public static ProjectileShoot DeserializeLength(Stream stream, int length)
        {
            ProjectileShoot projectileShoot = Pool.Get <ProjectileShoot>();

            ProjectileShoot.DeserializeLength(stream, length, projectileShoot, false);
            return(projectileShoot);
        }
 public virtual void ReadFromStream(Stream stream, int size, bool isDelta = false)
 {
     ProjectileShoot.DeserializeLength(stream, size, this, isDelta);
 }