public static async Task TransferRandom(ISession session, CancellationToken cancellationToken) { if (ActionRandom.Next(1, 10) > 4) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } }
public static async Task Execute(ISession session, FortData currentFortData, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForLurePokemon), LogLevel.Debug); var fortId = currentFortData.Id; var pokemonId = currentFortData.LureInfo.ActivePokemonId; if (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemonId)) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, pokemonId) }); } else { var encounterId = currentFortData.LureInfo.EncounterId; var encounter = await session.Client.Encounter.EncounterLurePokemon(encounterId, fortId); if (encounter.Result == DiskEncounterResponse.Types.Result.Success) { await CatchPokemonTask.Execute(session, encounter, null, currentFortData, encounterId); } else if (encounter.Result == DiskEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { if (encounter.Result.ToString().Contains("NotAvailable")) { return; } session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblemLurePokemon, encounter.Result) }); } } }
//Please do not change GetPokeStops() in this file, it's specifically set //to only find stops within 40 meters //this is for gpx pathing, we are not going to the pokestops, //so do not make it more than 40 because it will never get close to those stops. public static async Task Execute(ISession session, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); var pokestopList = await GetPokeStops(session); while (pokestopList.Any()) { cancellationToken.ThrowIfCancellationRequested(); pokestopList = pokestopList.OrderBy( i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList(); var pokeStop = pokestopList[0]; pokestopList.RemoveAt(0); var fortInfo = await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); var fortSearch = await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); if (fortSearch.ExperienceAwarded > 0) { session.EventDispatcher.Send(new FortUsedEvent { Id = pokeStop.Id, Name = fortInfo.Name, Exp = fortSearch.ExperienceAwarded, Gems = fortSearch.GemsAwarded, Items = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded), Latitude = pokeStop.Latitude, Longitude = pokeStop.Longitude }); } await RecycleItemsTask.Execute(session, cancellationToken); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } }
private static async Task DoActionAtPokeStop(ISession session, CancellationToken cancellationToken, FortData pokeStop, FortDetailsResponse fortInfo, bool doNotTrySpin = false) { if (pokeStop.Type != FortType.Checkpoint) { return; } //Catch Lure Pokemon if (pokeStop.LureInfo != null) { // added for cooldowns await Task.Delay(Math.Min(session.LogicSettings.DelayBetweenPlayerActions, 3000)); await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken); } // Spin as long as we haven't reached the user defined limits if (!_pokestopLimitReached && !_pokestopTimerReached) { await FarmPokestop(session, pokeStop, fortInfo, cancellationToken, doNotTrySpin); } if (++_stopsHit >= _storeRi) //TODO: OR item/pokemon bag is full //check stopsHit against storeRI random without dividing. { _storeRi = _rc.Next(6, 12); //set new storeRI for new random value _stopsHit = 0; if (session.LogicSettings.UseNearActionRandom) { await HumanRandomActionTask.Execute(session, cancellationToken); } else { await RecycleItemsTask.Execute(session, cancellationToken); if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.UseLuckyEggConstantly) { await UseLuckyEggConstantlyTask.Execute(session, cancellationToken); } if (session.LogicSettings.UseIncenseConstantly) { await UseIncenseConstantlyTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.RenamePokemon) { await RenamePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.AutomaticallyLevelUpPokemon) { await LevelUpPokemonTask.Execute(session, cancellationToken); } await GetPokeDexCount.Execute(session, cancellationToken); } } }
public static async Task Snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude, double longitude, CancellationToken cancellationToken) { if (LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { return; } var CurrentLatitude = session.Client.CurrentLatitude; var CurrentLongitude = session.Client.CurrentLongitude; var catchedPokemon = false; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); List <MapPokemon> catchablePokemon; try { await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var mapObjects = session.Client.Map.GetMapObjects().Result; catchablePokemon = mapObjects.Item1.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains(q.PokemonId)) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCpMultiplier(pokemon.PokemonId)) .ToList(); } finally { await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); } if (catchablePokemon.Count == 0) { // Pokemon not found but we still add to the locations visited, so we don't keep sniping // locations with no pokemon. if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } } foreach (var pokemon in catchablePokemon) { EncounterResponse encounter; try { await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; } finally { await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } //Also add exact pokemon location to LocsVisited, some times the server one differ a little. if (!LocsVisited.Contains(new PokemonLocation(pokemon.Latitude, pokemon.Longitude))) { LocsVisited.Add(new PokemonLocation(pokemon.Latitude, pokemon.Longitude)); } session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = CurrentLatitude, Longitude = CurrentLongitude }); await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); catchedPokemon = true; } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); } if (!Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } if (!catchedPokemon) { session.EventDispatcher.Send(new SnipeEvent { Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe) }); } _lastSnipe = DateTime.Now; if (catchedPokemon) { session.Stats.SnipeCount++; session.Stats.LastSnipeTime = _lastSnipe; } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken); }
/// <summary> /// Because this function sometime being called inside loop, return true it mean we don't want break look, false it mean not need to call this , break a loop from caller function /// </summary> /// <param name="session"></param> /// <param name="cancellationToken"></param> /// <param name="encounter"></param> /// <param name="pokemon"></param> /// <param name="currentFortData"></param> /// <param name="sessionAllowTransfer"></param> /// <returns></returns> public static async Task <bool> Execute(ISession session, CancellationToken cancellationToken, dynamic encounter, MapPokemon pokemon, FortData currentFortData, bool sessionAllowTransfer) { var manager = TinyIoCContainer.Current.Resolve <MultiAccountManager>(); manager.ThrowIfSwitchAccountRequested(); // If the encounter is null nothing will work below, so exit now if (encounter == null) { return(true); } var totalBalls = (await session.Inventory.GetItems().ConfigureAwait(false)).Where(x => x.ItemId == ItemId.ItemPokeBall || x.ItemId == ItemId.ItemGreatBall || x.ItemId == ItemId.ItemUltraBall).Sum(x => x.Count); if (session.SaveBallForByPassCatchFlee && totalBalls < BALL_REQUIRED_TO_BYPASS_CATCHFLEE) { return(false); } // Exit if user defined max limits reached if (session.Stats.CatchThresholdExceeds(session)) { if (manager.AllowMultipleBot() && session.LogicSettings.MultipleBotConfig.SwitchOnCatchLimit && TinyIoCContainer.Current.Resolve <MultiAccountManager>().AllowSwitch()) { throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchLimitReached, ReachedValue = session.LogicSettings.CatchPokemonLimit }; } return(false); } using (var block = new BlockableScope(session, BotActions.Catch)) { if (!await block.WaitToRun().ConfigureAwait(false)) { return(true); } AmountOfBerries = new Dictionary <ItemId, int>(); cancellationToken.ThrowIfCancellationRequested(); float probability = encounter.CaptureProbability?.CaptureProbability_[0]; PokemonData encounteredPokemon; long unixTimeStamp; ulong _encounterId; string _spawnPointId; // Calling from CatchNearbyPokemonTask and SnipePokemonTask if (encounter is EncounterResponse && (encounter?.Status == EncounterResponse.Types.Status.EncounterSuccess)) { encounteredPokemon = encounter.WildPokemon?.PokemonData; unixTimeStamp = encounter.WildPokemon?.LastModifiedTimestampMs + encounter.WildPokemon?.TimeTillHiddenMs; _spawnPointId = encounter.WildPokemon?.SpawnPointId; _encounterId = encounter.WildPokemon?.EncounterId; } // Calling from CatchIncensePokemonTask else if (encounter is IncenseEncounterResponse && (encounter?.Result == IncenseEncounterResponse.Types.Result.IncenseEncounterSuccess)) { encounteredPokemon = encounter?.PokemonData; unixTimeStamp = pokemon.ExpirationTimestampMs; _spawnPointId = pokemon.SpawnPointId; _encounterId = pokemon.EncounterId; } // Calling from CatchLurePokemon else if (encounter is DiskEncounterResponse && encounter?.Result == DiskEncounterResponse.Types.Result.Success && !(currentFortData == null)) { encounteredPokemon = encounter?.PokemonData; unixTimeStamp = currentFortData.LureInfo.LureExpiresTimestampMs; _spawnPointId = currentFortData.Id; _encounterId = currentFortData.LureInfo.EncounterId; } else { return(true); // No success to work with, exit } // Check for pokeballs before proceeding var pokeball = await GetBestBall(session, encounteredPokemon, probability).ConfigureAwait(false); if (pokeball == ItemId.ItemUnknown) { Logger.Write(session.Translation.GetTranslation(TranslationString.ZeroPokeballInv)); return(false); } // Calculate CP and IV var pokemonCp = encounteredPokemon?.Cp; var pokemonIv = PokemonInfo.CalculatePokemonPerfection(encounteredPokemon); var lv = PokemonInfo.GetLevel(encounteredPokemon); // Calculate distance away var latitude = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Latitude : currentFortData.Latitude; var longitude = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Longitude : currentFortData.Longitude; var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, latitude, longitude); if (session.LogicSettings.ActivateMSniper) { var newdata = new MSniperServiceTask.EncounterInfo() { EncounterId = _encounterId.ToString(), Iv = Math.Round(pokemonIv, 2), Latitude = latitude.ToString("G17", CultureInfo.InvariantCulture), Longitude = longitude.ToString("G17", CultureInfo.InvariantCulture), PokemonId = (int)(encounteredPokemon?.PokemonId ?? 0), PokemonName = encounteredPokemon?.PokemonId.ToString(), SpawnPointId = _spawnPointId, Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon).ToString(), Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon).ToString(), Expiration = unixTimeStamp }; session.EventDispatcher.Send(newdata); } DateTime expiredDate = new DateTime(1970, 1, 1, 0, 0, 0).AddMilliseconds(Convert.ToDouble(unixTimeStamp)); var encounterEV = new EncounteredEvent() { Latitude = latitude, Longitude = longitude, PokemonId = encounteredPokemon.PokemonId, IV = pokemonIv, Level = (int)lv, Expires = expiredDate.ToUniversalTime(), ExpireTimestamp = unixTimeStamp, SpawnPointId = _spawnPointId, EncounterId = _encounterId.ToString(), Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon).ToString(), Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon).ToString(), }; //add catch to avoid snipe duplicate string uniqueCacheKey = CatchPokemonTask.GetUsernameGeoLocationCacheKey(session.Settings.Username, encounterEV.PokemonId, encounterEV.Latitude, encounterEV.Longitude); session.Cache.Add(uniqueCacheKey, encounterEV, DateTime.Now.AddMinutes(30)); session.EventDispatcher.Send(encounterEV); if (IsNotMetWithCatchCriteria(session, encounteredPokemon, pokemonIv, lv, pokemonCp)) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, encounteredPokemon.PokemonId) }); session.Cache.Add(CatchPokemonTask.GetEncounterCacheKey(_encounterId), encounteredPokemon, expiredDate); Logger.Write( $"Filter catch not met. {encounteredPokemon.PokemonId.ToString()} IV {pokemonIv} lv {lv} {pokemonCp} move1 {PokemonInfo.GetPokemonMove1(encounteredPokemon)} move 2 {PokemonInfo.GetPokemonMove2(encounteredPokemon)}"); return(true); } CatchPokemonResponse caughtPokemonResponse = null; var lastThrow = CatchPokemonResponse.Types.CatchStatus.CatchSuccess; // Initializing lastThrow var attemptCounter = 1; // Main CatchPokemon-loop do { if (session.LogicSettings.UseHumanlikeDelays) { await DelayingUtils.DelayAsync(session.LogicSettings.BeforeCatchDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); } if ((session.LogicSettings.MaxPokeballsPerPokemon > 0 && attemptCounter > session.LogicSettings.MaxPokeballsPerPokemon)) { break; } pokeball = await GetBestBall(session, encounteredPokemon, probability).ConfigureAwait(false); if (pokeball == ItemId.ItemUnknown) { session.EventDispatcher.Send(new NoPokeballEvent { Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId, Cp = encounteredPokemon.Cp }); return(false); } // Determine whether to use berries or not if (lastThrow != CatchPokemonResponse.Types.CatchStatus.CatchMissed) { //AmountOfBerries++; //if (AmountOfBerries <= session.LogicSettings.MaxBerriesToUsePerPokemon) await UseBerry(session, encounterEV.PokemonId, _encounterId, _spawnPointId, pokemonIv, pokemonCp ?? 10000, //unknown CP pokemon, want to use berry encounterEV.Level, probability, cancellationToken).ConfigureAwait(false); } bool hitPokemon = true; //default to excellent throw var normalizedRecticleSize = 1.95; //default spin var spinModifier = 1.0; //Humanized throws if (session.LogicSettings.EnableHumanizedThrows) { //thresholds: https://gist.github.com/anonymous/077d6dea82d58b8febde54ae9729b1bf var spinTxt = "Curve"; var hitTxt = "Excellent"; if (pokemonCp > session.LogicSettings.ForceExcellentThrowOverCp || pokemonIv > session.LogicSettings.ForceExcellentThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.7) + 1.7; } else if (pokemonCp >= session.LogicSettings.ForceGreatThrowOverCp || pokemonIv >= session.LogicSettings.ForceGreatThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.3) + 1.3; hitTxt = "Great"; } else { var regularThrow = 100 - (session.LogicSettings.ExcellentThrowChance + session.LogicSettings.GreatThrowChance + session.LogicSettings.NiceThrowChance); var rnd = Random.Next(1, 101); if (rnd <= regularThrow) { normalizedRecticleSize = Random.NextDouble() * (1 - 0.1) + 0.1; hitTxt = "Ordinary"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.3 - 1) + 1; hitTxt = "Nice"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance + session.LogicSettings.GreatThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.7 - 1.3) + 1.3; hitTxt = "Great"; } if (Random.NextDouble() * 100 > session.LogicSettings.CurveThrowChance) { spinModifier = 0.0; spinTxt = "Straight"; } } // Round to 2 decimals normalizedRecticleSize = Math.Round(normalizedRecticleSize, 2); // Missed throw check int missChance = Random.Next(1, 101); if (missChance <= session.LogicSettings.ThrowMissPercentage && session.LogicSettings.EnableMissedThrows) { hitPokemon = false; } Logger.Write($"(Threw ball) {hitTxt} throw, {spinTxt}-ball, HitPokemon = {hitPokemon}...", LogLevel.Debug); } if (CatchFleeContinuouslyCount >= 3 && session.LogicSettings.ByPassCatchFlee) { MSniperServiceTask.BlockSnipe(); if (totalBalls <= BALL_REQUIRED_TO_BYPASS_CATCHFLEE) { Logger.Write("You don't have enough balls to bypass catchflee"); return(false); } List <ItemId> ballToByPass = new List <ItemId>(); var numPokeBalls = await session.Inventory.GetItemAmountByType(ItemId.ItemPokeBall).ConfigureAwait(false); for (int i = 0; i < numPokeBalls - 1; i++) { ballToByPass.Add(ItemId.ItemPokeBall); } var numGreatBalls = await session.Inventory.GetItemAmountByType(ItemId.ItemGreatBall).ConfigureAwait(false); for (int i = 0; i < numGreatBalls - 1; i++) { ballToByPass.Add(ItemId.ItemGreatBall); } var numUltraBalls = await session.Inventory.GetItemAmountByType(ItemId.ItemUltraBall).ConfigureAwait(false); for (int i = 0; i < numUltraBalls - 1; i++) { ballToByPass.Add(ItemId.ItemUltraBall); } bool catchMissed = true; Random r = new Random(); for (int i = 0; i < ballToByPass.Count - 1; i++) { if (i > 130 && r.Next(0, 100) <= 30) { catchMissed = false; } else { catchMissed = true; } caughtPokemonResponse = await session.Client.Encounter.CatchPokemon( encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.EncounterId : _encounterId, encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.SpawnPointId : currentFortData.Id, ballToByPass[i], 1.0, 1.0, !catchMissed).ConfigureAwait(false); await session.Inventory.UpdateInventoryItem(ballToByPass[i]).ConfigureAwait(false); await Task.Delay(100).ConfigureAwait(false); Logger.Write($"CatchFlee By pass : {ballToByPass[i].ToString()} , Attempt {i}, result {caughtPokemonResponse.Status}"); if (caughtPokemonResponse.Status != CatchPokemonResponse.Types.CatchStatus.CatchMissed) { session.SaveBallForByPassCatchFlee = false; CatchFleeContinuouslyCount = 0; break; } } } else { caughtPokemonResponse = await session.Client.Encounter.CatchPokemon( encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.EncounterId : _encounterId, encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.SpawnPointId : currentFortData.Id, pokeball, normalizedRecticleSize, spinModifier, hitPokemon).ConfigureAwait(false); await session.Inventory.UpdateInventoryItem(pokeball).ConfigureAwait(false); } var evt = new PokemonCaptureEvent() { Status = caughtPokemonResponse.Status, CaptureReason = caughtPokemonResponse.CaptureReason, Latitude = latitude, Longitude = longitude }; lastThrow = caughtPokemonResponse.Status; // sets lastThrow status if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { evt.Shiny = (await session.Inventory.GetPokemons().ConfigureAwait(false)).First(x => x.Id == caughtPokemonResponse.CapturedPokemonId).PokemonDisplay.Shiny ? "Yes" : "No"; evt.Form = (await session.Inventory.GetPokemons().ConfigureAwait(false)).First(x => x.Id == caughtPokemonResponse.CapturedPokemonId).PokemonDisplay.Form.ToString().Replace("Unown", "").Replace("Unset", "Normal"); evt.Costume = (await session.Inventory.GetPokemons().ConfigureAwait(false)).First(x => x.Id == caughtPokemonResponse.CapturedPokemonId).PokemonDisplay.Costume.ToString().Replace("Unset", "Regular"); evt.Gender = (await session.Inventory.GetPokemons().ConfigureAwait(false)).First(x => x.Id == caughtPokemonResponse.CapturedPokemonId).PokemonDisplay.Gender.ToString(); var totalExp = 0; var stardust = caughtPokemonResponse.CaptureAward.Stardust.Sum(); var totalStarDust = session.Inventory.UpdateStarDust(stardust); var CaptuerXP = caughtPokemonResponse.CaptureAward.Xp.Sum(); if (encounteredPokemon != null) { encounteredPokemon.Id = caughtPokemonResponse.CapturedPokemonId; } foreach (var xp in caughtPokemonResponse.CaptureAward.Xp) { totalExp += xp; } //This accounts for XP for CatchFlee if (totalExp < 1) { totalExp = 25; } evt.Exp = totalExp; evt.Stardust = stardust; evt.UniqueId = caughtPokemonResponse.CapturedPokemonId; evt.Candy = await session.Inventory.GetCandyFamily(pokemon.PokemonId).ConfigureAwait(false); evt.totalStarDust = totalStarDust; if (session.LogicSettings.AutoFavoriteShinyOnCatch) { if (evt.Shiny == "Yes") { await FavoritePokemonTask.Execute(session, encounteredPokemon.Id, true); Logger.Write($"You've caught a Shiny Pokemon ({encounteredPokemon.Nickname}) and it has been Favorited."); } } } if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess || caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchFlee) { // Also count catch flee against the catch limit if (session.LogicSettings.UseCatchLimit) { session.Stats.AddPokemonTimestamp(DateTime.Now.Ticks); session.EventDispatcher.Send(new CatchLimitUpdate(session.Stats.GetNumPokemonsInLast24Hours(), session.LogicSettings.CatchPokemonLimit)); } } evt.CatchType = encounter is EncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeNormal) : encounter is DiskEncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeLure) : session.Translation.GetTranslation(TranslationString.CatchTypeIncense); evt.CatchTypeText = encounter is EncounterResponse ? "normal" : encounter is DiskEncounterResponse ? "lure" : "incense"; evt.Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId; evt.EncounterId = _encounterId; evt.Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon); evt.Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon); evt.Expires = pokemon?.ExpirationTimestampMs ?? 0; evt.SpawnPointId = _spawnPointId; evt.Level = PokemonInfo.GetLevel(encounteredPokemon); evt.Cp = encounteredPokemon.Cp; evt.MaxCp = PokemonInfo.CalculateMaxCp(encounteredPokemon.PokemonId); evt.Perfection = Math.Round(PokemonInfo.CalculatePokemonPerfection(encounteredPokemon), 2); evt.Probability = Math.Round(probability * 100, 2); evt.Distance = distance; evt.Pokeball = pokeball; evt.Attempt = attemptCounter; //await session.Inventory.RefreshCachedInventory().ConfigureAwait(false); evt.BallAmount = await session.Inventory.GetItemAmountByType(pokeball).ConfigureAwait(false); evt.Rarity = PokemonGradeHelper.GetPokemonGrade(evt.Id).ToString(); session.EventDispatcher.Send(evt); attemptCounter++; // If Humanlike delays are used if (session.LogicSettings.UseHumanlikeDelays) { switch (caughtPokemonResponse.Status) { case CatchPokemonResponse.Types.CatchStatus.CatchError: await DelayingUtils.DelayAsync(session.LogicSettings.CatchErrorDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; case CatchPokemonResponse.Types.CatchStatus.CatchSuccess: await DelayingUtils.DelayAsync(session.LogicSettings.CatchSuccessDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; case CatchPokemonResponse.Types.CatchStatus.CatchEscape: await DelayingUtils.DelayAsync(session.LogicSettings.CatchEscapeDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; case CatchPokemonResponse.Types.CatchStatus.CatchFlee: await DelayingUtils.DelayAsync(session.LogicSettings.CatchFleeDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; case CatchPokemonResponse.Types.CatchStatus.CatchMissed: await DelayingUtils.DelayAsync(session.LogicSettings.CatchMissedDelay, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); break; default: break; } } else { await DelayingUtils.DelayAsync(session.LogicSettings.DelayBetweenPlayerActions, 0, session.CancellationTokenSource.Token).ConfigureAwait(false); } } while (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchMissed || caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchEscape); if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchFlee) { CatchFleeContinuouslyCount++; if (CatchFleeContinuouslyCount >= 3 && session.LogicSettings.ByPassCatchFlee) { session.SaveBallForByPassCatchFlee = true; Logger.Write("Seem that bot has been catch flee softban, Bot will start save 100 balls to by pass it."); } if (manager.AllowMultipleBot() && !session.LogicSettings.ByPassCatchFlee) { if (CatchFleeContinuouslyCount > session.LogicSettings.MultipleBotConfig.CatchFleeCount && TinyIoCContainer.Current.Resolve <MultiAccountManager>().AllowSwitch()) { CatchFleeContinuouslyCount = 0; session.SaveBallForByPassCatchFlee = false; throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchFlee, ReachedValue = session.LogicSettings.MultipleBotConfig.CatchFleeCount }; } } } else { //reset if not catch flee. if (caughtPokemonResponse.Status != CatchPokemonResponse.Types.CatchStatus.CatchMissed) { CatchFleeContinuouslyCount = 0; MSniperServiceTask.UnblockSnipe(); } } session.Actions.RemoveAll(x => x == BotActions.Catch); if (MultipleBotConfig.IsMultiBotActive(session.LogicSettings, manager)) { ExecuteSwitcher(session, encounterEV); } if (session.LogicSettings.TransferDuplicatePokemonOnCapture && session.LogicSettings.TransferDuplicatePokemon && sessionAllowTransfer && caughtPokemonResponse != null && caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { if (session.LogicSettings.UseNearActionRandom) { await HumanRandomActionTask.TransferRandom(session, cancellationToken).ConfigureAwait(false); } else { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } } } return(true); }
public static async Task <bool> SnipeUnverifiedPokemon(ISession session, MSniperInfo2 sniperInfo, CancellationToken cancellationToken) { var latitude = sniperInfo.Latitude; var longitude = sniperInfo.Longitude; var originalLatitude = session.Client.CurrentLatitude; var originalLongitude = session.Client.CurrentLongitude; var catchedPokemon = false; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); MapPokemon catchablePokemon; int retry = 3; bool useWalk = session.LogicSettings.EnableHumanWalkingSnipe; try { var distance = LocationUtils.CalculateDistanceInMeters(new GeoCoordinate(session.Client.CurrentLatitude, session.Client.CurrentLongitude), new GeoCoordinate(latitude, longitude)); if (useWalk) { Logger.Write($"Walking to snipe target. Distance: {distance}", LogLevel.Info); await session.Navigation.Move( new MapLocation(latitude, longitude, 0), async() => { cancellationToken.ThrowIfCancellationRequested(); await ActionsWhenTravelToSnipeTarget(session, cancellationToken, new MapLocation(latitude, longitude, 0), session.LogicSettings.HumanWalkingSnipeCatchPokemonWhileWalking, session.LogicSettings.HumanWalkingSnipeSpinWhileWalking).ConfigureAwait(false); }, session, cancellationToken, session.LogicSettings.HumanWalkingSnipeAllowSpeedUp?session.LogicSettings.HumanWalkingSnipeMaxSpeedUpSpeed : 200 ).ConfigureAwait(false); } else { Logger.Write($"Jumping to snipe target. Distance: {distance}", LogLevel.Info); await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(latitude, longitude, 10d), 0).ConfigureAwait(false); // Set speed to 0 for random speed. session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = latitude, Longitude = longitude }); } try { do { retry--; var mapObjects = await session.Client.Map.GetMapObjects(true, false).ConfigureAwait(false); catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => sniperInfo.PokemonId == (short)q.PokemonId) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCp(pokemon.PokemonId)) .FirstOrDefault(); } while (catchablePokemon == null && retry > 0); } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { throw ex; } catch (Exception e) { Logger.Write($"Error: {e.Message}", LogLevel.Error); throw e; } if (catchablePokemon == null) { session.EventDispatcher.Send(new SnipeEvent { Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe), }); session.EventDispatcher.Send(new SnipeFailedEvent { Latitude = latitude, Longitude = longitude, PokemonId = (PokemonId)sniperInfo.PokemonId, EncounterId = sniperInfo.EncounterId }); return(false); } if (catchablePokemon != null) { EncounterResponse encounter; try { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(catchablePokemon.Latitude, catchablePokemon.Longitude, session.Client.CurrentAltitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. encounter = await session.Client.Encounter.EncounterPokemon(catchablePokemon.EncounterId, catchablePokemon.SpawnPointId).ConfigureAwait(false); } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { throw ex; } switch (encounter.Status) { case EncounterResponse.Types.Status.EncounterSuccess: catchedPokemon = await CatchPokemonTask.Execute(session, cancellationToken, encounter, catchablePokemon, currentFortData : null, sessionAllowTransfer : true).ConfigureAwait(false); break; case EncounterResponse.Types.Status.PokemonInventoryFull: if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } return(false); default: session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); break; } await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken).ConfigureAwait(false); } if (catchedPokemon) { session.Stats.SnipeCount++; } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); return(true); } finally { if (useWalk) { Logger.Write($"Walking back to original location.", LogLevel.Info); await session.Navigation.Move( new MapLocation(originalLatitude, originalLongitude, 0), async() => { cancellationToken.ThrowIfCancellationRequested(); await ActionsWhenTravelToSnipeTarget(session, cancellationToken, new MapLocation(latitude, longitude, 0), session.LogicSettings.HumanWalkingSnipeCatchPokemonWhileWalking, session.LogicSettings.HumanWalkingSnipeSpinWhileWalking).ConfigureAwait(false); }, session, cancellationToken, session.LogicSettings.HumanWalkingSnipeAllowSpeedUp?session.LogicSettings.HumanWalkingSnipeMaxSpeedUpSpeed : 200 ).ConfigureAwait(false); } else { Logger.Write($"Jumping back to original location.", LogLevel.Info); await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(originalLatitude, originalLongitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = originalLatitude, Longitude = originalLongitude }); await session.Client.Map.GetMapObjects(true).ConfigureAwait(false); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken, PokemonId priority = PokemonId.Missingno) { cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon) { return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForPokemon), LogLevel.Debug); var nearbyPokemons = await GetNearbyPokemons(session); var pokemons = nearbyPokemons.Where(p => p.PokemonId == priority).ToList(); pokemons.AddRange(nearbyPokemons.Where(p => p.PokemonId != priority).ToList()); foreach (var pokemon in pokemons) { cancellationToken.ThrowIfCancellationRequested(); var allitems = await session.Inventory.GetItems(); var pokeBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemPokeBall)?.Count; var greatBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemGreatBall)?.Count; var ultraBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemUltraBall)?.Count; var masterBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemMasterBall)?.Count; /* * var pokeBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemPokeBall); * var greatBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemGreatBall); * var ultraBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemUltraBall); * var masterBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemMasterBall); */ if (pokeBallsCount + greatBallsCount + ultraBallsCount + masterBallsCount == 0) { Logger.Write(session.Translation.GetTranslation(TranslationString.ZeroPokeballInv)); return; } if ((session.LogicSettings.UsePokemonSniperFilterOnly && !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemon.PokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId))) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonSkipped, session.Translation.GetPokemonTranslation(pokemon.PokemonId))); continue; } var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 500 : 100, cancellationToken); var encounter = await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId); if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess && session.LogicSettings.CatchPokemon) { await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status) }); } // If pokemon is not last pokemon in list, create delay between catches, else keep moving. if (!Equals(pokemons.ElementAtOrDefault(pokemons.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } }
public static async Task Execute(ISession session, FortData currentFortData, CancellationToken cancellationToken) { TinyIoC.TinyIoCContainer.Current.Resolve <MultiAccountManager>().ThrowIfSwitchAccountRequested(); cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon || session.CatchBlockTime > DateTime.Now) { return; } if (session.KnownLongitudeBeforeSnipe != 0 && session.KnownLatitudeBeforeSnipe != 0 && LocationUtils.CalculateDistanceInMeters(session.KnownLatitudeBeforeSnipe, session.KnownLongitudeBeforeSnipe, session.Client.CurrentLatitude, session.Client.CurrentLongitude) > 1000) { Logger.Write($"ERROR - Bot stucked at snipe location({session.Client.CurrentLatitude},{session.Client.CurrentLongitude}). Teleport him back home - if you see this message please PM samuraitruong"); session.Client.Player.SetCoordinates(session.KnownLatitudeBeforeSnipe, session.KnownLongitudeBeforeSnipe, session.Client.CurrentAltitude); return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForLurePokemon), LogLevel.Debug); var fortId = currentFortData.Id; var pokemonId = currentFortData.LureInfo.ActivePokemonId; if ((session.LogicSettings.UsePokemonSniperFilterOnly && !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemonId))) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, pokemonId) }); } else { var encounterId = currentFortData.LureInfo.EncounterId; if (session.Cache.Get(currentFortData.LureInfo.EncounterId.ToString()) != null) { return; //pokemon been ignore before } var encounter = await session.Client.Encounter.EncounterLurePokemon(encounterId, fortId); if (encounter.Result == DiskEncounterResponse.Types.Result.Success && session.LogicSettings.CatchPokemon) { var pokemon = new MapPokemon { EncounterId = encounterId, ExpirationTimestampMs = currentFortData.LureInfo.LureExpiresTimestampMs, Latitude = currentFortData.Latitude, Longitude = currentFortData.Longitude, PokemonId = currentFortData.LureInfo.ActivePokemonId, SpawnPointId = currentFortData.Id }; // Catch the Pokemon await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData, sessionAllowTransfer : true); } else if (encounter.Result == DiskEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { if (encounter.Result.ToString().Contains("NotAvailable")) { return; } session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblemLurePokemon, encounter.Result) }); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken, FortData originalPokestop, FortDetailsResponse fortInfo) { StartAsyncPollingTask(session, cancellationToken); pokestopCount++; pokestopCount = pokestopCount % 3; if (pokestopCount > 0 && !prioritySnipeFlag) { return; } InitSession(session); if (!_setting.CatchPokemon && !prioritySnipeFlag) { return; } cancellationToken.ThrowIfCancellationRequested(); if (_setting.HumanWalkingSnipeTryCatchEmAll) { var checkBall = CheckPokeballsToSnipe(_setting.HumanWalkingSnipeCatchEmAllMinBalls, session, cancellationToken); if (!checkBall && !prioritySnipeFlag) { return; } } bool caughtAnyPokemonInThisWalk = false; SnipePokemonInfo pokemon = null; do { cancellationToken.ThrowIfCancellationRequested(); TinyIoC.TinyIoCContainer.Current.Resolve <MultiAccountManager>().ThrowIfSwitchAccountRequested(); prioritySnipeFlag = false; pokemon = await GetNextSnipeablePokemon(session.Client.CurrentLatitude, session.Client.CurrentLongitude, !caughtAnyPokemonInThisWalk); if (pokemon != null) { caughtAnyPokemonInThisWalk = true; CalculateDistanceAndEstTime(pokemon); var remainTimes = (pokemon.ExpiredTime - DateTime.Now).TotalSeconds * 0.95; //just use 90% times //assume that 100m we catch 1 pokemon and it took 10 second for each. var catchPokemonTimeEST = (pokemon.Distance / 100) * 10; string strPokemon = session.Translation.GetPokemonTranslation(pokemon.PokemonId); var spinPokestopEST = (pokemon.Distance / 100) * 5; bool catchPokemon = (pokemon.EstimatedTime + catchPokemonTimeEST) < remainTimes && pokemon.Setting.CatchPokemonWhileWalking; bool spinPokestop = pokemon.Setting.SpinPokestopWhileWalking && (pokemon.EstimatedTime + catchPokemonTimeEST + spinPokestopEST) < remainTimes; lock (threadLocker) { pokemon.IsCatching = true; } session.EventDispatcher.Send(new HumanWalkSnipeEvent() { PokemonId = pokemon.PokemonId, Latitude = pokemon.Latitude, Longitude = pokemon.Longitude, Distance = pokemon.Distance, Expires = (pokemon.ExpiredTime - DateTime.Now).TotalSeconds, Estimate = (int)pokemon.EstimatedTime, Setting = pokemon.Setting, CatchPokemon = catchPokemon, Pokemons = ApplyFilter(rarePokemons.ToList()), SpinPokeStop = pokemon.Setting.SpinPokestopWhileWalking, WalkSpeedApplied = pokemon.Setting.AllowSpeedUp ? pokemon.Setting.MaxSpeedUpSpeed : _session.LogicSettings.WalkingSpeedInKilometerPerHour, Type = HumanWalkSnipeEventTypes.StartWalking, Rarity = PokemonGradeHelper.GetPokemonGrade(pokemon.PokemonId).ToString() }); var snipeTarget = new SnipeLocation(pokemon.Latitude, pokemon.Longitude, LocationUtils.getElevation(session.ElevationService, pokemon.Latitude, pokemon.Longitude)); await session.Navigation.Move( snipeTarget, async() => { cancellationToken.ThrowIfCancellationRequested(); await ActionsWhenTravelToSnipeTarget(session, cancellationToken, pokemon, catchPokemon, spinPokestop); }, session, cancellationToken, pokemon.Setting.AllowSpeedUp?pokemon.Setting.MaxSpeedUpSpeed : 0 ); session.EventDispatcher.Send(new HumanWalkSnipeEvent() { Latitude = pokemon.Latitude, Longitude = pokemon.Longitude, PauseDuration = pokemon.Setting.DelayTimeAtDestination / 1000, Type = HumanWalkSnipeEventTypes.DestinationReached, UniqueId = pokemon.UniqueId }); //await Task.Delay(pokemon.Setting.DelayTimeAtDestination, cancellationToken); await CatchNearbyPokemonsTask .Execute(session, cancellationToken, pokemon.PokemonId, pokemon.Setting.AllowTransferWhileWalking); await Task.Delay(1000, cancellationToken); if (!pokemon.IsVisited) { await CatchLurePokemonsTask.Execute(session, cancellationToken); } lock (threadLocker) { pokemon.IsVisited = true; pokemon.IsCatching = false; } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken); } } } while (pokemon != null && _setting.HumanWalkingSnipeTryCatchEmAll); if (caughtAnyPokemonInThisWalk && (!_setting.HumanWalkingSnipeAlwaysWalkBack || _setting.UseGpxPathing)) { if (session.LogicSettings.UseGpxPathing) { await WalkingBackGPXPath(session, cancellationToken, originalPokestop, fortInfo); } else { await UpdateFarmingPokestop(session, cancellationToken); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForPokemon), LogLevel.Debug); var pokemons = await GetNearbyPokemons(session); foreach (var pokemon in pokemons) { cancellationToken.ThrowIfCancellationRequested(); var pokeBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemPokeBall); var greatBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemGreatBall); var ultraBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemUltraBall); var masterBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemMasterBall); if ((pokeBallsCount + greatBallsCount + ultraBallsCount) < GlobalSettings.irCritical_Ball_Lowest) { GlobalSettings.blCriticalBall = true; } if ((pokeBallsCount + greatBallsCount + ultraBallsCount) > GlobalSettings.irCritical_Ball_Upper) { GlobalSettings.blCriticalBall = false; } if (pokeBallsCount + greatBallsCount + ultraBallsCount + masterBallsCount == 0) { Logger.Write(session.Translation.GetTranslation(TranslationString.ZeroPokeballInv)); return; } if (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId)) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonSkipped, pokemon.PokemonId)); continue; } var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 3000 : 500, cancellationToken); var encounter = await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId); if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status) }); } // If pokemon is not last pokemon in list, create delay between catches, else keep moving. if (!Equals(pokemons.ElementAtOrDefault(pokemons.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { var tracks = GetGpxTracks(session); var curTrkPt = 0; var curTrk = 0; var maxTrk = tracks.Count - 1; var curTrkSeg = 0; var eggWalker = new EggWalker(1000, session); while (curTrk <= maxTrk) { cancellationToken.ThrowIfCancellationRequested(); var track = tracks.ElementAt(curTrk); var trackSegments = track.Segments; var maxTrkSeg = trackSegments.Count - 1; while (curTrkSeg <= maxTrkSeg) { cancellationToken.ThrowIfCancellationRequested(); var trackPoints = track.Segments.ElementAt(0).TrackPoints; var maxTrkPt = trackPoints.Count - 1; while (curTrkPt <= maxTrkPt) { cancellationToken.ThrowIfCancellationRequested(); var nextPoint = trackPoints.ElementAt(curTrkPt); var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, Convert.ToDouble(nextPoint.Lat, CultureInfo.InvariantCulture), Convert.ToDouble(nextPoint.Lon, CultureInfo.InvariantCulture)); if (distance > 5000) { session.EventDispatcher.Send(new ErrorEvent { Message = session.Translation.GetTranslation(Common.TranslationString.DesiredDestTooFar, nextPoint.Lat, nextPoint.Lon, session.Client.CurrentLatitude, session.Client.CurrentLongitude) }); break; } var pokestopList = await GetPokeStops(session); session.EventDispatcher.Send(new PokeStopListEvent { Forts = pokestopList }); while (pokestopList.Any()) { cancellationToken.ThrowIfCancellationRequested(); pokestopList = pokestopList.OrderBy( i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList(); var pokeStop = pokestopList[0]; pokestopList.RemoveAt(0); var fortInfo = await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); if (pokeStop.LureInfo != null) { await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken); } var fortSearch = await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); if (fortSearch.ExperienceAwarded > 0) { session.EventDispatcher.Send(new FortUsedEvent { Id = pokeStop.Id, Name = fortInfo.Name, Exp = fortSearch.ExperienceAwarded, Gems = fortSearch.GemsAwarded, Items = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded), Latitude = pokeStop.Latitude, Longitude = pokeStop.Longitude }); } if (fortSearch.ItemsAwarded.Count > 0) { await session.Inventory.RefreshCachedInventory(); } await RecycleItemsTask.Execute(session, cancellationToken); if (session.LogicSettings.SnipeAtPokestops) { await SnipePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.EvolveAllPokemonAboveIv) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.RenameAboveIv) { await RenamePokemonTask.Execute(session, cancellationToken); } } await session.Navigation.HumanPathWalking( trackPoints.ElementAt(curTrkPt), session.LogicSettings.WalkingSpeedInKilometerPerHour, async() => { await CatchNearbyPokemonsTask.Execute(session, cancellationToken); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(session, cancellationToken); await UseNearbyPokestopsTask.Execute(session, cancellationToken); return(true); }, cancellationToken ); await eggWalker.ApplyDistance(distance, cancellationToken); if (curTrkPt >= maxTrkPt) { curTrkPt = 0; } else { curTrkPt++; } } //end trkpts if (curTrkSeg >= maxTrkSeg) { curTrkSeg = 0; } else { curTrkSeg++; } } //end trksegs if (curTrk >= maxTrkSeg) { curTrk = 0; } else { curTrk++; } } //end tracks }
/// <summary> /// Because this function sometime being called inside loop, return true it mean we don't want break look, false it mean not need to call this , break a loop from caller function /// </summary> /// <param name="session"></param> /// <param name="cancellationToken"></param> /// <param name="encounter"></param> /// <param name="pokemon"></param> /// <param name="currentFortData"></param> /// <param name="sessionAllowTransfer"></param> /// <returns></returns> public static async Task <bool> Execute(ISession session, CancellationToken cancellationToken, dynamic encounter, MapPokemon pokemon, FortData currentFortData, bool sessionAllowTransfer) { // If the encounter is null nothing will work below, so exit now if (encounter == null) { return(true); } // Exit if user defined max limits reached if (session.Stats.CatchThresholdExceeds(session)) { if (session.LogicSettings.AllowMultipleBot && session.LogicSettings.MultipleBotConfig.SwitchOnCatchLimit) { throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchLimitReached, ReachedValue = session.LogicSettings.CatchPokemonLimit }; } return(false); } using (var block = new BlockableScope(session, BotActions.Catch)) { if (!await block.WaitToRun()) { return(true); } AmountOfBerries = 0; cancellationToken.ThrowIfCancellationRequested(); float probability = encounter.CaptureProbability?.CaptureProbability_[0]; PokemonData encounteredPokemon; long unixTimeStamp; ulong _encounterId; string _spawnPointId; // Calling from CatchNearbyPokemonTask and SnipePokemonTask if (encounter is EncounterResponse && (encounter?.Status == EncounterResponse.Types.Status.EncounterSuccess)) { encounteredPokemon = encounter.WildPokemon?.PokemonData; unixTimeStamp = encounter.WildPokemon?.LastModifiedTimestampMs + encounter.WildPokemon?.TimeTillHiddenMs; _spawnPointId = encounter.WildPokemon?.SpawnPointId; _encounterId = encounter.WildPokemon?.EncounterId; } // Calling from CatchIncensePokemonTask else if (encounter is IncenseEncounterResponse && (encounter?.Result == IncenseEncounterResponse.Types.Result.IncenseEncounterSuccess)) { encounteredPokemon = encounter?.PokemonData; unixTimeStamp = pokemon.ExpirationTimestampMs; _spawnPointId = pokemon.SpawnPointId; _encounterId = pokemon.EncounterId; } // Calling from CatchLurePokemon else if (encounter is DiskEncounterResponse && encounter?.Result == DiskEncounterResponse.Types.Result.Success && !(currentFortData == null)) { encounteredPokemon = encounter?.PokemonData; unixTimeStamp = currentFortData.LureInfo.LureExpiresTimestampMs; _spawnPointId = currentFortData.Id; _encounterId = currentFortData.LureInfo.EncounterId; } else { return(true); // No success to work with, exit } // Check for pokeballs before proceeding var pokeball = await GetBestBall(session, encounteredPokemon, probability); if (pokeball == ItemId.ItemUnknown) { Logger.Write(session.Translation.GetTranslation(TranslationString.ZeroPokeballInv)); return(false); } // Calculate CP and IV var pokemonCp = encounteredPokemon?.Cp; var pokemonIv = PokemonInfo.CalculatePokemonPerfection(encounteredPokemon); var lv = PokemonInfo.GetLevel(encounteredPokemon); // Calculate distance away var latitude = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Latitude : currentFortData.Latitude; var longitude = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Longitude : currentFortData.Longitude; var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, latitude, longitude); if (session.LogicSettings.ActivateMSniper) { var newdata = new MSniperServiceTask.EncounterInfo(); newdata.EncounterId = _encounterId.ToString(); newdata.Iv = Math.Round(pokemonIv, 2); newdata.Latitude = latitude.ToString("G17", CultureInfo.InvariantCulture); newdata.Longitude = longitude.ToString("G17", CultureInfo.InvariantCulture); newdata.PokemonId = (int)(encounteredPokemon?.PokemonId ?? 0); newdata.PokemonName = encounteredPokemon?.PokemonId.ToString(); newdata.SpawnPointId = _spawnPointId; newdata.Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon).ToString(); newdata.Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon).ToString(); newdata.Expiration = unixTimeStamp; session.EventDispatcher.Send(newdata); } DateTime expiredDate = new DateTime(1970, 1, 1, 0, 0, 0).AddMilliseconds(Convert.ToDouble(unixTimeStamp)); var encounterEV = new EncounteredEvent() { Latitude = latitude, Longitude = longitude, PokemonId = encounteredPokemon.PokemonId, IV = pokemonIv, Level = (int)lv, Expires = expiredDate.ToUniversalTime(), ExpireTimestamp = unixTimeStamp, SpawnPointId = _spawnPointId, EncounterId = _encounterId.ToString(), Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon).ToString(), Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon).ToString(), }; //add catch to avoid snipe duplicate string uniqueCacheKey = $"{session.Settings.PtcUsername}{session.Settings.GoogleUsername}{Math.Round(encounterEV.Latitude, 6)}{encounterEV.PokemonId}{Math.Round(encounterEV.Longitude, 6)}"; session.Cache.Add(uniqueCacheKey, encounterEV, DateTime.Now.AddMinutes(15)); session.EventDispatcher.Send(encounterEV); if (IsNotMetWithCatchCriteria(session, encounteredPokemon, pokemonIv, lv, pokemonCp)) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, encounteredPokemon.PokemonId) }); session.Cache.Add(_encounterId.ToString(), encounteredPokemon, expiredDate); Logger.Write( $"Filter catch not met. {encounteredPokemon.PokemonId.ToString()} IV {pokemonIv} lv {lv} {pokemonCp} move1 {PokemonInfo.GetPokemonMove1(encounteredPokemon)} move 2 {PokemonInfo.GetPokemonMove2(encounteredPokemon)}"); return(true); } CatchPokemonResponse caughtPokemonResponse = null; var lastThrow = CatchPokemonResponse.Types.CatchStatus.CatchSuccess; // Initializing lastThrow var attemptCounter = 1; // Main CatchPokemon-loop do { if ((session.LogicSettings.MaxPokeballsPerPokemon > 0 && attemptCounter > session.LogicSettings.MaxPokeballsPerPokemon)) { break; } pokeball = await GetBestBall(session, encounteredPokemon, probability); if (pokeball == ItemId.ItemUnknown) { session.EventDispatcher.Send(new NoPokeballEvent { Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId, Cp = encounteredPokemon.Cp }); return(false); } // Determine whether to use berries or not if (((session.LogicSettings.UseBerriesOperator.ToLower().Equals("and") && pokemonIv >= session.LogicSettings.UseBerriesMinIv && pokemonCp >= session.LogicSettings.UseBerriesMinCp && probability < session.LogicSettings.UseBerriesBelowCatchProbability) || (session.LogicSettings.UseBerriesOperator.ToLower().Equals("or") && ( pokemonIv >= session.LogicSettings.UseBerriesMinIv || pokemonCp >= session.LogicSettings.UseBerriesMinCp || probability < session.LogicSettings.UseBerriesBelowCatchProbability))) && // if last throw is a miss, no double berry lastThrow != CatchPokemonResponse.Types.CatchStatus.CatchMissed) { AmountOfBerries++; if (AmountOfBerries <= session.LogicSettings.MaxBerriesToUsePerPokemon) { await UseBerry(session, _encounterId, _spawnPointId, cancellationToken); } } bool hitPokemon = true; //default to excellent throw var normalizedRecticleSize = 1.95; //default spin var spinModifier = 1.0; //Humanized throws if (session.LogicSettings.EnableHumanizedThrows) { //thresholds: https://gist.github.com/anonymous/077d6dea82d58b8febde54ae9729b1bf var spinTxt = "Curve"; var hitTxt = "Excellent"; if (pokemonCp > session.LogicSettings.ForceExcellentThrowOverCp || pokemonIv > session.LogicSettings.ForceExcellentThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.7) + 1.7; } else if (pokemonCp >= session.LogicSettings.ForceGreatThrowOverCp || pokemonIv >= session.LogicSettings.ForceGreatThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.3) + 1.3; hitTxt = "Great"; } else { var regularThrow = 100 - (session.LogicSettings.ExcellentThrowChance + session.LogicSettings.GreatThrowChance + session.LogicSettings.NiceThrowChance); var rnd = Random.Next(1, 101); if (rnd <= regularThrow) { normalizedRecticleSize = Random.NextDouble() * (1 - 0.1) + 0.1; hitTxt = "Ordinary"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.3 - 1) + 1; hitTxt = "Nice"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance + session.LogicSettings.GreatThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.7 - 1.3) + 1.3; hitTxt = "Great"; } if (Random.NextDouble() * 100 > session.LogicSettings.CurveThrowChance) { spinModifier = 0.0; spinTxt = "Straight"; } } // Round to 2 decimals normalizedRecticleSize = Math.Round(normalizedRecticleSize, 2); // Missed throw check int missChance = Random.Next(1, 101); if (missChance <= session.LogicSettings.ThrowMissPercentage && session.LogicSettings.EnableMissedThrows) { hitPokemon = false; } Logger.Write($"(Threw ball) {hitTxt} throw, {spinTxt}-ball, HitPokemon = {hitPokemon}...", LogLevel.Debug); } caughtPokemonResponse = await session.Client.Encounter.CatchPokemon( encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.EncounterId : _encounterId, encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.SpawnPointId : currentFortData.Id, pokeball, normalizedRecticleSize, spinModifier, hitPokemon); await session.Inventory.UpdateInventoryItem(pokeball, -1); var evt = new PokemonCaptureEvent() { Status = caughtPokemonResponse.Status, Latitude = latitude, Longitude = longitude }; lastThrow = caughtPokemonResponse.Status; // sets lastThrow status if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { var totalExp = 0; var totalStartDust = caughtPokemonResponse.CaptureAward.Stardust.Sum(); if (encounteredPokemon != null) { encounteredPokemon.Id = caughtPokemonResponse.CapturedPokemonId; await session.Inventory.AddPokemonToCache(encounteredPokemon); } foreach (var xp in caughtPokemonResponse.CaptureAward.Xp) { totalExp += xp; } var stardust = session.Inventory.UpdateStartDust(totalStartDust); evt.Exp = totalExp; evt.Stardust = stardust; evt.UniqueId = caughtPokemonResponse.CapturedPokemonId; var pokemonSettings = await session.Inventory.GetPokemonSettings(); var pokemonFamilies = await session.Inventory.GetPokemonFamilies(); var setting = pokemonSettings.FirstOrDefault(q => pokemon != null && q.PokemonId == pokemon.PokemonId); var family = pokemonFamilies.FirstOrDefault(q => setting != null && q.FamilyId == setting.FamilyId); if (family != null) { await session.Inventory.UpdateCandy(family, caughtPokemonResponse.CaptureAward.Candy.Sum()); family.Candy_ += caughtPokemonResponse.CaptureAward.Candy.Sum(); evt.FamilyCandies = family.Candy_; } else { evt.FamilyCandies = caughtPokemonResponse.CaptureAward.Candy.Sum(); } if (session.LogicSettings.UseCatchLimit) { session.Stats.AddPokemonTimestamp(DateTime.Now.Ticks); Logger.Write( $"(CATCH LIMIT) {session.Stats.GetNumPokemonsInLast24Hours()}/{session.LogicSettings.CatchPokemonLimit}", LogLevel.Info, ConsoleColor.Yellow); } } evt.CatchType = encounter is EncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeNormal) : encounter is DiskEncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeLure) : session.Translation.GetTranslation(TranslationString.CatchTypeIncense); evt.CatchTypeText = encounter is EncounterResponse ? "normal" : encounter is DiskEncounterResponse ? "lure" : "incense"; evt.Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId; evt.EncounterId = _encounterId; evt.Move1 = PokemonInfo.GetPokemonMove1(encounteredPokemon); evt.Move2 = PokemonInfo.GetPokemonMove2(encounteredPokemon); evt.Expires = pokemon?.ExpirationTimestampMs ?? 0; evt.SpawnPointId = _spawnPointId; evt.Level = PokemonInfo.GetLevel(encounteredPokemon); evt.Cp = encounteredPokemon.Cp; evt.MaxCp = PokemonInfo.CalculateMaxCp(encounteredPokemon); evt.Perfection = Math.Round(PokemonInfo.CalculatePokemonPerfection(encounteredPokemon)); evt.Probability = Math.Round(probability * 100, 2); evt.Distance = distance; evt.Pokeball = pokeball; evt.Attempt = attemptCounter; //await session.Inventory.RefreshCachedInventory(); evt.BallAmount = await session.Inventory.GetItemAmountByType(pokeball); evt.Rarity = PokemonGradeHelper.GetPokemonGrade(evt.Id).ToString(); session.EventDispatcher.Send(evt); attemptCounter++; DelayingUtils.Delay(session.LogicSettings.DelayBetweenPlayerActions, 0); } while (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchMissed || caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchEscape); if (session.LogicSettings.AllowMultipleBot) { if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchFlee) { CatchFleeContinuouslyCount++; if (CatchFleeContinuouslyCount > session.LogicSettings.MultipleBotConfig.CatchFleeCount) { CatchFleeContinuouslyCount = 0; throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchFlee, ReachedValue = session.LogicSettings.MultipleBotConfig.CatchFleeCount }; } } else { //reset if not catch flee. CatchFleeContinuouslyCount = 0; MSniperServiceTask.UnblockSnipe(); } } session.Actions.RemoveAll(x => x == BotActions.Catch); if (MultipleBotConfig.IsMultiBotActive(session.LogicSettings)) { ExecuteSwitcher(session, encounterEV); } if (session.LogicSettings.TransferDuplicatePokemonOnCapture && session.LogicSettings.TransferDuplicatePokemon && sessionAllowTransfer && caughtPokemonResponse != null && caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { if (session.LogicSettings.UseNearActionRandom) { await HumanRandomActionTask.TransferRandom(session, cancellationToken); } else { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } } return(true); }
private static async Task FortAction(ISession session, FortData pokeStop, FortDetailsResponse fortInfo, CancellationToken cancellationToken) { //Catch Lure Pokemon if (pokeStop.LureInfo != null) { // added for cooldowns await Task.Delay(Math.Min(session.LogicSettings.DelayBetweenPlayerActions, 3000)); await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken); } await FarmPokestop(session, pokeStop, fortInfo, cancellationToken); if (++stopsHit >= storeRI) //TODO: OR item/pokemon bag is full //check stopsHit against storeRI random without dividing. { storeRI = rc.Next(6, 12); //set new storeRI for new random value stopsHit = 0; if (session.LogicSettings.UseNearActionRandom) { await HumanRandomActionTask.Execute(session, cancellationToken); } else { await RecycleItemsTask.Execute(session, cancellationToken); if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.UseLuckyEggConstantly) { await UseLuckyEggConstantlyTask.Execute(session, cancellationToken); } if (session.LogicSettings.UseIncenseConstantly) { await UseIncenseConstantlyTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.RenamePokemon) { await RenamePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.AutoFavoritePokemon) { await FavoritePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.AutomaticallyLevelUpPokemon) { await LevelUpPokemonTask.Execute(session, cancellationToken); } await GetPokeDexCount.Execute(session, cancellationToken); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); var pokestopList = await GetPokeStops(session); while (pokestopList.Any()) { cancellationToken.ThrowIfCancellationRequested(); await SnipeMSniperTask.CheckMSniperLocation(session, cancellationToken); pokestopList = pokestopList.OrderBy( i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList(); // randomize next pokestop between first and second by distance var pokestopListNum = 0; if (pokestopList.Count > 1) { pokestopListNum = rc.Next(0, 2); } var pokeStop = pokestopList[pokestopListNum]; pokestopList.RemoveAt(pokestopListNum); await FortPokestop(session, cancellationToken, pokeStop); if (++stopsHit >= storeRI) //TODO: OR item/pokemon bag is full //check stopsHit against storeRI random without dividing. { storeRI = rc.Next(6, 12); //set new storeRI for new random value stopsHit = 0; if (session.LogicSettings.UseNearActionRandom) { if (NearRandom.Next(1, 10) > 4) { await RecycleItemsTask.Execute(session, cancellationToken); } } else { await RecycleItemsTask.Execute(session, cancellationToken); } if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { if (session.LogicSettings.UseNearActionRandom) { if (NearRandom.Next(1, 10) > 4) { await EvolvePokemonTask.Execute(session, cancellationToken); } } else { await EvolvePokemonTask.Execute(session, cancellationToken); } } if (session.LogicSettings.UseLuckyEggConstantly) { if (session.LogicSettings.UseNearActionRandom) { if (NearRandom.Next(1, 10) > 4) { await UseLuckyEggConstantlyTask.Execute(session, cancellationToken); } } else { await UseLuckyEggConstantlyTask.Execute(session, cancellationToken); } } if (session.LogicSettings.UseIncenseConstantly) { if (session.LogicSettings.UseNearActionRandom) { if (NearRandom.Next(1, 10) > 4) { await UseIncenseConstantlyTask.Execute(session, cancellationToken); } } else { await UseIncenseConstantlyTask.Execute(session, cancellationToken); } } if (session.LogicSettings.TransferDuplicatePokemon) { if (session.LogicSettings.UseNearActionRandom) { if (NearRandom.Next(1, 10) > 4) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } else { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } if (session.LogicSettings.TransferWeakPokemon) { if (session.LogicSettings.UseNearActionRandom) { if (NearRandom.Next(1, 10) > 4) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } if (session.LogicSettings.RenamePokemon) { if (session.LogicSettings.UseNearActionRandom) { if (NearRandom.Next(1, 10) > 4) { await RenamePokemonTask.Execute(session, cancellationToken); } } else { await RenamePokemonTask.Execute(session, cancellationToken); } } if (session.LogicSettings.AutoFavoritePokemon) { if (session.LogicSettings.UseNearActionRandom) { if (NearRandom.Next(1, 10) > 4) { await FavoritePokemonTask.Execute(session, cancellationToken); } } else { await FavoritePokemonTask.Execute(session, cancellationToken); } } if (session.LogicSettings.AutomaticallyLevelUpPokemon) { if (session.LogicSettings.UseNearActionRandom) { if (NearRandom.Next(1, 10) > 4) { await LevelUpPokemonTask.Execute(session, cancellationToken); } } else { await LevelUpPokemonTask.Execute(session, cancellationToken); } } await GetPokeDexCount.Execute(session, cancellationToken); } if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer) { await SnipePokemonTask.Execute(session, cancellationToken); } //samuraitruong: temoporary not allow human walk snipe until we implement a good logic to use. if (session.LogicSettings.EnableHumanWalkingSnipe && !session.LogicSettings.UseGpxPathing) { //refactore to move this code inside the task later. await HumanWalkSnipeTask.Execute(session, cancellationToken, async (double lat, double lng) => { //idea of this function is to spin pokestop on way. maybe risky. var reachablePokestops = pokestopList.Where(i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, i.Latitude, i.Longitude) < 30.0) .ToList(); reachablePokestops = reachablePokestops.OrderBy(i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, i.Latitude, i.Longitude)) .ToList(); foreach (var ps in reachablePokestops) { pokestopList.Remove(ps); await FortPokestop(session, cancellationToken, ps); } }, async() => { var nearestStop = pokestopList.OrderBy(i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, i.Latitude, i.Longitude)).FirstOrDefault(); var walkedDistance = LocationUtils.CalculateDistanceInMeters(nearestStop.Latitude, nearestStop.Longitude, session.Client.CurrentLatitude, session.Client.CurrentLongitude); if (walkedDistance > session.LogicSettings.HumanWalkingSnipeWalkbackDistanceLimit) { await Task.Delay(3000); var nearbyPokeStops = await UpdateFortsData(session); var notexists = nearbyPokeStops.Where(p => !pokestopList.Any(x => x.Id == p.Id)).ToList(); pokestopList.AddRange(notexists); session.EventDispatcher.Send(new PokeStopListEvent { Forts = pokestopList }); session.EventDispatcher.Send(new HumanWalkSnipeEvent() { Type = HumanWalkSnipeEventTypes.PokestopUpdated, Pokestops = notexists, NearestDistane = walkedDistance }); } }); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); var randomCommand = Enumerable.Range(1, 8).OrderBy(x => ActionRandom.Next()).Take(8).ToList(); for (int i = 0; i < 8; i++) { cancellationToken.ThrowIfCancellationRequested(); TinyIoC.TinyIoCContainer.Current.Resolve <MultiAccountManager>().ThrowIfSwitchAccountRequested(); switch (randomCommand[i]) { case 1: // Handling of Eggs and Incubators preferably needs to happen every time. // While monitoring the previous setting of 50% propability we ended up with // over an hour of execution without setting any new Eggs for incubation (entering // UseEggIncubators). if (session.LogicSettings.UseEggIncubators) { if (ActionRandom.Next(1, 10) > 0) { await UseIncubatorsTask.Execute(session, cancellationToken); } } break; case 2: if (session.LogicSettings.TransferDuplicatePokemon) { if (ActionRandom.Next(1, 10) > 4) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } if (session.LogicSettings.TransferWeakPokemon) { if (ActionRandom.Next(1, 10) > 4) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } if (ActionRandom.Next(1, 10) > 4) { if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken); } } break; case 3: if (session.LogicSettings.UseLuckyEggConstantly) { if (ActionRandom.Next(1, 10) > 4) { await UseLuckyEggConstantlyTask.Execute(session, cancellationToken); } } break; case 4: if (session.LogicSettings.UseIncenseConstantly) { if (ActionRandom.Next(1, 10) > 4) { await UseIncenseConstantlyTask.Execute(session, cancellationToken); } } break; case 5: if (session.LogicSettings.RenamePokemon) { if (ActionRandom.Next(1, 10) > 4) { await RenamePokemonTask.Execute(session, cancellationToken); } } break; case 6: if (session.LogicSettings.AutoFavoritePokemon) { if (ActionRandom.Next(1, 10) > 4) { await FavoritePokemonTask.Execute(session, cancellationToken); } } break; case 7: if (ActionRandom.Next(1, 10) > 4) { await RecycleItemsTask.Execute(session, cancellationToken); } break; case 8: if (session.LogicSettings.AutomaticallyLevelUpPokemon) { if (ActionRandom.Next(1, 10) > 4) { await LevelUpPokemonTask.Execute(session, cancellationToken); } } break; } } GetPokeDexCount.Execute(session, cancellationToken); }
private static async Task Snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude, double longitude, CancellationToken cancellationToken) { var CurrentLatitude = session.Client.CurrentLatitude; var CurrentLongitude = session.Client.CurrentLongitude; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var mapObjects = session.Client.Map.GetMapObjects().Result; var catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains(q.PokemonId)) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCpMultiplier(pokemon.PokemonId)) .ToList(); await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); foreach (var pokemon in catchablePokemon) { cancellationToken.ThrowIfCancellationRequested(); EncounterResponse encounter; try { await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; } finally { await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = CurrentLatitude, Longitude = CurrentLongitude }); await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); } if ( !Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken); }
public static async Task Execute(ISession session, CancellationToken cancellationToken, PokemonId priority = PokemonId.Missingno, bool sessionAllowTransfer = true) { cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon) { return; } if (session.Stats.CatchThresholdExceeds(session)) { if (session.LogicSettings.AllowMultipleBot && session.LogicSettings.MultipleBotConfig.SwitchOnCatchLimit) { throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchLimitReached, ReachedValue = session.LogicSettings.CatchPokemonLimit }; } return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForPokemon), LogLevel.Debug); var nearbyPokemons = await GetNearbyPokemons(session); var priorityPokemon = nearbyPokemons.Where(p => p.PokemonId == priority).FirstOrDefault(); var pokemons = nearbyPokemons.Where(p => p.PokemonId != priority).ToList(); EncounterResponse encounter = null; //if that is snipe pokemon and inventories if full, execute transfer to get more room for pokemon if (priorityPokemon != null) { pokemons.Insert(0, priorityPokemon); encounter = await session.Client.Encounter .EncounterPokemon(priorityPokemon.EncounterId, priorityPokemon.SpawnPointId); if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { await TransferWeakPokemonTask.Execute(session, cancellationToken); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } foreach (var pokemon in pokemons) { await MSniperServiceTask.Execute(session, cancellationToken); cancellationToken.ThrowIfCancellationRequested(); string pokemonUniqueKey = $"{pokemon.EncounterId}"; if (session.Cache.GetCacheItem(pokemonUniqueKey) != null) { continue; //this pokemon has been skipped because not meet with catch criteria before. } var allitems = await session.Inventory.GetItems(); var pokeBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemPokeBall)?.Count; var greatBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemGreatBall)?.Count; var ultraBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemUltraBall)?.Count; var masterBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemMasterBall)?.Count; masterBallsCount = masterBallsCount == null ? 0 : masterBallsCount; //return null ATM. need this code to logic check work if (pokeBallsCount + greatBallsCount + ultraBallsCount + masterBallsCount < session.LogicSettings.PokeballsToKeepForSnipe && session.CatchBlockTime < DateTime.Now) { session.CatchBlockTime = DateTime.Now.AddMinutes(session.LogicSettings.OutOfBallCatchBlockTime); Logger.Write(session.Translation.GetTranslation(TranslationString.CatchPokemonDisable, session.LogicSettings.OutOfBallCatchBlockTime, session.LogicSettings.PokeballsToKeepForSnipe)); return; } if (session.CatchBlockTime > DateTime.Now) { return; } if ((session.LogicSettings.UsePokemonSniperFilterOnly && !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemon.PokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId))) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonSkipped, session.Translation.GetPokemonTranslation(pokemon.PokemonId))); continue; } var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 500 : 100, cancellationToken); //to avoid duplicated encounter when snipe priority pokemon if (encounter == null || encounter.Status != EncounterResponse.Types.Status.EncounterSuccess) { encounter = await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess && session.LogicSettings.CatchPokemon) { // Catch the Pokemon await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : sessionAllowTransfer); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status) }); } encounter = null; // If pokemon is not last pokemon in list, create delay between catches, else keep moving. if (!Equals(pokemons.ElementAtOrDefault(pokemons.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } }
public static async Task Execute(ISession session, FortData currentFortData, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon || session.CatchBlockTime > DateTime.Now) { return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForLurePokemon), LogLevel.Debug); var fortId = currentFortData.Id; var pokemonId = currentFortData.LureInfo.ActivePokemonId; if ((session.LogicSettings.UsePokemonSniperFilterOnly && !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemonId))) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, pokemonId) }); } else { var encounterId = currentFortData.LureInfo.EncounterId; if (session.Cache.Get(currentFortData.LureInfo.EncounterId.ToString()) != null) { return; //pokemon been ignore before } var encounter = await session.Client.Encounter.EncounterLurePokemon(encounterId, fortId); if (encounter.Result == DiskEncounterResponse.Types.Result.Success && session.LogicSettings.CatchPokemon) { var pokemon = new MapPokemon { EncounterId = encounterId, ExpirationTimestampMs = currentFortData.LureInfo.LureExpiresTimestampMs, Latitude = currentFortData.Latitude, Longitude = currentFortData.Longitude, PokemonId = currentFortData.LureInfo.ActivePokemonId, SpawnPointId = currentFortData.Id }; // Catch the Pokemon await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData, sessionAllowTransfer : true); } else if (encounter.Result == DiskEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { if (encounter.Result.ToString().Contains("NotAvailable")) { return; } session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblemLurePokemon, encounter.Result) }); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { var tracks = GetGpxTracks(session); var eggWalker = new EggWalker(1000, session); for (var curTrk = 0; curTrk < tracks.Count; curTrk++) { cancellationToken.ThrowIfCancellationRequested(); var track = tracks.ElementAt(curTrk); var trackSegments = track.Segments; if (curTrkSeg >= trackSegments.Count) { curTrkSeg = 0; } for (; curTrkSeg < trackSegments.Count; curTrkSeg++) { cancellationToken.ThrowIfCancellationRequested(); var trackPoints = track.Segments.ElementAt(curTrkSeg).TrackPoints; if (curTrkPt >= trackPoints.Count) { curTrkPt = 0; } for (; curTrkPt < trackPoints.Count; curTrkPt++) { cancellationToken.ThrowIfCancellationRequested(); var nextPoint = trackPoints.ElementAt(curTrkPt); var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, Convert.ToDouble(nextPoint.Lat, CultureInfo.InvariantCulture), Convert.ToDouble(nextPoint.Lon, CultureInfo.InvariantCulture)); if (distance > 5000) { session.EventDispatcher.Send(new ErrorEvent { Message = session.Translation.GetTranslation(TranslationString.DesiredDestTooFar, nextPoint.Lat, nextPoint.Lon, session.Client.CurrentLatitude, session.Client.CurrentLongitude) }); break; } var pokestopList = await GetPokeStops(session); while (pokestopList.Any()) // warning: this is never entered due to ps cooldowns from UseNearbyPokestopsTask { cancellationToken.ThrowIfCancellationRequested(); pokestopList = pokestopList.OrderBy( i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList(); var pokeStop = pokestopList[0]; pokestopList.RemoveAt(0); var fortInfo = await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); if (pokeStop.LureInfo != null) { await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken); } var fortSearch = await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); if (fortSearch.ExperienceAwarded > 0) { session.EventDispatcher.Send(new FortUsedEvent { Id = pokeStop.Id, Name = fortInfo.Name, Exp = fortSearch.ExperienceAwarded, Gems = fortSearch.GemsAwarded, Items = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded), Latitude = pokeStop.Latitude, Longitude = pokeStop.Longitude }); } else { await RecycleItemsTask.Execute(session, cancellationToken); } if (fortSearch.ItemsAwarded.Count > 0) { await session.Inventory.RefreshCachedInventory(); } } if (DateTime.Now > _lastTasksCall) { _lastTasksCall = DateTime.Now.AddMilliseconds(Math.Min(session.LogicSettings.DelayBetweenPlayerActions, 3000)); await RecycleItemsTask.Execute(session, cancellationToken); if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken); } await GetPokeDexCount.Execute(session, cancellationToken); if (session.LogicSettings.AutomaticallyLevelUpPokemon) { await LevelUpPokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.UseLuckyEggConstantly) { await UseLuckyEggConstantlyTask.Execute(session, cancellationToken); } if (session.LogicSettings.UseIncenseConstantly) { await UseIncenseConstantlyTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.RenamePokemon) { await RenamePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.AutoFavoritePokemon) { await FavoritePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer) { await SnipePokemonTask.Execute(session, cancellationToken); } } var geo = new GeoCoordinate(Convert.ToDouble(trackPoints.ElementAt(curTrkPt).Lat, CultureInfo.InvariantCulture), Convert.ToDouble(trackPoints.ElementAt(curTrkPt).Lon, CultureInfo.InvariantCulture)); await session.Navigation.Move(geo, async() => { await CatchNearbyPokemonsTask.Execute(session, cancellationToken); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(session, cancellationToken); await UseNearbyPokestopsTask.Execute(session, cancellationToken); return(true); }, session, cancellationToken); await eggWalker.ApplyDistance(distance, cancellationToken); } //end trkpts } //end trksegs } //end tracks }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); var distanceFromStart = LocationUtils.CalculateDistanceInMeters( session.Settings.DefaultLatitude, session.Settings.DefaultLongitude, session.Client.CurrentLatitude, session.Client.CurrentLongitude); // Edge case for when the client somehow ends up outside the defined radius if (session.LogicSettings.MaxTravelDistanceInMeters != 0 && distanceFromStart > session.LogicSettings.MaxTravelDistanceInMeters) { Logger.Write( session.Translation.GetTranslation(TranslationString.FarmPokestopsOutsideRadius, distanceFromStart), LogLevel.Warning); await session.Navigation.Move( new GeoCoordinate(session.Settings.DefaultLatitude, session.Settings.DefaultLongitude, LocationUtils.getElevation(session.Settings.DefaultLatitude, session.Settings.DefaultLongitude)), session.LogicSettings.WalkingSpeedInKilometerPerHour, null, cancellationToken, session.LogicSettings.DisableHumanWalking); } var pokestopList = await GetPokeStops(session); var stopsHit = 0; var rc = new Random(); //initialize pokestop random cleanup counter first time storeRI = rc.Next(8, 15); var eggWalker = new EggWalker(1000, session); if (pokestopList.Count <= 0) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.FarmPokestopsNoUsableFound) }); } session.EventDispatcher.Send(new PokeStopListEvent { Forts = pokestopList }); while (pokestopList.Any()) { cancellationToken.ThrowIfCancellationRequested(); //resort pokestopList = pokestopList.OrderBy( i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList(); var pokeStop = pokestopList[0]; pokestopList.RemoveAt(0); var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokeStop.Latitude, pokeStop.Longitude); var fortInfo = await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); session.EventDispatcher.Send(new FortTargetEvent { Name = fortInfo.Name, Distance = distance }); await session.Navigation.Move(new GeoCoordinate(pokeStop.Latitude, pokeStop.Longitude, LocationUtils.getElevation(pokeStop.Latitude, pokeStop.Longitude)), session.LogicSettings.WalkingSpeedInKilometerPerHour, async() => { // Catch normal map Pokemon await CatchNearbyPokemonsTask.Execute(session, cancellationToken); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(session, cancellationToken); return(true); }, cancellationToken, session.LogicSettings.DisableHumanWalking); //Catch Lure Pokemon if (pokeStop.LureInfo != null) { await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken); } FortSearchResponse fortSearch; var timesZeroXPawarded = 0; var fortTry = 0; //Current check const int retryNumber = 50; //How many times it needs to check to clear softban const int zeroCheck = 5; //How many times it checks fort before it thinks it's softban do { cancellationToken.ThrowIfCancellationRequested(); fortSearch = await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); if (fortSearch.ExperienceAwarded > 0 && timesZeroXPawarded > 0) { timesZeroXPawarded = 0; } if (fortSearch.ExperienceAwarded == 0) { timesZeroXPawarded++; if (timesZeroXPawarded > zeroCheck) { if ((int)fortSearch.CooldownCompleteTimestampMs != 0) { break; // Check if successfully looted, if so program can continue as this was "false alarm". } fortTry += 1; session.EventDispatcher.Send(new FortFailedEvent { Name = fortInfo.Name, Try = fortTry, Max = retryNumber - zeroCheck }); DelayingUtils.Delay(session.LogicSettings.DelayBetweenPlayerActions, 0); } } else { session.EventDispatcher.Send(new FortUsedEvent { Id = pokeStop.Id, Name = fortInfo.Name, Exp = fortSearch.ExperienceAwarded, Gems = fortSearch.GemsAwarded, Items = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded), Latitude = pokeStop.Latitude, Longitude = pokeStop.Longitude, InventoryFull = fortSearch.Result == FortSearchResponse.Types.Result.InventoryFull }); if (fortSearch.Result == FortSearchResponse.Types.Result.InventoryFull) { storeRI = 1; } break; //Continue with program as loot was succesfull. } } while (fortTry < retryNumber - zeroCheck); //Stop trying if softban is cleaned earlier or if 40 times fort looting failed. await eggWalker.ApplyDistance(distance, cancellationToken); if (++stopsHit >= storeRI) //TODO: OR item/pokemon bag is full //check stopsHit against storeRI random without dividing. { storeRI = rc.Next(6, 12); //set new storeRI for new random value stopsHit = 0; await RecycleItemsTask.Execute(session, cancellationToken); if (fortSearch.ItemsAwarded.Count > 0) { await session.Inventory.RefreshCachedInventory(); } if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.UseLuckyEggConstantly) { await UseLuckyEggConstantlyTask.Execute(session, cancellationToken); } if (session.LogicSettings.UseIncenseConstantly) { await UseIncenseConstantlyTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.RenamePokemon) { await RenamePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.AutoFavoritePokemon) { await FavoritePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.AutomaticallyLevelUpPokemon) { await LevelUpPokemonTask.Execute(session, cancellationToken); } await GetPokeDexCount.Execute(session, cancellationToken); } if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer) { await SnipePokemonTask.Execute(session, cancellationToken); } } }
public static async Task <bool> CatchFromService(ISession session, CancellationToken cancellationToken, MSniperInfo2 encounterId) { cancellationToken.ThrowIfCancellationRequested(); double lat = session.Client.CurrentLatitude; double lon = session.Client.CurrentLongitude; bool captchaShowed = false; EncounterResponse encounter; try { // Speed set to 0 for random speed. await LocationUtils.UpdatePlayerLocationWithAltitude( session, new GeoCoordinate(encounterId.Latitude, encounterId.Longitude, session.Client.CurrentAltitude), 0 ); await Task.Delay(1000, cancellationToken); encounter = await session.Client.Encounter.EncounterPokemon(encounterId.EncounterId, encounterId.SpawnPointId); #if DEBUG if (encounter != null && encounter.Status != EncounterResponse.Types.Status.EncounterSuccess) { Debug.WriteLine($"{encounter}"); Logger.Write($"{encounter}"); } #endif } catch (CaptchaException ex) { captchaShowed = true; throw ex; } catch (Exception) { return(false); } finally { if (!captchaShowed) { //TODO - What if udpate location failed // Speed set to 0 for random speed. var response = await LocationUtils.UpdatePlayerLocationWithAltitude( session, new GeoCoordinate(lat, lon, session.Client.CurrentAltitude), 0 ); } else { session.Client.Player.SetCoordinates(lat, lon, session.Client.CurrentAltitude); //only reset d } } if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { Logger.Write("Pokemon bag full, snipe cancel"); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); return(false); } PokemonData encounteredPokemon; // Catch if it's a WildPokemon (MSniping not allowed for Incense pokemons) if (encounter?.Status == EncounterResponse.Types.Status.EncounterSuccess) { encounteredPokemon = encounter.WildPokemon?.PokemonData; } else { Logger.Write($"Pokemon despawned or wrong link format!", LogLevel.Service, ConsoleColor.Gray); return(false); //return await CatchWithSnipe(session, encounterId, cancellationToken);// No success to work with } var pokemon = new MapPokemon { EncounterId = encounterId.EncounterId, Latitude = encounterId.Latitude, Longitude = encounterId.Longitude, PokemonId = encounteredPokemon.PokemonId, SpawnPointId = encounterId.SpawnPointId }; return(await CatchPokemonTask.Execute( session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : true )); }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForIncensePokemon), LogLevel.Debug); var incensePokemon = await session.Client.Map.GetIncensePokemons(); if (incensePokemon.Result == GetIncensePokemonResponse.Types.Result.IncenseEncounterAvailable) { var pokemon = new MapPokemon { EncounterId = incensePokemon.EncounterId, ExpirationTimestampMs = incensePokemon.DisappearTimestampMs, Latitude = incensePokemon.Latitude, Longitude = incensePokemon.Longitude, PokemonId = incensePokemon.PokemonId, SpawnPointId = incensePokemon.EncounterLocation }; if (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId)) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonIgnoreFilter, pokemon.PokemonId)); } else { var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 3000 : 500, cancellationToken); var encounter = await session.Client.Encounter.EncounterIncensePokemon((long)pokemon.EncounterId, pokemon.SpawnPointId); if (encounter.Result == IncenseEncounterResponse.Types.Result.IncenseEncounterSuccess) { await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); } else if (encounter.Result == IncenseEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Result) }); } } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken, PokemonId priority = PokemonId.Missingno, bool sessionAllowTransfer = true) { var manager = TinyIoCContainer.Current.Resolve <MultiAccountManager>(); manager.ThrowIfSwitchAccountRequested(); cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon) { return; } var totalBalls = (await session.Inventory.GetItems().ConfigureAwait(false)).Where(x => x.ItemId == ItemId.ItemPokeBall || x.ItemId == ItemId.ItemGreatBall || x.ItemId == ItemId.ItemUltraBall).Sum(x => x.Count); if (session.SaveBallForByPassCatchFlee && totalBalls < 130) { return; } if (session.Stats.CatchThresholdExceeds(session)) { if (manager.AllowMultipleBot() && session.LogicSettings.MultipleBotConfig.SwitchOnCatchLimit && manager.AllowSwitch() ) { throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchLimitReached, ReachedValue = session.LogicSettings.CatchPokemonLimit }; } return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForPokemon), LogLevel.Debug); var nearbyPokemons = await GetNearbyPokemons(session).ConfigureAwait(false); Logger.Write($"There are {nearbyPokemons.Count()} pokemon nearby.", LogLevel.Debug); if (nearbyPokemons == null) { return; } var priorityPokemon = nearbyPokemons.Where(p => p.PokemonId == priority).FirstOrDefault(); var pokemons = nearbyPokemons.Where(p => p.PokemonId != priority).ToList(); //add pokemons to map OnPokemonEncounterEvent(pokemons.ToList()); EncounterResponse encounter = null; //if that is snipe pokemon and inventories if full, execute transfer to get more room for pokemon if (priorityPokemon != null) { pokemons.Insert(0, priorityPokemon); await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(priorityPokemon.Latitude, priorityPokemon.Longitude, session.Client.CurrentAltitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. encounter = await session.Client.Encounter .EncounterPokemon(priorityPokemon.EncounterId, priorityPokemon.SpawnPointId).ConfigureAwait(false); if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } } } var allitems = await session.Inventory.GetItems().ConfigureAwait(false); var pokeBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemPokeBall)?.Count; var greatBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemGreatBall)?.Count; var ultraBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemUltraBall)?.Count; var masterBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemMasterBall)?.Count; masterBallsCount = masterBallsCount ?? 0; //return null ATM. need this code to logic check work var PokeBalls = pokeBallsCount + greatBallsCount + ultraBallsCount + masterBallsCount; if (0 < pokemons.Count && PokeBalls >= session.LogicSettings.PokeballsToKeepForSnipe) // Don't display if not enough Pokeballs - TheWizrad1328 { Logger.Write($"Catching {pokemons.Count} Pokemon Nearby...", LogLevel.Info); } foreach (var pokemon in pokemons) { await MSniperServiceTask.Execute(session, cancellationToken).ConfigureAwait(false); /* * if (LocationUtils.CalculateDistanceInMeters(pokemon.Latitude, pokemon.Longitude, session.Client.CurrentLatitude, session.Client.CurrentLongitude) > session.Client.GlobalSettings.MapSettings.EncounterRangeMeters) * { * Logger.Debug($"THIS POKEMON IS TOO FAR, {pokemon.Latitude}, {pokemon.Longitude}"); * continue; * } */ cancellationToken.ThrowIfCancellationRequested(); TinyIoC.TinyIoCContainer.Current.Resolve <MultiAccountManager>().ThrowIfSwitchAccountRequested(); if (session.Cache.GetCacheItem(CatchPokemonTask.GetEncounterCacheKey(pokemon.EncounterId)) != null) { continue; //this pokemon has been skipped because not meet with catch criteria before. } if (PokeBalls < session.LogicSettings.PokeballsToKeepForSnipe && session.CatchBlockTime < DateTime.Now) { session.CatchBlockTime = DateTime.Now.AddMinutes(session.LogicSettings.OutOfBallCatchBlockTime); Logger.Write(session.Translation.GetTranslation(TranslationString.CatchPokemonDisable, session.LogicSettings.OutOfBallCatchBlockTime, session.LogicSettings.PokeballsToKeepForSnipe)); return; } if (session.CatchBlockTime > DateTime.Now) { return; } if ((session.LogicSettings.UsePokemonToCatchLocallyListOnly && !session.LogicSettings.PokemonToCatchLocally.Pokemon.Contains(pokemon.PokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId))) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonSkipped, session.Translation.GetPokemonTranslation(pokemon.PokemonId))); continue; } /* * var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, * session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); * await Task.Delay(distance > 100 ? 500 : 100, cancellationToken).ConfigureAwait(false); */ //to avoid duplicated encounter when snipe priority pokemon if (encounter == null || encounter.Status != EncounterResponse.Types.Status.EncounterSuccess) { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(pokemon.Latitude, pokemon.Longitude, session.Client.CurrentAltitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. encounter = await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).ConfigureAwait(false); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess && session.LogicSettings.CatchPokemon) { // Catch the Pokemon await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : sessionAllowTransfer).ConfigureAwait(false); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status) }); } encounter = null; // If pokemon is not last pokemon in list, create delay between catches, else keep moving. if (!Equals(pokemons.ElementAtOrDefault(pokemons.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken).ConfigureAwait(false); } } }
public static async Task <bool> Snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude, double longitude, CancellationToken cancellationToken) { //if (LocsVisited.Contains(new PokemonLocation(latitude, longitude))) // return; var currentLatitude = session.Client.CurrentLatitude; var currentLongitude = session.Client.CurrentLongitude; var catchedPokemon = false; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); List <MapPokemon> catchablePokemon; int retry = 3; bool isCaptchaShow = false; try { do { retry--; LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(latitude, longitude, 10d), 0); // Set speed to 0 for random speed. latitude += 0.00000001; longitude += 0.00000001; session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var mapObjects = await session.Client.Map.GetMapObjects(true); catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains(q.PokemonId)) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCp(pokemon.PokemonId)) .ToList(); } while (catchablePokemon.Count == 0 && retry > 0); } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { throw ex; } catch (Exception e) { Logger.Write($"Error: {e.Message}", LogLevel.Error); throw e; } finally { //if(!isCaptchaShow) LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(currentLatitude, currentLongitude, session.Client.CurrentAltitude), 0); // Set speed to 0 for random speed. } if (catchablePokemon.Count == 0) { // Pokemon not found but we still add to the locations visited, so we don't keep sniping // locations with no pokemon. if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } session.EventDispatcher.Send(new SnipeEvent { Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe), }); session.EventDispatcher.Send(new SnipeFailedEvent { Latitude = latitude, Longitude = longitude, PokemonId = pokemonIds.FirstOrDefault() }); return(false); } isCaptchaShow = false; foreach (var pokemon in catchablePokemon) { EncounterResponse encounter; try { LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(latitude, longitude, session.Client.CurrentAltitude), 0); // Set speed to 0 for random speed. encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { isCaptchaShow = true; throw ex; } finally { if (!isCaptchaShow) { LocationUtils.UpdatePlayerLocationWithAltitude(session, // Set speed to 0 for random speed. new GeoCoordinate(currentLatitude, currentLongitude, session.Client.CurrentAltitude), 0); } } switch (encounter.Status) { case EncounterResponse.Types.Status.EncounterSuccess: if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } //Also add exact pokemon location to LocsVisited, some times the server one differ a little. if (!LocsVisited.Contains(new PokemonLocation(pokemon.Latitude, pokemon.Longitude))) { LocsVisited.Add(new PokemonLocation(pokemon.Latitude, pokemon.Longitude)); } session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = currentLatitude, Longitude = currentLongitude }); catchedPokemon = await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : true); break; case EncounterResponse.Types.Status.PokemonInventoryFull: if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } return(false); default: session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); break; } if (!Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } _lastSnipe = DateTime.Now; if (catchedPokemon) { session.Stats.SnipeCount++; session.Stats.LastSnipeTime = _lastSnipe; } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); return(true); //await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken); }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { TinyIoC.TinyIoCContainer.Current.Resolve <MultiAccountManager>().ThrowIfSwitchAccountRequested(); cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon || session.CatchBlockTime > DateTime.Now) { return; } Logger.Write( session.Translation.GetTranslation(TranslationString.LookingForIncensePokemon), LogLevel.Debug ); var incensePokemon = await session.Client.Map.GetIncensePokemons().ConfigureAwait(false); if (incensePokemon.Result == GetIncensePokemonResponse.Types.Result.IncenseEncounterAvailable) { var pokemon = new MapPokemon { EncounterId = incensePokemon.EncounterId, ExpirationTimestampMs = incensePokemon.DisappearTimestampMs, Latitude = incensePokemon.Latitude, Longitude = incensePokemon.Longitude, PokemonId = incensePokemon.PokemonId, SpawnPointId = incensePokemon.EncounterLocation }; //add delegate function OnPokemonEncounterEvent(new List <MapPokemon> { pokemon }); if (session.Cache.Get(CatchPokemonTask.GetEncounterCacheKey(incensePokemon.EncounterId)) != null) { return; //pokemon been ignore before } if ((session.LogicSettings.UsePokemonToCatchLocallyListOnly && !session.LogicSettings.PokemonToCatchLocally.Pokemon.Contains(pokemon.PokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId))) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonIgnoreFilter, session.Translation.GetPokemonTranslation(pokemon.PokemonId))); } else { var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 500 : 100, cancellationToken).ConfigureAwait(false); var encounter = await session.Client.Encounter.EncounterIncensePokemon((ulong)pokemon.EncounterId, pokemon.SpawnPointId).ConfigureAwait(false); if (encounter.Result == IncenseEncounterResponse.Types.Result.IncenseEncounterSuccess && session.LogicSettings.CatchPokemon) { //await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon).ConfigureAwait(false); await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : true).ConfigureAwait(false); } else if (encounter.Result == IncenseEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (EvolvePokemonTask.IsActivated(session)) { await EvolvePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Result) }); } } } }
public static async Task <bool> CatchFromService(ISession session, CancellationToken cancellationToken, MSniperInfo2 encounterId) { cancellationToken.ThrowIfCancellationRequested(); double originalLat = session.Client.CurrentLatitude; double originalLng = session.Client.CurrentLongitude; EncounterResponse encounter; try { // Speed set to 0 for random speed. LocationUtils.UpdatePlayerLocationWithAltitude( session, new GeoCoordinate(encounterId.Latitude, encounterId.Longitude, session.Client.CurrentAltitude), 0 ); await session.Client.Misc.RandomAPICall(); encounter = await session.Client.Encounter.EncounterPokemon(encounterId.EncounterId, encounterId.SpawnPointId); if (encounter != null && encounter.Status != EncounterResponse.Types.Status.EncounterSuccess) { Logger.Debug($"{encounter}"); } //pokemon has expired, send event to remove it. if (encounter != null && (encounter.Status == EncounterResponse.Types.Status.EncounterClosed || encounter.Status == EncounterResponse.Types.Status.EncounterNotFound)) { session.EventDispatcher.Send(new SnipePokemonUpdateEvent(encounterId.EncounterId.ToString(), false, null)); } } catch (CaptchaException ex) { throw ex; } catch (Exception) { return(false); } finally { session.Client.Player.SetCoordinates(originalLat, originalLng, session.Client.CurrentAltitude); //only reset d } if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { Logger.Write("Pokemon bag full, snipe cancel"); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); return(false); } if (encounter.Status == EncounterResponse.Types.Status.EncounterClosed) { Logger.Write("This pokemon has been expired"); return(true); } PokemonData encounteredPokemon; // Catch if it's a WildPokemon (MSniping not allowed for Incense pokemons) if (encounter?.Status == EncounterResponse.Types.Status.EncounterSuccess) { encounteredPokemon = encounter.WildPokemon?.PokemonData; } else { Logger.Write($"Pokemon despawned or wrong link format!", LogLevel.Service, ConsoleColor.Gray); return(false); //return await CatchWithSnipe(session, encounterId, cancellationToken);// No success to work with } var pokemon = new MapPokemon { EncounterId = encounterId.EncounterId, Latitude = encounterId.Latitude, Longitude = encounterId.Longitude, PokemonId = encounteredPokemon.PokemonId, SpawnPointId = encounterId.SpawnPointId }; return(await CatchPokemonTask.Execute( session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : true )); }
private static async Task DoActionAtPokeStop(ISession session, CancellationToken cancellationToken, FortData pokeStop, FortDetailsResponse fortInfo, bool doNotTrySpin = false) { //Catch Lure Pokemon if (pokeStop.LureInfo != null) { // added for cooldowns await Task.Delay(Math.Min(session.LogicSettings.DelayBetweenPlayerActions, 3000)).ConfigureAwait(false); await CatchLurePokemonsTask.Execute(session, pokeStop, cancellationToken).ConfigureAwait(false); } // Spin as long as we haven't reached the user defined limits if (!_pokestopLimitReached && !_pokestopTimerReached) { await FarmPokestop(session, pokeStop, fortInfo, cancellationToken, doNotTrySpin).ConfigureAwait(false); } else { // We hit the pokestop limit but not the pokemon limit. So we want to set the cooldown on the pokestop so that // we keep moving and don't walk back and forth between 2 pokestops. pokeStop.CooldownCompleteTimestampMs = DateTime.UtcNow.ToUnixTime() + 5 * 60 * 1000; // 5 minutes to cooldown for pokestop. } if (++_stopsHit >= _storeRi) //TODO: OR item/pokemon bag is full //check stopsHit against storeRI random without dividing. { _storeRi = _rc.Next(6, 12); //set new storeRI for new random value _stopsHit = 0; if (session.LogicSettings.UseNearActionRandom) { await HumanRandomActionTask.Execute(session, cancellationToken).ConfigureAwait(false); } else { await RecycleItemsTask.Execute(session, cancellationToken).ConfigureAwait(false); if (session.LogicSettings.UseLuckyEggConstantly) { await UseLuckyEggConstantlyTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.UseIncenseConstantly) { await UseIncenseConstantlyTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.AutomaticallyLevelUpPokemon) { await LevelUpPokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.RenamePokemon) { await RenamePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } await GetPokeDexCount.Execute(session, cancellationToken).ConfigureAwait(false); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken, dynamic encounter, MapPokemon pokemon, FortData currentFortData = null, ulong encounterId = 0, bool sessionAllowTransfer = true) { AmountOfBerries = 0; cancellationToken.ThrowIfCancellationRequested(); // If the encounter is null nothing will work below, so exit now if (encounter == null) { return; } if (CatchThresholdExceeds(session)) { return; } float probability = encounter.CaptureProbability?.CaptureProbability_[0]; // Check for pokeballs before proceeding var pokeball = await GetBestBall(session, encounter, probability); if (pokeball == ItemId.ItemUnknown) { return; } //Calculate CP and IV var pokemonCp = (encounter is EncounterResponse ? encounter.WildPokemon?.PokemonData?.Cp : encounter.PokemonData?.Cp); var pokemonIv = PokemonInfo.CalculatePokemonPerfection(encounter is EncounterResponse ? encounter.WildPokemon?.PokemonData : encounter?.PokemonData); // Calculate distance away var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Latitude : currentFortData.Latitude, encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Longitude : currentFortData.Longitude); CatchPokemonResponse caughtPokemonResponse; var lastThrow = CatchPokemonResponse.Types.CatchStatus.CatchSuccess; // Initializing lastThrow var attemptCounter = 1; do { if ((session.LogicSettings.MaxPokeballsPerPokemon > 0 && attemptCounter > session.LogicSettings.MaxPokeballsPerPokemon)) { break; } pokeball = await GetBestBall(session, encounter, probability); if (pokeball == ItemId.ItemUnknown) { session.EventDispatcher.Send(new NoPokeballEvent { Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId, Cp = (encounter is EncounterResponse ? encounter.WildPokemon?.PokemonData?.Cp : encounter?.PokemonData?.Cp) ?? 0 }); return; } // Determine whether to use berries or not if (((session.LogicSettings.UseBerriesOperator.ToLower().Equals("and") && pokemonIv >= session.LogicSettings.UseBerriesMinIv && pokemonCp >= session.LogicSettings.UseBerriesMinCp && probability < session.LogicSettings.UseBerriesBelowCatchProbability) || (session.LogicSettings.UseBerriesOperator.ToLower().Equals("or") && ( pokemonIv >= session.LogicSettings.UseBerriesMinIv || pokemonCp >= session.LogicSettings.UseBerriesMinCp || probability < session.LogicSettings.UseBerriesBelowCatchProbability))) && lastThrow != CatchPokemonResponse.Types.CatchStatus.CatchMissed) // if last throw is a miss, no double berry { AmountOfBerries++; if (AmountOfBerries <= session.LogicSettings.MaxBerriesToUsePerPokemon) { await UseBerry(session, encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.EncounterId : encounterId, encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.SpawnPointId : currentFortData?.Id); } } bool hitPokemon = true; //default to excellent throw var normalizedRecticleSize = 1.95; //default spin var spinModifier = 1.0; //Humanized throws if (session.LogicSettings.EnableHumanizedThrows) { //thresholds: https://gist.github.com/anonymous/077d6dea82d58b8febde54ae9729b1bf var spinTxt = "Curve"; var hitTxt = "Excellent"; if (pokemonCp > session.LogicSettings.ForceExcellentThrowOverCp || pokemonIv > session.LogicSettings.ForceExcellentThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.7) + 1.7; } else if (pokemonCp >= session.LogicSettings.ForceGreatThrowOverCp || pokemonIv >= session.LogicSettings.ForceGreatThrowOverIv) { normalizedRecticleSize = Random.NextDouble() * (1.95 - 1.3) + 1.3; hitTxt = "Great"; } else { var regularThrow = 100 - (session.LogicSettings.ExcellentThrowChance + session.LogicSettings.GreatThrowChance + session.LogicSettings.NiceThrowChance); var rnd = Random.Next(1, 101); if (rnd <= regularThrow) { normalizedRecticleSize = Random.NextDouble() * (1 - 0.1) + 0.1; hitTxt = "Ordinary"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.3 - 1) + 1; hitTxt = "Nice"; } else if (rnd <= regularThrow + session.LogicSettings.NiceThrowChance + session.LogicSettings.GreatThrowChance) { normalizedRecticleSize = Random.NextDouble() * (1.7 - 1.3) + 1.3; hitTxt = "Great"; } if (Random.NextDouble() * 100 > session.LogicSettings.CurveThrowChance) { spinModifier = 0.0; spinTxt = "Straight"; } } //round to 2 decimals normalizedRecticleSize = Math.Round(normalizedRecticleSize, 2); // Missed throw check int missChance = Random.Next(1, 101); if (missChance <= session.LogicSettings.ThrowMissPercentage && session.LogicSettings.EnableMissedThrows) { hitPokemon = false; } Logger.Write($"(Threw ball) {hitTxt} throw, {spinTxt}-ball, HitPokemon = {hitPokemon}...", LogLevel.Debug); } caughtPokemonResponse = await session.Client.Encounter.CatchPokemon( encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.EncounterId : encounterId, encounter is EncounterResponse || encounter is IncenseEncounterResponse ?pokemon.SpawnPointId : currentFortData.Id, pokeball, normalizedRecticleSize, spinModifier, hitPokemon); var lat = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Latitude : currentFortData.Latitude; var lng = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.Longitude : currentFortData.Longitude; var evt = new PokemonCaptureEvent() { Status = caughtPokemonResponse.Status, Latitude = lat, Longitude = lng }; lastThrow = caughtPokemonResponse.Status; // sets lastThrow status if (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { var totalExp = 0; foreach (var xp in caughtPokemonResponse.CaptureAward.Xp) { totalExp += xp; } var profile = await session.Client.Player.GetPlayer(); evt.Exp = totalExp; evt.Stardust = profile.PlayerData.Currencies.ToArray()[1].Amount; evt.UniqueId = caughtPokemonResponse.CapturedPokemonId; var pokemonSettings = await session.Inventory.GetPokemonSettings(); var pokemonFamilies = await session.Inventory.GetPokemonFamilies(); var setting = pokemonSettings.FirstOrDefault(q => pokemon != null && q.PokemonId == pokemon.PokemonId); var family = pokemonFamilies.FirstOrDefault(q => setting != null && q.FamilyId == setting.FamilyId); if (family != null) { family.Candy_ += caughtPokemonResponse.CaptureAward.Candy.Sum(); evt.FamilyCandies = family.Candy_; } else { evt.FamilyCandies = caughtPokemonResponse.CaptureAward.Candy.Sum(); } if (session.LogicSettings.UseCatchLimit) { session.Stats.PokemonTimestamps.Add(DateTime.Now.Ticks); UpdateTimeStampsPokemon?.Invoke(); Logger.Write($"(CATCH LIMIT) {session.Stats.PokemonTimestamps.Count}/{session.LogicSettings.CatchPokemonLimit}", LogLevel.Info, ConsoleColor.Yellow); } } evt.CatchType = encounter is EncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeNormal) : encounter is DiskEncounterResponse ? session.Translation.GetTranslation(TranslationString.CatchTypeLure) : session.Translation.GetTranslation(TranslationString.CatchTypeIncense); evt.CatchTypeText = encounter is EncounterResponse ? "normal" : encounter is DiskEncounterResponse ? "lure" : "incense"; evt.Id = encounter is EncounterResponse ? pokemon.PokemonId : encounter?.PokemonData.PokemonId; evt.EncounterId = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.EncounterId : encounterId; evt.Move1 = PokemonInfo.GetPokemonMove1(encounter is EncounterResponse ? encounter.WildPokemon?.PokemonData : encounter?.PokemonData); evt.Move2 = PokemonInfo.GetPokemonMove2(encounter is EncounterResponse ? encounter.WildPokemon?.PokemonData : encounter?.PokemonData); evt.Expires = pokemon?.ExpirationTimestampMs ?? 0; evt.SpawnPointId = encounter is EncounterResponse || encounter is IncenseEncounterResponse ? pokemon.SpawnPointId : currentFortData?.Id; evt.Level = PokemonInfo.GetLevel(encounter is EncounterResponse ? encounter.WildPokemon?.PokemonData : encounter?.PokemonData); evt.Cp = encounter is EncounterResponse ? encounter.WildPokemon?.PokemonData?.Cp : encounter?.PokemonData?.Cp ?? 0; evt.MaxCp = PokemonInfo.CalculateMaxCp(encounter is EncounterResponse ? encounter.WildPokemon?.PokemonData : encounter?.PokemonData); evt.Perfection = Math.Round( PokemonInfo.CalculatePokemonPerfection(encounter is EncounterResponse ? encounter.WildPokemon?.PokemonData : encounter?.PokemonData)); evt.Probability = Math.Round(probability * 100, 2); evt.Distance = distance; evt.Pokeball = pokeball; evt.Attempt = attemptCounter; await session.Inventory.RefreshCachedInventory(); evt.BallAmount = await session.Inventory.GetItemAmountByType(pokeball); evt.Rarity = PokemonGradeHelper.GetPokemonGrade(evt.Id).ToString(); session.EventDispatcher.Send(evt); attemptCounter++; DelayingUtils.Delay(session.LogicSettings.DelayBetweenPlayerActions, 0); if (session.LogicSettings.TransferDuplicatePokemonOnCapture && session.LogicSettings.TransferDuplicatePokemon && sessionAllowTransfer && caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess) { if (session.LogicSettings.UseNearActionRandom) { await HumanRandomActionTask.TransferRandom(session, cancellationToken); } else { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } } while (caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchMissed || caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchEscape); }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); var randomCommand = Enumerable.Range(1, 9).OrderBy(x => ActionRandom.Next()).Take(9).ToList(); for (int i = 0; i < 9; i++) { cancellationToken.ThrowIfCancellationRequested(); switch (randomCommand[i]) { case 1: if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { if (ActionRandom.Next(1, 10) > 4) { await EvolvePokemonTask.Execute(session, cancellationToken); } } break; case 2: if (session.LogicSettings.UseEggIncubators) { if (ActionRandom.Next(1, 10) > 4) { await UseIncubatorsTask.Execute(session, cancellationToken); } } break; case 3: if (session.LogicSettings.TransferDuplicatePokemon) { if (ActionRandom.Next(1, 10) > 4) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } break; case 4: if (session.LogicSettings.UseLuckyEggConstantly) { if (ActionRandom.Next(1, 10) > 4) { await UseLuckyEggConstantlyTask.Execute(session, cancellationToken); } } break; case 5: if (session.LogicSettings.UseIncenseConstantly) { if (ActionRandom.Next(1, 10) > 4) { await UseIncenseConstantlyTask.Execute(session, cancellationToken); } } break; case 6: if (session.LogicSettings.RenamePokemon) { if (ActionRandom.Next(1, 10) > 4) { await RenamePokemonTask.Execute(session, cancellationToken); } } break; case 7: if (session.LogicSettings.AutoFavoritePokemon) { if (ActionRandom.Next(1, 10) > 4) { await FavoritePokemonTask.Execute(session, cancellationToken); } } break; case 8: if (ActionRandom.Next(1, 10) > 4) { await RecycleItemsTask.Execute(session, cancellationToken); } break; case 9: if (session.LogicSettings.AutomaticallyLevelUpPokemon) { if (ActionRandom.Next(1, 10) > 4) { await LevelUpPokemonTask.Execute(session, cancellationToken); } } break; } } await GetPokeDexCount.Execute(session, cancellationToken); }