void OnHeadsetDisconnected(object sender, ConnectedStateArgs e) { if (_settingsManager.HeadsetConnectNotification) { _addinNotificationService.Notify("Headset disconnected", "Headset", NotificationType.Warning, TimeSpan.FromSeconds(3)); } }
private void OnHeadsetConnected(object sender, ConnectedStateArgs e) { if (_settingsManager.HeadsetConnectChangeStatus) { _cicStatusService.SetStatus(_settingsManager.HeadsetConnectStatusKey); } }
private void OnHeadsetDisconnected(object sender, ConnectedStateArgs e) { if (_settingsManager.HeadsetDisconnectChangeStatus) { _cicStatusService.SetStatus(_settingsManager.HeadsetDisconnectStatusKey); } if (_settingsManager.ShouldLogOutOnHeadsetDisconnect && _icSession != null) { _icSession.Disconnect(); } }
private void OnDisconnected(ConnectedStateArgs e) { if (Disconnected != null) Disconnected(this, e); }
private void OnConnected(ConnectedStateArgs e) { if (Connected != null) Connected(this, e); }
private void OnHeadsetConnected(object sender, ConnectedStateArgs e) { if (StartClientWhenHeadsetIsConnected) { if (NtAuth) { Launcher.LaunchWithNtAuth(CicServer, Station); } else { Launcher.LaunchWithIcAuth(CicServer, Station); } } }
void m_spokes_Disconnected(object sender, ConnectedStateArgs e) { OnPltEvent(new PltEventArgs(PltEventType.Disconnected, e.m_connected.ToString(), e.m_isInitialStateEvent.ToString())); }
void m_spokes_Disconnected(object sender, ConnectedStateArgs e) { LogMessage(MethodInfo.GetCurrentMethod().Name, ">>> Headset QD connected state: is disconnected"); UpdateDeviceStatusGUIItem(QDstatelbl, "DISCONNECTED"); }
private void OnHeadsetDisconnected(object sender, ConnectedStateArgs e) { Debug.WriteLine("OnHeadsetDisconnected "); _traceContext.Status("OnHeadsetDisconnected "); _isHeadsetConnected = false; if (HeadsetDisconnected != null) { HeadsetDisconnected(this, e); } }