/// <summary>
 /// Create a new Game object.
 /// </summary>
 /// <param name="id">Initial value of the ID property.</param>
 /// <param name="week">Initial value of the Week property.</param>
 /// <param name="year">Initial value of the Year property.</param>
 /// <param name="homeTeamID">Initial value of the HomeTeamID property.</param>
 /// <param name="awayTeamID">Initial value of the AwayTeamID property.</param>
 /// <param name="pointsValue">Initial value of the PointsValue property.</param>
 /// <param name="winnerTeamID">Initial value of the WinnerTeamID property.</param>
 public static Game CreateGame(global::System.Int64 id, global::System.Int32 week, global::System.Int32 year, global::System.Int64 homeTeamID, global::System.Int64 awayTeamID, global::System.Int32 pointsValue, global::System.Int64 winnerTeamID)
 {
     Game game = new Game();
     game.ID = id;
     game.Week = week;
     game.Year = year;
     game.HomeTeamID = homeTeamID;
     game.AwayTeamID = awayTeamID;
     game.PointsValue = pointsValue;
     game.WinnerTeamID = winnerTeamID;
     return game;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Games EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToGames(Game game)
 {
     base.AddObject("Games", game);
 }