/// <summary> /// Initialization /// </summary> /// <param name="game"></param> public static void Initialize(Game game) { _fileManager = (FileManager)game.Services.GetService(typeof(FileManager)); if (!Load("0")) LoadDefault("0"); }
/// <summary> /// Initialization /// </summary> /// <param name="game"></param> public static void Initialize(Game game) { _fileManager = (FileManager)game.Services.GetService(typeof(FileManager)); _current = new Data(0); }