public Client(ISettings settings) { Settings = settings; Proxy = InitProxy(); PokemonHttpClient = new PokemonHttpClient(); Login = new Rpc.Login(this); Player = new Player(this); Download = new Download(this); Inventory = new Inventory(this); Map = new Map(this); Fort = new Fort(this); Encounter = new Encounter(this); Misc = new Misc(this); KillswitchTask = new KillSwitchTask(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); InventoryLastUpdateTimestamp = 0; Platform = settings.DevicePlatform.Equals("ios", StringComparison.Ordinal) ? Platform.Ios : Platform.Android; // We can no longer emulate Android so for now just overwrite settings with randomly generated iOS device info. if (Platform == Platform.Android) { DeviceInfo iosInfo = DeviceInfoHelper.GetRandomIosDevice(); settings.DeviceId = iosInfo.DeviceId; settings.DeviceBrand = iosInfo.DeviceBrand; settings.DeviceModel = iosInfo.DeviceModel; settings.DeviceModelBoot = iosInfo.DeviceModelBoot; settings.HardwareManufacturer = iosInfo.HardwareManufacturer; settings.HardwareModel = iosInfo.HardwareModel; settings.FirmwareBrand = iosInfo.FirmwareBrand; settings.FirmwareType = iosInfo.FirmwareType; // Clear out the android fields. settings.AndroidBoardName = ""; settings.AndroidBootloader = ""; settings.DeviceModelIdentifier = ""; settings.FirmwareTags = ""; settings.FirmwareFingerprint = ""; // Now set the client platform to ios Platform = Platform.Ios; } AppVersion = 4500; SettingsHash = ""; CurrentApiEmulationVersion = new Version("0.45.0"); }
public Client(ISettings settings) { if (settings.UsePogoDevHashServer) { if (string.IsNullOrEmpty(settings.AuthAPIKey)) { throw new AuthConfigException("You selected Pogodev API but not provide proper API Key"); } Hasher = new PokefamerHasher(settings.AuthAPIKey); Cryptor = new Crypt(); // These constants need to change if we update the hashing server API version that is used. AppVersion = 5120; CurrentApiEmulationVersion = new Version("0.51.2"); } else if (settings.UseLegacyAPI) { Hasher = new LegacyHashser(); Cryptor = new LegacyCrypt(); AppVersion = 4500; CurrentApiEmulationVersion = new Version("0.45.0"); } else { throw new AuthConfigException("No API method being select in your auth.json"); } //Hasher = new LegacyHashser(); Settings = settings; Proxy = InitProxy(); PokemonHttpClient = new PokemonHttpClient(); Login = new Rpc.Login(this); Player = new Player(this); Download = new Download(this); Inventory = new Inventory(this); Map = new Map(this); Fort = new Fort(this); Encounter = new Encounter(this); Misc = new Misc(this); KillswitchTask = new KillSwitchTask(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); InventoryLastUpdateTimestamp = 0; Platform = settings.DevicePlatform.Equals("ios", StringComparison.Ordinal) ? Platform.Ios : Platform.Android; // We can no longer emulate Android so for now just overwrite settings with randomly generated iOS device info. if (Platform == Platform.Android) { DeviceInfo iosInfo = DeviceInfoHelper.GetRandomIosDevice(); settings.DeviceId = iosInfo.DeviceId; settings.DeviceBrand = iosInfo.DeviceBrand; settings.DeviceModel = iosInfo.DeviceModel; settings.DeviceModelBoot = iosInfo.DeviceModelBoot; settings.HardwareManufacturer = iosInfo.HardwareManufacturer; settings.HardwareModel = iosInfo.HardwareModel; settings.FirmwareBrand = iosInfo.FirmwareBrand; settings.FirmwareType = iosInfo.FirmwareType; // Clear out the android fields. settings.AndroidBoardName = ""; settings.AndroidBootloader = ""; settings.DeviceModelIdentifier = ""; settings.FirmwareTags = ""; settings.FirmwareFingerprint = ""; // Now set the client platform to ios Platform = Platform.Ios; } SettingsHash = ""; }
public Client(ISettings settings) { if (settings.UsePogoDevHashServer) { if (string.IsNullOrEmpty(settings.AuthAPIKey)) { throw new AuthConfigException("You have selected Pogodev API but not provide proper API Key"); } Cryptor = new Cipher(); // 0.61.0, 0.63.1 ApiEndPoint = "api/v133_1/hash"; // 0.63.1 Hasher = new PokefarmerHasher(settings.AuthAPIKey, settings.DisplayVerboseLog, ApiEndPoint); // These 4 constants below need to change if we update the hashing server API version // that is used. Unknown25 = 0x4A3889A251CCAD52; // 0.63.1 // WARNING! IF YOU CHANGE THE APPVERSION BELOW ALSO UPDATE THE API_VERSION AT THE TOP // OF THE FILE! AppVersion = 6301; // 0.63.1 CurrentApiEmulationVersion = new Version(API_VERSION); UnknownPlat8Field = "15c79df0558009a4242518d2ab65de2a59e09499"; } /* * else * if (settings.UseLegacyAPI) * { * Hasher = new LegacyHashser(); * Cryptor = new LegacyCrypt(); * * Unknown25 = -816976800928766045;// - 816976800928766045;// - 1553869577012279119; * AppVersion = 4500; * CurrentApiEmulationVersion = new Version("0.45.0"); * } */ else { throw new AuthConfigException("No API method was selected in auth.json"); } Settings = settings; Proxy = InitProxy(); PokemonHttpClient = new PokemonHttpClient(); Login = new Login(this); Player = new Player(this); Download = new Download(this); Inventory = new Inventory(this); Map = new Map(this); Fort = new Fort(this); Encounter = new Encounter(this); Misc = new Misc(this); KillswitchTask = new KillSwitchTask(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); Platform = settings.DevicePlatform.Equals("ios", StringComparison.Ordinal) ? Platform.Ios : Platform.Android; // We can no longer emulate Android so for now just overwrite settings with randomly // generated iOS device info. if (Platform == Platform.Android) { Signature.Types.DeviceInfo iosInfo = DeviceInfoHelper.GetRandomIosDevice(); settings.DeviceId = iosInfo.DeviceId; settings.DeviceBrand = iosInfo.DeviceBrand; settings.DeviceModel = iosInfo.DeviceModel; settings.DeviceModelBoot = iosInfo.DeviceModelBoot; settings.HardwareManufacturer = iosInfo.HardwareManufacturer; settings.HardwareModel = iosInfo.HardwareModel; settings.FirmwareBrand = iosInfo.FirmwareBrand; settings.FirmwareType = iosInfo.FirmwareType; // Clear out the android fields. settings.AndroidBoardName = ""; settings.AndroidBootloader = ""; settings.DeviceModelIdentifier = ""; settings.FirmwareTags = ""; settings.FirmwareFingerprint = ""; // Now set the client platform to ios Platform = Platform.Ios; } }
public Client(ISettings settings) { if (settings.UsePogoDevHashServer) { if (string.IsNullOrEmpty(settings.AuthAPIKey)) { throw new AuthConfigException("You have selected Pogodev API but not provide proper API Key"); } Cryptor = new Crypto(); // 0.61.0 // This value will determine which version of the hashing service you will receive. // Currently supported versions: // v119 -> Pogo iOS 1.19 // v121 -> Pogo iOS 1.21 // v121_2 -> Pogo iOS 1.22 // v125 -> Pogo iOS 1.25 // v127_2 -> Pogo iOS 1.27.2 // v127_3 -> Pogo iOS 1.27.3 // v127_4 -> Pogo iOS 1.27.4 // v129_1 -> Pogo iOS 1.29.1 // v131_0 -> Pogo iOS 1.31.0 ApiEndPoint = "api/v131_0/hash"; // 0.61.0 Hasher = new PokefamerHasher(settings.AuthAPIKey, settings.DisplayVerboseLog, ApiEndPoint); // These 4 constants below need to change if we update the hashing server API version that is used. //Unknown25 = -816976800928766045; // 0.59.1 Unknown25 = 1296456256998993698; // 0.61.0 // WARNING! IF YOU CHANGE THE APPVERSION BELOW ALSO UPDATE THE API_VERSION AT THE TOP OF THE FILE! //AppVersion = 5704; AppVersion = 6100; // 0.61.0 CurrentApiEmulationVersion = new Version(API_VERSION); UnknownPlat8Field = "90f6a704505bccac73cec99b07794993e6fd5a12"; } /* * else * if (settings.UseLegacyAPI) * { * Hasher = new LegacyHashser(); * Cryptor = new LegacyCrypt(); * * Unknown25 = -816976800928766045;// - 816976800928766045;// - 1553869577012279119; * AppVersion = 4500; * CurrentApiEmulationVersion = new Version("0.45.0"); * } */ else { throw new AuthConfigException("No API method being select in your auth.json"); } Settings = settings; Proxy = InitProxy(); PokemonHttpClient = new PokemonHttpClient(); Login = new Login(this); Player = new Player(this); Download = new Download(this); Inventory = new Inventory(this); Map = new Map(this); Fort = new Fort(this); Encounter = new Encounter(this); Misc = new Misc(this); KillswitchTask = new KillSwitchTask(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); Platform = settings.DevicePlatform.Equals("ios", StringComparison.Ordinal) ? Platform.Ios : Platform.Android; // We can no longer emulate Android so for now just overwrite settings with randomly generated iOS device info. if (Platform == Platform.Android) { Signature.Types.DeviceInfo iosInfo = DeviceInfoHelper.GetRandomIosDevice(); settings.DeviceId = iosInfo.DeviceId; settings.DeviceBrand = iosInfo.DeviceBrand; settings.DeviceModel = iosInfo.DeviceModel; settings.DeviceModelBoot = iosInfo.DeviceModelBoot; settings.HardwareManufacturer = iosInfo.HardwareManufacturer; settings.HardwareModel = iosInfo.HardwareModel; settings.FirmwareBrand = iosInfo.FirmwareBrand; settings.FirmwareType = iosInfo.FirmwareType; // Clear out the android fields. settings.AndroidBoardName = ""; settings.AndroidBootloader = ""; settings.DeviceModelIdentifier = ""; settings.FirmwareTags = ""; settings.FirmwareFingerprint = ""; // Now set the client platform to ios Platform = Platform.Ios; } }