public static ProjectileShoot DeserializeLength(Stream stream, int length) { ProjectileShoot projectileShoot = Pool.Get <ProjectileShoot>(); ProjectileShoot.DeserializeLength(stream, length, projectileShoot, false); return(projectileShoot); }
public virtual void ReadFromStream(Stream stream, int size, bool isDelta = false) { ProjectileShoot.DeserializeLength(stream, size, this, isDelta); }