public static void Handle(Entities.GameClient client, DataPacket packet)
        {
            if (client.Guild == null)
                return;

            using (var donation = new GuildDonationPacket())
            {
                donation.DonationFlag = Enums.GuildDonationFlags.AllDonations;
                donation.Money = client.GuildMemberInfo.MoneyDonation;
                donation.CPs = client.GuildMemberInfo.CPDonation;
                client.Send(donation);
            }
        }
        public static void Handle(Entities.GameClient client, DataPacket packet)
        {
            if (client.Guild == null)
            {
                return;
            }

            using (var donation = new GuildDonationPacket())
            {
                donation.DonationFlag = Enums.GuildDonationFlags.AllDonations;
                donation.Money        = client.GuildMemberInfo.MoneyDonation;
                donation.CPs          = client.GuildMemberInfo.CPDonation;
                client.Send(donation);
            }
        }