/// <summary>
 /// Initialization
 /// </summary>
 /// <param name="game"></param>
 public static void Initialize(Game game)
 {
     _fileManager = (FileManager)game.Services.GetService(typeof(FileManager));
     if (!Load("0"))
         LoadDefault("0");
     
 }
 /// <summary>
 /// Initialization
 /// </summary>
 /// <param name="game"></param>
 public static void Initialize(Game game)
 {
     _fileManager = (FileManager)game.Services.GetService(typeof(FileManager));
     _current = new Data(0);
 }