public AddAnimationScreen(ScreenManager manager, Resources resources) : base(manager) { OpeningTransition = new NoneTransition(Transition.Types.Opening); ClosingTransition = new NoneTransition(Transition.Types.Closing); IsSubmitted = false; Resources = resources; animCurrentlyBuilding = new Animation(Resources, new string[] { }, 1, true); animPlayer = new AnimationPlayer(); }
public Entity(World world) { World = world; AnimationPlayer = new AnimationPlayer(); }