public static void Handle(Entities.GameClient client, DataPacket packet) { if (client.Guild == null) return; using (var donation = new GuildDonationPacket()) { donation.DonationFlag = Enums.GuildDonationFlags.AllDonations; donation.Money = client.GuildMemberInfo.MoneyDonation; donation.CPs = client.GuildMemberInfo.CPDonation; client.Send(donation); } }
public static void Handle(Entities.GameClient client, DataPacket packet) { if (client.Guild == null) { return; } using (var donation = new GuildDonationPacket()) { donation.DonationFlag = Enums.GuildDonationFlags.AllDonations; donation.Money = client.GuildMemberInfo.MoneyDonation; donation.CPs = client.GuildMemberInfo.CPDonation; client.Send(donation); } }