예제 #1
0
        private void Start()
        {
            _gameManager = ManagersAggregator.Get <GameManager>();

            _powerupsController = GetComponent <PowerupsController>();
            _powerupsController.SpeedMultiplierStateChanges += ChangeSpeed;

            _player = GetComponent <Player>();
        }
예제 #2
0
 private new void Start()
 {
     base.Start();
     _powerupsController = GetComponent <PowerupsController>();
     _powerupsController.ShieldStateChanges += ActivateShield;
 }