예제 #1
0
 public void ResetProject()
 {
     _model.ProjectSettingsPath = null;
     _model.UnityPackagesPath   = null;
     _model.ClearAssetItems();
     _model.ClearPluginItems();
 }
예제 #2
0
 public void ResetProject()
 {
     _model.ClearAssetItems();
     _model.ClearPluginItems();
 }