예제 #1
0
        private void Search7_Normal()
        {
            SFMT sfmt = new SFMT(Seed.Value);
            int  min  = (int)Frame_min.Value;
            int  max  = (int)Frame_max.Value;

            if (min > max)
            {
                return;
            }
            // Blinkflag
            FuncUtil.getblinkflaglist(min, max, sfmt, Modelnum);
            // Advance
            for (int i = 0; i < min; i++)
            {
                sfmt.Next();
            }
            // Prepare
            ModelStatus status = new ModelStatus(Modelnum, sfmt);
            ModelStatus stmp   = new ModelStatus(Modelnum, sfmt);

            status.raining = stmp.raining = Raining.Checked;
            getsetting(sfmt);
            int frameadvance;
            int realtime  = 0;
            int frametime = 0;

            // Start
            for (int i = min; i <= max;)
            {
                do
                {
                    frameadvance = status.NextState();
                    realtime++;
                }while (frameadvance == 0); // Keep the starting status of a longlife frame(for npc=0 case)
                do
                {
                    RNGPool.CopyStatus(stmp);
                    var result = RNGPool.Generate7();

                    RNGPool.AddNext(sfmt);

                    frameadvance--;
                    i++;
                    if (i > max + 1)
                    {
                        continue;
                    }
                    byte blinkflag = FuncUtil.blinkflaglist[i - min - 1];
                    if (BlinkFOnly.Checked && blinkflag < 4)
                    {
                        continue;
                    }
                    if (SafeFOnly.Checked && blinkflag >= 2)
                    {
                        continue;
                    }
                    if (!filter.CheckResult(result))
                    {
                        continue;
                    }
                    Frames.Add(new Frame(result, frame: i - 1, time: frametime * 2, blink: blinkflag));
                }while (frameadvance > 0);

                if (Frames.Count > MAX_RESULTS_NUM)
                {
                    return;
                }
                // Backup current status
                status.CopyTo(stmp);
                frametime = realtime;
            }
        }
예제 #2
0
        private void Search7_AroundTarget()
        {
            SFMT sfmt   = new SFMT(Seed.Value);
            int  start  = (int)Frame_min.Value;
            int  target = (int)TargetFrame.Value;
            int  min    = target - 100;
            int  max    = target + 100;

            if (start > min)
            {
                start = min;
            }

            // Blinkflag
            FuncUtil.getblinkflaglist(min, max, sfmt, Modelnum);

            // Prepare
            int  i         = 0;
            byte blinkflag = 0;

            for (; i < start; i++)
            {
                sfmt.Next();
            }
            ModelStatus status = new ModelStatus(Modelnum, sfmt);
            ModelStatus stmp   = new ModelStatus(Modelnum, sfmt);

            status.raining = stmp.raining = Raining.Checked;
            getsetting(sfmt);
            int frameadvance = 0;
            int realtime     = 0;
            int frametime    = 0;

            // Calc frames around target
            for (; i <= max;)
            {
                for (; frameadvance == 0; frameadvance = status.NextState())
                {
                    realtime++;
                }
                for (; frameadvance > 0; frameadvance--, i++)
                {
                    if (min <= i && i <= max)
                    {
                        RNGPool.CopyStatus(stmp);
                        var result = RNGPool.Generate7();
                        blinkflag = FuncUtil.blinkflaglist[i - min];
                        Frames.Add(new Frame(result, frame: i, time: frametime * 2, blink: blinkflag));
                    }
                    RNGPool.AddNext(sfmt);
                }

                // Backup current status
                status.CopyTo(stmp);
                frametime = realtime;
            }

            // Get all possible results by EC matching
            // Can't identify MainRNGEggs by EC
            if (Method < 3)
            {
                Frames = Frames.OrderBy(f => f.FrameNum + (f.rt as Result7).FrameDelayUsed).ToList();

                var EClist = Frames.Select(f => f.rt.EC).ToArray();

                // Another Buffer
                sfmt = new SFMT(Seed.Value);
                int starting = Frames[0].FrameNum + (Frames[0].rt as Result7).FrameDelayUsed;
                for (i = 0; i < starting; i++)
                {
                    sfmt.Next();
                }
                RNGPool.CreateBuffer(sfmt);

                // Skip Delay
                RNGPool.Considerdelay = false;
                if (RNGPool.igenerator is Stationary7 st7)
                {
                    st7.AssumeSynced = Nature.CheckBoxItems[SyncNature.SelectedIndex].Checked;
                }

                uint  EC;
                uint  EClast = EClist.Last();
                int   Nframe = -1;
                ulong rand   = 0;
                do
                {
                    RNGPool.modelnumber = Modelnum;
                    RNGPool.ResetModelStatus();
                    var result = RNGPool.Generate7() as Result7;
                    EC = result.EC;
                    RNGPool.AddNext(sfmt);
                    if (EClist.Contains(EC))
                    {
                        var framenow = Frames.LastOrDefault(f => f.EC == EC);
                        Nframe    = framenow.FrameNum;
                        frametime = framenow.realtime;
                        rand      = framenow.Rand64;
                        continue;
                    }
                    else if (Nframe > -1)
                    {
                        result.RandNum = rand;
                        Frames.Add(new Frame(result, frame: Nframe, time: frametime, blink: 4));
                    }
                }while (EC != EClast);
            }

            // Filters
            RNGResult.IsPokemon = true;
            Frames = Frames.Where(f => filter.CheckResult(f.rt))
                     .OrderBy(f => f.FrameNum)
                     .ToList();
        }
예제 #3
0
        private void Search7()
        {
            SFMT sfmt     = new SFMT(Seed.Value);
            int  min      = (int)StartingFrame.Value;
            int  max      = min + (int)MaxResults.Value;
            byte Modelnum = (byte)(NPC.Value + 1);

            setupgenerator();

            FuncUtil.getblinkflaglist(min, max, sfmt, Modelnum);

            for (int i = 0; i < min; i++)
            {
                sfmt.Next();
            }

            ModelStatus status = new ModelStatus(Modelnum, sfmt);
            ModelStatus stmp   = new ModelStatus(Modelnum, sfmt);

            RNGPool.CreateBuffer(sfmt);

            int frameadvance;
            int realtime  = 0;
            int frametime = 0;

            for (int i = min; i <= max;)
            {
                do
                {
                    frameadvance = status.NextState();
                    realtime++;
                }while (frameadvance == 0); // Keep the starting status of a longlife frame(for npc=0 case)
                do
                {
                    var f = new Frame_Misc();
                    f.Frame    = i;
                    f.Rand64   = RNGPool.getcurrent64;
                    f.Blink    = FuncUtil.blinkflaglist[i - min];
                    f.realtime = 2 * frametime;
                    f.status   = (int[])stmp.remain_frame.Clone();

                    RNGPool.Rewind(0); RNGPool.CopyStatus(stmp);
                    getspecialinfo(f);

                    RNGPool.AddNext(sfmt);
                    frameadvance--;
                    if (i++ > max)
                    {
                        return;
                    }
                    if (!filter.check(f))
                    {
                        continue;
                    }

                    Frames.Add(f);
                }while (frameadvance > 0);

                // Backup current status
                status.CopyTo(stmp);
                frametime = realtime;
            }
        }