Methods.ValidateLanguageID(lang)) && (!lang.Equals("generic"))) { throw new InvalidDataException("TitleName langID must either be 'generic' or have the format 'lang_' followed by 1-2 letters, ending in 1-2 numbers"); } // NAM // trim and ensure 1st is uppercase nam = Utility_Methods.FirstCharToUpper(nam.Trim()); if (!Utility_Methods.ValidateName(nam)) { throw new InvalidDataException("TitleName name must be 1-40 characters long and contain only valid characters (a-z and ') or spaces"); } this.langID = lang; this.name = nam; }
/// <summary> /// Constructor for BaseLanguage /// </summary> /// <param name="id">String holding language ID</param> /// <param name="nam">String holding language name</param> public BaseLanguage(String id, String nam) { // VALIDATION // ID // trim id = id.Trim(); if (!Utility_Methods.ValidateLanguageID(id, "baseLang")) { throw new InvalidDataException("BaseLanguage ID must have the format 'lang_' followed by 1-2 letters"); } // NAM // trim and ensure 1st is uppercase nam = Utility_Methods.FirstCharToUpper(nam.Trim()); if (!Utility_Methods.ValidateName(nam)) { throw new InvalidDataException("BaseLanguage name must be 1-40 characters long and contain only valid characters (a-z and ') or spaces"); } this.id = id; this.name = nam; }
/// <summary> /// Constructor for Terrain /// </summary> /// <param name="id">String holding terrain code</param> /// <param name="desc">String holding terrain description</param> /// <param name="tc">double holding terrain travel cost</param> public Terrain(String id, string desc, double tc, double[] combatMods) { // VALIDATION // ID // trim id = id.Trim(); if (!Utility_Methods.ValidateTerrainID(id)) { throw new InvalidDataException("Terrain ID must have the format 'terr_' followed by some letters"); } // DESC // trim and ensure 1st is uppercase desc = Utility_Methods.FirstCharToUpper(desc.Trim()); if (!Utility_Methods.ValidateName(desc)) { throw new InvalidDataException("Terrain description must be 1-40 characters long and contain only valid characters (a-z and ') or spaces"); } // TC if (tc < 1) { throw new InvalidDataException("Terrain travelCost must be a double >= 1"); } this.id = id; this.description = desc; this.travelCost = tc; this.combatMods = combatMods; }
/// <summary> /// Constructor for Place_Serialised taking seperate values. /// For creating Place_Serialised from CSV file. /// </summary> /// <param name="id">String holding place ID</param> /// <param name="nam">String holding place name</param> /// <param name="own">String holding Place owner (ID)</param> /// <param name="tiHo">String holding place title holder (charID)</param> /// <param name="rnk">String holding Place rank (ID)</param> public Place_Serialised(String id, String nam, byte r, String tiHo = null, string own = null) { // VALIDATION // ID // trim and ensure is uppercase id = id.Trim().ToUpper(); if (!Utility_Methods.ValidatePlaceID(id)) { throw new InvalidDataException("Place_Serialised id must be 5 characters long, start with a letter, and end in at least 2 numbers"); } // NAM // trim and ensure 1st is uppercase nam = Utility_Methods.FirstCharToUpper(nam.Trim()); if (!Utility_Methods.ValidateName(nam)) { throw new InvalidDataException("Place_Serialised name must be 1-40 characters long and contain only valid characters (a-z and ') or spaces"); } // TIHO if (!String.IsNullOrWhiteSpace(tiHo)) { // trim and ensure 1st is uppercase tiHo = Utility_Methods.FirstCharToUpper(tiHo.Trim()); if (!Utility_Methods.ValidateCharacterID(tiHo)) { throw new InvalidDataException("Place_Serialised titleHolder must have the format 'Char_' followed by some numbers"); } } // OWNER if (!String.IsNullOrWhiteSpace(owner)) { // trim and ensure 1st is uppercase owner = Utility_Methods.FirstCharToUpper(owner.Trim()); if (!Utility_Methods.ValidateCharacterID(owner)) { throw new InvalidDataException("Place_Serialised owner must have the format 'Char_' followed by some numbers"); } } this.id = id; this.name = nam; this.owner = own; this.titleHolder = tiHo; this.rank = r; }
/// <summary> /// Constructor for Trait /// </summary> /// <param name="id">String holding trait ID</param> /// <param name="nam">String holding trait name</param> /// <param name="effs">Dictionary(string, double) holding trait effects</param> public Trait(String id, String nam, Dictionary <Globals_Game.Stats, double> effs) { // VALIDATION // ID // trim id = id.Trim(); if (!Utility_Methods.ValidateTraitID(id)) { throw new InvalidDataException("Trait ID must have the format 'trait_' followed by some numbers"); } // NAM // trim and ensure 1st is uppercase nam = Utility_Methods.FirstCharToUpper(nam.Trim()); if (!Utility_Methods.ValidateName(nam)) { throw new InvalidDataException("Trait name must be 1-40 characters long and contain only valid characters (a-z and ') or spaces"); } // effect values double[] effVals = new double[effs.Count]; effs.Values.CopyTo(effVals, 0); for (int i = 0; i < effVals.Length; i++) { if ((effVals[i] < -0.99) || (effVals[i] > 0.99)) { throw new InvalidDataException("All Trait effect values must be doubles between -0.99 and 0.99"); } } this.id = id; this.name = nam; this.effects = effs; }
/// <summary> /// Constructor for Ailment /// </summary> /// <param name="id">String holding ailment ID</param> /// <param name="descr">string holding ailment description</param> /// <param name="wh">string holding ailment date</param> /// <param name="eff">uint holding current ailment effect</param> /// <param name="minEff">uint holding minimum ailment effect</param> public Ailment(String id, string descr, string wh, uint eff, uint minEff) { // VALIDATION // ID // trim and ensure 1st is uppercase id = Utility_Methods.FirstCharToUpper(id.Trim()); if (!Utility_Methods.ValidateAilmentID(id)) { throw new InvalidDataException("Ailment ID must have the format 'Ail_' followed by some numbers"); } // DESCR // trim and ensure 1st is uppercase descr = Utility_Methods.FirstCharToUpper(descr.Trim()); if (!Utility_Methods.ValidateName(descr)) { throw new InvalidDataException("Ailment description must be 1-40 characters long and contain only valid characters (a-z and ') or spaces"); } // WHEN // trim and ensure 1st is uppercase wh = Utility_Methods.FirstCharToUpper(wh.Trim()); // check contains season if (!wh.Contains("Spring")) { if (!wh.Contains("Summer")) { if (!wh.Contains("Autumn")) { if (!wh.Contains("Winter")) { throw new InvalidDataException("Ailment 'when' must specify the season and year in which the ailment occurred"); } } } } // EFF // check must be 1-5 if ((eff < 1) || (eff > 5)) { throw new InvalidDataException("Ailment effect must be a uint between 1-5"); } // MINEFF // check not > 1 if (minEff > 1) { throw new InvalidDataException("Ailment minimumEffect must be a uint less than 2"); } this.ailmentID = id; this.description = descr; this.when = wh; this.effect = eff; this.minimumEffect = minEff; }