/// <summary> /// Create a new Game object. /// </summary> /// <param name="id">Initial value of the ID property.</param> /// <param name="week">Initial value of the Week property.</param> /// <param name="year">Initial value of the Year property.</param> /// <param name="homeTeamID">Initial value of the HomeTeamID property.</param> /// <param name="awayTeamID">Initial value of the AwayTeamID property.</param> /// <param name="pointsValue">Initial value of the PointsValue property.</param> /// <param name="winnerTeamID">Initial value of the WinnerTeamID property.</param> public static Game CreateGame(global::System.Int64 id, global::System.Int32 week, global::System.Int32 year, global::System.Int64 homeTeamID, global::System.Int64 awayTeamID, global::System.Int32 pointsValue, global::System.Int64 winnerTeamID) { Game game = new Game(); game.ID = id; game.Week = week; game.Year = year; game.HomeTeamID = homeTeamID; game.AwayTeamID = awayTeamID; game.PointsValue = pointsValue; game.WinnerTeamID = winnerTeamID; return game; }
/// <summary> /// Deprecated Method for adding a new object to the Games EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToGames(Game game) { base.AddObject("Games", game); }