예제 #1
0
 //Harvest Processes
 public void addHarvest(Harvest harvest)
 {
     if (!myCharacter.Map.containsHarvest(harvest.harvestID))
     {
         if (clientMode == ClientMode.HARVESTBOTMINE)
         {
             if (harvest.Type >= HarvestType.Vien1 & harvest.Type <= HarvestType.VienHeart2)
             {
                 myCharacter.Map.addHarvest(harvest);
             }
         }
         else if (clientMode == ClientMode.HARVESTBOTHERB)
         {
             if (harvest.Type >= HarvestType.Herb1 & harvest.Type <= HarvestType.HerbGold2)
             {
                 myCharacter.Map.addHarvest(harvest);
             }
         }
         else
         {
             myCharacter.Map.addHarvest(harvest);
         }
     }
 }
예제 #2
0
 //Harvest Related
 public void addHarvest(Harvest harvest)
 {
     harvestList.Add(harvest.harvestID, harvest);
 }