public void DamageToVeggie(Sprite sprite, int damage, Sprite.Type damageType) { DamageEventArgs damageEventArgs = new DamageEventArgs(sprite, damage, damageType); DamageVeggie(this, damageEventArgs); return; }
public void DamageToSwitch(Sprite sprite, int damage, Sprite.Type damageType) { DamageEventArgs damageEventArgs = new DamageEventArgs(sprite, damage, damageType); DamageSwitch(this, damageEventArgs); return; }