public void ResetProject() { _model.ProjectSettingsPath = null; _model.UnityPackagesPath = null; _model.ClearAssetItems(); _model.ClearPluginItems(); }
public void ResetProject() { _model.ClearAssetItems(); _model.ClearPluginItems(); }
public void ResetProject() { _model.ProjectSettingsPath = null; _model.UnityPackagesPath = null; _model.ClearAssetItems(); _model.ClearPluginItems(); }
public void ResetProject() { _model.ClearAssetItems(); _model.ClearPluginItems(); }