public void DamageToVeggie(Sprite sprite, int damage, Sprite.Type damageType)
 {
     DamageEventArgs damageEventArgs = new DamageEventArgs(sprite, damage, damageType);
     DamageVeggie(this, damageEventArgs);
     return;
 }
 public void DamageToSwitch(Sprite sprite, int damage, Sprite.Type damageType)
 {
     DamageEventArgs damageEventArgs = new DamageEventArgs(sprite, damage, damageType);
     DamageSwitch(this, damageEventArgs);
     return;
 }