예제 #1
0
        /// <summary>
        /// Initializes a new instance of the <see cref="ImageResource"/> class using a reader.
        /// </summary>
        /// <param name="reader">The reader to use to create the instance.</param>
        public ImageResource(BinaryReverseReader reader)
        {
            // read the OS type
            string osType = new string(reader.ReadChars(4));

            if (osType != "8BIM" && osType != "MeSa")
            {
                throw new InvalidOperationException("Could not read an image resource");
            }

            // read the ID
            ID = reader.ReadInt16();

            // read the name
            Name = string.Empty;
            Name = reader.ReadPascalString();

            // read the length of the data in bytes
            uint length = reader.ReadUInt32();

            // read the actual data
            Data = reader.ReadBytes((int)length);
            if (reader.BaseStream.Position % 2L != 1L)
            {
                return;
            }

            reader.ReadByte();
        }
        /// <summary>
        /// Initializes a new instance of the <see cref="ImageResource"/> class using a reader.
        /// </summary>
        /// <param name="reader">The reader to use to create the instance.</param>
        public ImageResource(BinaryReverseReader reader)
        {
            // read the OS type
            string osType = new string(reader.ReadChars(4));
            if (osType != "8BIM" && osType != "MeSa")
            {
                throw new InvalidOperationException("Could not read an image resource");
            }

            // read the ID
            ID = reader.ReadInt16();

            // read the name
            Name = string.Empty;
            Name = reader.ReadPascalString();

            // read the length of the data in bytes
            uint length = reader.ReadUInt32();

            // read the actual data
            Data = reader.ReadBytes((int)length);
            if (reader.BaseStream.Position % 2L != 1L)
            {
                return;
            }

            reader.ReadByte();
        }
예제 #3
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        /// <summary>
        /// Initializes a new instance of the <see cref="Mask"/> class.
        /// </summary>
        /// <param name="reader">The reader to use to initialize the instance.</param>
        /// <param name="layer">The layer this mask belongs to.</param>
        internal Mask(BinaryReverseReader reader, Layer layer)
        {
            Layer = layer;
            uint num1 = reader.ReadUInt32();

            if (num1 <= 0U)
            {
                return;
            }

            long position = reader.BaseStream.Position;

            rect         = new Rect();
            rect.y       = reader.ReadInt32();
            rect.x       = reader.ReadInt32();
            rect.height  = reader.ReadInt32() - rect.y;
            rect.width   = reader.ReadInt32() - rect.x;
            DefaultColor = reader.ReadByte();
            flags        = new BitVector32(reader.ReadByte());
            if ((int)num1 == 36)
            {
                reader.ReadByte();  // bit vector
                reader.ReadByte();  // ???
                reader.ReadInt32(); // rect Y
                reader.ReadInt32(); // rect X
                reader.ReadInt32(); // rect total height (actual height = this - Y)
                reader.ReadInt32(); // rect total width (actual width = this - Y)
            }

            reader.BaseStream.Position = position + num1;
        }
예제 #4
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        /// <summary>
        /// Initializes a new instance of the <see cref="Mask"/> class.
        /// </summary>
        /// <param name="reader">The reader to use to initialize the instance.</param>
        /// <param name="layer">The layer this mask belongs to.</param>
        internal Mask(BinaryReverseReader reader, Layer layer)
        {
            Layer = layer;
            uint num1 = reader.ReadUInt32();
            if (num1 <= 0U)
            {
                return;
            }

            long position = reader.BaseStream.Position;
            rect = new Rect();
            rect.y = reader.ReadInt32();
            rect.x = reader.ReadInt32();
            rect.height = reader.ReadInt32() - rect.y;
            rect.width = reader.ReadInt32() - rect.x;
            DefaultColor = reader.ReadByte();
            flags = new BitVector32(reader.ReadByte());
            if ((int)num1 == 36)
            {
                reader.ReadByte();  // bit vector
                reader.ReadByte();  // ???
                reader.ReadInt32(); // rect Y
                reader.ReadInt32(); // rect X
                reader.ReadInt32(); // rect total height (actual height = this - Y)
                reader.ReadInt32(); // rect total width (actual width = this - Y)
            }

            reader.BaseStream.Position = position + num1;
        }
예제 #5
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파일: PsdFile.cs 프로젝트: timgaunt/resizer
        ///////////////////////////////////////////////////////////////////////////

        private void LoadLayerAndMaskInfo(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadLayerAndMaskInfo started at " + reader.BaseStream.Position.ToString());

            uint layersAndMaskLength = reader.ReadUInt32();

            if (layersAndMaskLength <= 0)
            {
                return;
            }

            long startPosition = reader.BaseStream.Position;

            LoadLayers(reader);
            LoadGlobalLayerMask(reader);

            //-----------------------------------------------------------------------

            //Debug.Assert(reader.BaseStream.Position == startPosition + layersAndMaskLength, "LoadLayerAndMaskInfo");

            //-----------------------------------------------------------------------
            // make sure we are not on a wrong offset, so set the stream position
            // manually
            reader.BaseStream.Position = startPosition + layersAndMaskLength;
        }
예제 #6
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        private void LoadColorModeData(BinaryReverseReader reader)
        {
            uint num = reader.ReadUInt32();

            if (num <= 0U)
            {
                return;
            }
            ColorModeData = reader.ReadBytes((int)num);
        }
예제 #7
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        private void LoadGlobalLayerMask(BinaryReverseReader reader)
        {
            uint num = reader.ReadUInt32();

            if (num <= 0U)
            {
                return;
            }
            reader.ReadBytes((int)num);
        }
예제 #8
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        /// <summary>
        /// A peculiar type of ascii string frequently used throughout the Descriptor data structure.
        /// First 4 bytes are length (in bytes), followed by string. If length is 0, length is assumed to be 4. No idea why they did this... RLE compression?
        /// </summary>
        /// <param name="r"></param>
        /// <returns></returns>
        public static string ReadSpecialString(BinaryReverseReader r)
        {
            uint length = r.ReadUInt32();

            if (length == 0)
            {
                length = 4;
            }
            return(new string(r.ReadPSDChars((int)length)));
        }
예제 #9
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파일: PsdFile.cs 프로젝트: timgaunt/resizer
        private void LoadColorModeData(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadColorModeData started at " + reader.BaseStream.Position.ToString());

            uint paletteLength = reader.ReadUInt32();

            if (paletteLength > 0)
            {
                ColorModeData = reader.ReadBytes((int)paletteLength);
            }
        }
예제 #10
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        /// <summary>
        /// Reads the color mode data from the reader.
        /// </summary>
        /// <param name="reader">The reader to use to read the color mode data.</param>
        private void LoadColorModeData(BinaryReverseReader reader)
        {
            uint num = reader.ReadUInt32();

            //    Debug.Log(Time.time + "LoadColorModeData number=" + num);
            if (num <= 0U)
            {
                return;
            }

            ColorModeData = reader.ReadBytes((int)num);
        }
예제 #11
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        private void LoadImageResources(BinaryReverseReader reader)
        {
            _imageResources.Clear();
            uint num = reader.ReadUInt32();

            if (num <= 0U)
            {
                return;
            }

            long position = reader.BaseStream.Position;

            while (reader.BaseStream.Position - position < num)
            {
                ImageResource imgRes = new ImageResource(reader);

                switch ((ResourceIDs)imgRes.ID)
                {
                case ResourceIDs.XMLInfo:
                    _metaData = XDocument.Load(XmlReader.Create(new MemoryStream(imgRes.Data)));
                    IEnumerable <XElement> source = _metaData.Descendants(XName.Get("Category", "http://ns.adobe.com/photoshop/1.0/"));
                    if (source.Any())
                    {
                        _category = source.First().Value;
                    }
                    break;

                case ResourceIDs.ResolutionInfo:
                    imgRes = new ResolutionInfo(imgRes);
                    break;

                case ResourceIDs.AlphaChannelNames:
                    imgRes = new AlphaChannels(imgRes);
                    break;

                case ResourceIDs.PsCCOrignPathInfo:
                    imgRes = new AlphaChannels(imgRes);
                    break;

                case ResourceIDs.PsCCPathSelectionState:
                    imgRes = new AlphaChannels(imgRes);
                    break;

                case ResourceIDs.TransparencyIndex:
                    Debug.Log("have transparent ");
                    break;
                }

                _imageResources.Add(imgRes);
            }

            reader.BaseStream.Position = position + num;
        }
예제 #12
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        /// <summary>
        /// Parses either a list format or a dictionary format. Specify skipKeys=true to parse the list format
        /// </summary>
        /// <param name="r"></param>
        /// <param name="skipKeys"></param>
        /// <returns></returns>
        public static List <DynVal> ReadValues(BinaryReverseReader r, bool skipKeys)
        {
            int           numValues = (int)r.ReadUInt32();
            List <DynVal> values    = new List <DynVal>(numValues);

            for (int i = 0; i < numValues; i++)
            {
                values.Add(ReadValue(r, skipKeys));
            }

            return(values);
        }
예제 #13
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파일: PsdFile.cs 프로젝트: timgaunt/resizer
        private void LoadGlobalLayerMask(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadGlobalLayerMask started at " + reader.BaseStream.Position.ToString());

            uint maskLength = reader.ReadUInt32();

            if (maskLength <= 0)
            {
                return;
            }

            GlobalLayerMaskData = reader.ReadBytes((int)maskLength);
        }
예제 #14
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        /// <summary>
        /// Initializes a new instance of the <see cref="Mask"/> class.
        /// </summary>
        /// <param name="reader">The reader to use to initialize the instance.</param>
        /// <param name="layer">The layer this mask belongs to.</param>
        internal Mask(BinaryReverseReader reader, Layer layer)
        {
            Layer = layer;
            uint num1 = reader.ReadUInt32();

            Debug.Log("mask num1=" + num1);
            if (num1 <= 0U)
            {
                return;
            }

            long position = reader.BaseStream.Position;

            rect         = new Rect();
            rect.y       = reader.ReadInt32();
            rect.x       = reader.ReadInt32();
            rect.height  = reader.ReadInt32() - rect.y;
            rect.width   = reader.ReadInt32() - rect.x;
            DefaultColor = reader.ReadByte();
            flags        = new BitVector32(reader.ReadByte());

            int tempNum1 = -1;
            int tempNum2 = -1;
            int tempNum3 = -1;
            int tempNum4 = -1;
            int tempNum5 = -1;
            int tempNum6 = -1;

            if ((int)num1 == 36)
            {
                tempNum1 = reader.ReadByte();  // bit vector
                tempNum2 = reader.ReadByte();  // ???
                tempNum3 = reader.ReadInt32(); // rect Y
                tempNum4 = reader.ReadInt32(); // rect X
                tempNum5 = reader.ReadInt32(); // rect total height (actual height = this - Y)
                tempNum6 = reader.ReadInt32(); // rect total width (actual width = this - Y)
            }

            Debug.Log("燕茹 Mask data"
                      + ",num1=" + num1
                      + ",DefaultColor=" + DefaultColor
                      + ",flags=" + flags
                      + ",tempNum1=" + tempNum1
                      + ",tempNum2=" + tempNum2
                      + ",tempNum3=" + tempNum3
                      + ",tempNum4=" + tempNum4
                      + ",tempNum5=" + tempNum5
                      + ",tempNum6=" + tempNum6
                      );
            reader.BaseStream.Position = position + num1;
        }
예제 #15
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            ///////////////////////////////////////////////////////////////////////////

            internal Mask(BinaryReverseReader reader, Layer layer)
            {
                Debug.WriteLine("Mask started at " + reader.BaseStream.Position.ToString());

                m_layer = layer;

                uint maskLength = reader.ReadUInt32();

                if (maskLength <= 0)
                {
                    return;
                }

                long startPosition = reader.BaseStream.Position;

                //-----------------------------------------------------------------------

                m_rect        = new Rectangle();
                m_rect.Y      = reader.ReadInt32();
                m_rect.X      = reader.ReadInt32();
                m_rect.Height = reader.ReadInt32() - m_rect.Y;
                m_rect.Width  = reader.ReadInt32() - m_rect.X;

                m_defaultColor = reader.ReadByte();

                //-----------------------------------------------------------------------

                byte flags = reader.ReadByte();

                m_flags = new BitVector32(flags);

                //-----------------------------------------------------------------------

                if (maskLength == 36)
                {
                    BitVector32 realFlags = new BitVector32(reader.ReadByte());

                    byte realUserMaskBackground = reader.ReadByte();

                    Rectangle rect = new Rectangle();
                    rect.Y      = reader.ReadInt32();
                    rect.X      = reader.ReadInt32();
                    rect.Height = reader.ReadInt32() - m_rect.Y;
                    rect.Width  = reader.ReadInt32() - m_rect.X;
                }


                // there is other stuff following, but we will ignore this.
                reader.BaseStream.Position = startPosition + maskLength;
            }
예제 #16
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        /// <summary>
        /// Reads all of the layers from the reader.
        /// </summary>
        /// <param name="reader">The reader to use to read the layers.</param>
        private void LoadLayers(BinaryReverseReader reader)
        {
            uint num1 = reader.ReadUInt32();

            if (num1 <= 0U)
            {
                return;
            }

            long  position = reader.BaseStream.Position;
            short num2     = reader.ReadInt16();

            if (num2 < 0)
            {
                AbsoluteAlpha = true;
                num2          = Math.Abs(num2);
            }

            Layers.Clear();
            if (num2 == 0)
            {
                return;
            }

            for (int index = 0; index < (int)num2; ++index)
            {
                Layers.Add(new Layer(reader, this));
            }

            foreach (Layer layer in Layers)
            {
                foreach (Channel channel in layer.Channels)
                {
                    if (channel.ID != -2)
                    {
                        channel.LoadPixelData(reader);
                    }
                }

                layer.MaskData.LoadPixelData(reader);
            }

            if (reader.BaseStream.Position % 2L == 1L)
            {
                reader.ReadByte();
            }

            reader.BaseStream.Position = position + num1;
        }
예제 #17
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        private void LoadLayerAndMaskInfo(BinaryReverseReader reader)
        {
            long num = reader.ReadUInt32();

            if (num <= 0U)
            {
                return;
            }

            long position = reader.BaseStream.Position;

            LoadLayers(reader);
            LoadGlobalLayerMask(reader);
            reader.BaseStream.Position = position + num;
        }
        /// <summary>
        /// Initializes a new instance of the <see cref="AdjustmentLayerInfo"/> class.
        /// </summary>
        /// <param name="reader">The reader containing the PSD file data</param>
        /// <param name="layer">The layer that this adjustment info belongs to</param>
        public AdjustmentLayerInfo(BinaryReverseReader reader, Layer layer)
        {
            if (new string(reader.ReadChars(4)) != "8BIM")
            {
                throw new IOException("Could not read an image resource");
            }

            Key = new string(reader.ReadChars(4));
            if (Key == "lfx2" || Key == "lrFX")
            {
                layer.HasEffects = true;
            }

            uint length = reader.ReadUInt32();
            Data = reader.ReadBytes((int)length);
        }
예제 #19
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        /// <summary>
        /// Initializes a new instance of the <see cref="AdjustmentLayerInfo"/> class.
        /// </summary>
        /// <param name="reader">The reader containing the PSD file data</param>
        /// <param name="layer">The layer that this adjustment info belongs to</param>
        public AdjustmentLayerInfo(BinaryReverseReader reader, Layer layer)
        {
            if (new string(reader.ReadChars(4)) != "8BIM")
            {
                throw new IOException("Could not read an image resource");
            }

            Key = new string(reader.ReadChars(4));
            if (Key == "lfx2" || Key == "lrFX")
            {
                layer.HasEffects = true;
            }

            uint length = reader.ReadUInt32();

            Data = reader.ReadBytes((int)length);
        }
예제 #20
0
파일: PsdFile.cs 프로젝트: timgaunt/resizer
        ///////////////////////////////////////////////////////////////////////////

        private void LoadImageResources(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadImageResources started at " + reader.BaseStream.Position.ToString());

            m_imageResources.Clear();

            uint imgResLength = reader.ReadUInt32();

            if (imgResLength <= 0)
            {
                return;
            }

            long startPosition = reader.BaseStream.Position;

            while ((reader.BaseStream.Position - startPosition) < imgResLength)
            {
                ImageResource imgRes = new ImageResource(reader);

                ResourceIDs resID = (ResourceIDs)imgRes.ID;
                switch (resID)
                {
                case ResourceIDs.ResolutionInfo:
                    imgRes = new ResolutionInfo(imgRes);
                    break;

                case ResourceIDs.Thumbnail1:
                case ResourceIDs.Thumbnail2:
                    imgRes = new Thumbnail(imgRes);
                    break;

                case ResourceIDs.AlphaChannelNames:
                    imgRes = new AlphaChannels(imgRes);
                    break;
                }

                m_imageResources.Add(imgRes);
            }

            //-----------------------------------------------------------------------
            // make sure we are not on a wrong offset, so set the stream position
            // manually
            reader.BaseStream.Position = startPosition + imgResLength;
        }
예제 #21
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            public AdjustmentLayerInfo(BinaryReverseReader reader, Layer layer)
            {
                Debug.WriteLine("AdjustmentLayerInfo started at " + reader.BaseStream.Position.ToString());

                m_layer = layer;

                string signature = new string(reader.ReadChars(4));

                if (signature != "8BIM")
                {
                    throw new IOException("Could not read an image resource");
                }

                m_key = new string(reader.ReadChars(4));

                uint dataLength = reader.ReadUInt32();

                m_data = reader.ReadBytes((int)dataLength);
            }
예제 #22
0
        //////////////////////////////////////////////////////////////////

        public ImageResource(BinaryReverseReader reader)
        {
            m_osType = new string(reader.ReadChars(4));
            if (m_osType != "8BIM" && m_osType != "MeSa")
            {
                throw new InvalidOperationException("Could not read an image resource");
            }

            m_id   = reader.ReadInt16();
            m_name = reader.ReadPascalString();

            uint settingLength = reader.ReadUInt32();

            m_data = reader.ReadBytes((int)settingLength);

            if (reader.BaseStream.Position % 2 == 1)
            {
                reader.ReadByte();
            }
        }
예제 #23
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        public AdjustmentLayerInfo(BinaryReverseReader reader, Layer layer)
        {
            // 从文档 五 - 4 - 22) 开始读取
            string head = reader.ReadStringNew(4);

            if (head != "8BIM")
            {
                throw new IOException("Could not read an image resource");
            }

            Key = reader.ReadStringNew(4);
            if (Key == "lfx2" || Key == "lrFX")
            {
                layer.HasEffects = true;
            }

            uint length = reader.ReadUInt32();

            Data = reader.ReadBytes((int)length);
        }
예제 #24
0
파일: Mask.cs 프로젝트: neilyodamp/PSD2UGUI
        internal Mask(BinaryReverseReader reader, Layer layer)
        {
            Layer = layer;
            // 从文档 五 - 4 - 14)
            uint num1 = reader.ReadUInt32();

            if (num1 <= 0U)
            {
                return;
            }

            long position = reader.BaseStream.Position;

            _rect         = new Rect();
            _rect.y       = reader.ReadInt32();
            _rect.x       = reader.ReadInt32();
            _rect.height  = reader.ReadInt32() - _rect.y;
            _rect.width   = reader.ReadInt32() - _rect.x;
            _defaultColor = reader.ReadByte();
            _flags        = new BitVector32(reader.ReadByte());

            int tempNum1 = -1;
            int tempNum2 = -1;
            int tempNum3 = -1;
            int tempNum4 = -1;
            int tempNum5 = -1;
            int tempNum6 = -1;

            if ((int)num1 == 36)
            {
                tempNum1 = reader.ReadByte();  // bit vector
                tempNum2 = reader.ReadByte();  // ???
                tempNum3 = reader.ReadInt32(); // rect Y
                tempNum4 = reader.ReadInt32(); // rect X
                tempNum5 = reader.ReadInt32(); // rect total height (actual height = this - Y)
                tempNum6 = reader.ReadInt32(); // rect total width (actual width = this - Y)
            }
            reader.BaseStream.Position = position + num1;
        }
        /// <summary>
        /// Initializes a new instance of the <see cref="AdjustmentLayerInfo"/> class.
        /// </summary>
        /// <param name="reader">The reader containing the PSD file data</param>
        /// <param name="layer">The layer that this adjustment info belongs to</param>
        public AdjustmentLayerInfo(BinaryReverseReader reader, Layer layer)
        {
            string head = reader.readStringNew(4);

            if (head != "8BIM")
            {
                throw new IOException("Could not read an image resource");
            }

            Key = reader.readStringNew(4);
            if (Key == "lfx2" || Key == "lrFX")
            {
                layer.HasEffects = true;
            }

            //int readlength = byte.MaxValue;
            uint length = reader.ReadUInt32();

            Data = reader.ReadBytes((int)length);

            //Debug.Log(Time.time + ",new AdjustmentLayerInfo key=" + Key +",strdata="+Stringdata);
        }
예제 #26
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        ///////////////////////////////////////////////////////////////////////////
        private void LoadLayers(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadLayers started at " + reader.BaseStream.Position.ToString());

              uint layersInfoSectionLength = reader.ReadUInt32();

              if (layersInfoSectionLength <= 0)
            return;

              long startPosition = reader.BaseStream.Position;

              short numberOfLayers = reader.ReadInt16();

              // If <0, then number of layers is absolute value,
              // and the first alpha channel contains the transparency data for
              // the merged result.
              if (numberOfLayers < 0)
              {
            AbsoluteAlpha = true;
            numberOfLayers = Math.Abs(numberOfLayers);
              }

              m_layers.Clear();

              if (numberOfLayers == 0)
            return;

              for (int i = 0; i < numberOfLayers; i++)
              {
            m_layers.Add(new Layer(reader, this));
              }

              PrivateThreadPool threadPool = new PrivateThreadPool();

              foreach (Layer layer in m_layers)
              {
            foreach (Layer.Channel channel in layer.Channels)
            {
              if (channel.ID != -2)
              {
            channel.LoadPixelData(reader);
            DecompressChannelContext dcc = new DecompressChannelContext(channel);
            WaitCallback waitCallback = new WaitCallback(dcc.DecompressChannel);
            threadPool.QueueUserWorkItem(waitCallback);
              }
            }

            layer.MaskData.LoadPixelData(reader);
              }

              threadPool.Drain();

              //-----------------------------------------------------------------------

              if (reader.BaseStream.Position % 2 == 1)
            reader.ReadByte();

              //-----------------------------------------------------------------------
              // make sure we are not on a wrong offset, so set the stream position
              // manually
              reader.BaseStream.Position = startPosition + layersInfoSectionLength;
        }
예제 #27
0
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Debug.WriteLine("Layer started at " + reader.BaseStream.Position.ToString());

              m_psdFile = psdFile;
              m_rect = new Rectangle();
              m_rect.Y = reader.ReadInt32();
              m_rect.X = reader.ReadInt32();
              m_rect.Height = reader.ReadInt32() - m_rect.Y;
              m_rect.Width = reader.ReadInt32() - m_rect.X;

              //-----------------------------------------------------------------------

              int numberOfChannels = reader.ReadUInt16();
              this.m_channels.Clear();
              for (int channel = 0; channel < numberOfChannels; channel++)
              {
            Channel ch = new Channel(reader, this);
            m_channels.Add(ch);
            m_sortedChannels.Add(ch.ID, ch);
              }

              //-----------------------------------------------------------------------

              string signature = new string(reader.ReadChars(4));
              if (signature != "8BIM")
            throw (new IOException("Layer Channelheader error!"));

              m_blendModeKey = new string(reader.ReadChars(4));
              m_opacity = reader.ReadByte();

              m_clipping = reader.ReadByte() > 0;

              //-----------------------------------------------------------------------

              byte flags = reader.ReadByte();
              m_flags = new BitVector32(flags);

              //-----------------------------------------------------------------------

              reader.ReadByte(); //padding

              //-----------------------------------------------------------------------

              Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position.ToString());

              // this is the total size of the MaskData, the BlendingRangesData, the
              // Name and the AdjustmentLayerInfo
              uint extraDataSize = reader.ReadUInt32();

              // remember the start position for calculation of the
              // AdjustmentLayerInfo size
              long extraDataStartPosition = reader.BaseStream.Position;

              m_maskData = new Mask(reader, this);
              m_blendingRangesData = new BlendingRanges(reader, this);

              //-----------------------------------------------------------------------

              long namePosition = reader.BaseStream.Position;

              m_name = reader.ReadPascalString();

              int paddingBytes =(int)((reader.BaseStream.Position - namePosition) % 4);

              Debug.Print("Layer {0} padding bytes after name", paddingBytes);
              reader.ReadBytes(paddingBytes);

              //-----------------------------------------------------------------------

              m_adjustmentInfo.Clear();

              long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize;
              while (reader.BaseStream.Position < adjustmentLayerEndPos)
              {
            try
            {
            AdjustmentLayerInfo ali = new AdjustmentLayerInfo(reader, this);
            if (ali.Key.Equals("lrFX"))
            {
                //A sub-key - we want to merge its sub-layer info items with this dict.
                m_adjustmentInfo.AddRange(new Effects(ali)._resources.Values);
            } else
                m_adjustmentInfo.Add(ali); // Just add the items
            }
            catch
            {
              reader.BaseStream.Position = adjustmentLayerEndPos;
            }
              }

              //-----------------------------------------------------------------------
              // make sure we are not on a wrong offset, so set the stream position
              // manually
              reader.BaseStream.Position = adjustmentLayerEndPos;
        }
예제 #28
0
        /// <summary>
        /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data.
        /// </summary>
        /// <param name="reader">The reader containing the PSD file data.</param>
        /// <param name="psdFile">The PSD file to set as the parent.</param>
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Children = new List <Layer>();
            PsdFile  = psdFile;

            // read the rect
            Rect rect = new Rect();

            rect.y      = reader.ReadInt32();
            rect.x      = reader.ReadInt32();
            rect.height = reader.ReadInt32() - rect.y;
            rect.width  = reader.ReadInt32() - rect.x;
            Rect        = rect;

            // read the channels
            int channelCount = reader.ReadUInt16();

            Channels       = new List <Channel>();
            SortedChannels = new SortedList <short, Channel>();
            for (int index = 0; index < channelCount; ++index)
            {
                Channel channel = new Channel(reader, this);
                Channels.Add(channel);
                SortedChannels.Add(channel.ID, channel);
            }

            // read the header and verify it
            if (new string(reader.ReadChars(4)) != "8BIM")
            {
                throw new IOException("Layer Channelheader error!");
            }

            // read the blend mode key (unused) (defaults to "norm")
            reader.ReadChars(4);

            // read the opacity
            Opacity = reader.ReadByte();

            // read the clipping (unused) (< 0 = base, > 0 = non base)
            reader.ReadByte();

            // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant)
            flags = new BitVector32(reader.ReadByte());

            // skip a padding byte
            reader.ReadByte();

            uint num3      = reader.ReadUInt32();
            long position1 = reader.BaseStream.Position;

            MaskData           = new Mask(reader, this);
            BlendingRangesData = new BlendingRanges(reader);
            long position2 = reader.BaseStream.Position;

            // read the name
            Name = reader.ReadPascalString();

            // read the adjustment info
            int count = (int)((reader.BaseStream.Position - position2) % 4L);

            reader.ReadBytes(count);
            AdjustmentInfo = new List <AdjustmentLayerInfo>();
            long num4 = position1 + num3;

            while (reader.BaseStream.Position < num4)
            {
                try
                {
                    AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = num4;
                }
            }

            foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo)
            {
                if (adjustmentLayerInfo.Key == "TySh")
                {
                    ReadTextLayer(adjustmentLayerInfo.DataReader);
                }
                else if (adjustmentLayerInfo.Key == "luni")
                {
                    // read the unicode name
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    dataReader.ReadBytes(3);
                    dataReader.ReadByte();
                    Name = dataReader.ReadString().TrimEnd(new char[1]);
                }
            }

            reader.BaseStream.Position = num4;
        }
예제 #29
0
        ///////////////////////////////////////////////////////////////////////////

        private void LoadLayers(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadLayers started at " + reader.BaseStream.Position);

            uint layersInfoSectionLength = reader.ReadUInt32();

            if (layersInfoSectionLength <= 0)
                return;

            long startPosition = reader.BaseStream.Position;

            short numberOfLayers = reader.ReadInt16();

            // If <0, then number of layers is absolute value,
            // and the first alpha channel contains the transparency data for
            // the merged result.
            if (numberOfLayers < 0)
            {
                AbsoluteAlpha = true;
                numberOfLayers = Math.Abs(numberOfLayers);
            }

            m_layers.Clear();

            if (numberOfLayers == 0)
                return;

            for (int i = 0; i < numberOfLayers; i++)
            {
                m_layers.Add(new Layer(reader, this));
            }

            foreach (Layer layer in m_layers)
            {
                foreach (Layer.Channel channel in layer.Channels)
                {
                    if (channel.ID != -2)
                        channel.LoadPixelData(reader);
                }

                layer.MaskData.LoadPixelData(reader);
            }

            //-----------------------------------------------------------------------

            if (reader.BaseStream.Position%2 == 1)
                reader.ReadByte();

            //-----------------------------------------------------------------------
            // make shure we are not on a wrong offset, so set the stream position 
            // manually
            reader.BaseStream.Position = startPosition + layersInfoSectionLength;
        }
예제 #30
0
        ///////////////////////////////////////////////////////////////////////////

        private void LoadImageResources(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadImageResources started at " + reader.BaseStream.Position);

            m_imageResources.Clear();

            uint imgResLength = reader.ReadUInt32();
            if (imgResLength <= 0)
                return;

            long startPosition = reader.BaseStream.Position;

            while ((reader.BaseStream.Position - startPosition) < imgResLength)
            {
                var imgRes = new ImageResource(reader);

                var resID = (ResourceIDs)imgRes.ID;
                switch (resID)
                {
                    case ResourceIDs.ResolutionInfo:
                        imgRes = new ResolutionInfo(imgRes);
                        break;
                    case ResourceIDs.Thumbnail1:
                    case ResourceIDs.Thumbnail2:
                        imgRes = new Thumbnail(imgRes);
                        break;
                    case ResourceIDs.AlphaChannelNames:
                        imgRes = new AlphaChannels(imgRes);
                        break;
                }

                m_imageResources.Add(imgRes);
            }

            //-----------------------------------------------------------------------
            // make shure we are not on a wrong offset, so set the stream position 
            // manually
            reader.BaseStream.Position = startPosition + imgResLength;
        }
예제 #31
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        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            //从文档 五 - 4 - 1) 开始读
            Children = new List <Layer>();
            PsdFile  = psdFile;

            Rect rect = new Rect();

            rect.y      = reader.ReadInt32();
            rect.x      = reader.ReadInt32();
            rect.height = reader.ReadInt32() - rect.y;
            rect.width  = reader.ReadInt32() - rect.x;
            Rect        = rect;

            int channelCount = reader.ReadUInt16();

            Channels       = new List <Channel>();
            SortedChannels = new SortedList <short, Channel>();
            for (int index = 0; index < channelCount; ++index)
            {
                Channel channel = new Channel(reader, this);
                Channels.Add(channel);
                SortedChannels.Add(channel.ID, channel);
            }

            string head = reader.ReadStringNew(4);

            if (head != "8BIM")
            {
                throw new IOException("Layer Channelheader error!");
            }

            string layerRecordsBlendModeKey = reader.ReadStringNew(4);

            Opacity = reader.ReadByte();

            int Clipping = reader.ReadByte();

            _flags = new BitVector32(reader.ReadByte());

            int Filler = reader.ReadByte();

            _imageTransparent = Convert.ToSingle(Opacity) / byte.MaxValue;

            //文档 五 - 4 - 13)
            uint num3      = reader.ReadUInt32();
            long position1 = reader.BaseStream.Position;

            MaskData = new Mask(reader, this);

            _blendingRangesData = new BlendingRanges(reader);
            long position2 = reader.BaseStream.Position;

            // 文档 五 - 4 - 21)
            Name = reader.ReadPascalString();
            // read the adjustment info
            int count = (int)((reader.BaseStream.Position - position2) % 4L);

            reader.ReadBytes(count);

            _adjustmentInfo = new List <AdjustmentLayerInfo>();
            long num4 = position1 + num3;

            while (reader.BaseStream.Position < num4)
            {
                try
                {
                    _adjustmentInfo.Add(new AdjustmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = num4;
                }
            }


            foreach (AdjustmentLayerInfo adjustmentLayerInfo in _adjustmentInfo)
            {
                if (adjustmentLayerInfo.Key == "TySh")
                {
                    ReadTextLayer(adjustmentLayerInfo.DataReader);
                }
                else if (adjustmentLayerInfo.Key == "luni")
                {
                    // read the unicode name
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] temp1     = dataReader.ReadBytes(3);
                    byte   charCount = dataReader.ReadByte();
                    //本来 charCount 是文本串的长度,可以传入ReadString()限定读取长度,但Text除串头无文本长度信息,因此改为读一段Unicode字符串
                    Name = dataReader.ReadString();
                    if (Name == "")
                    {
                        Name = DefaultLayerName;
                    }
                }
                //此处针对字体  图层样式
                else if (adjustmentLayerInfo.Key == "lrFX") //样式 相关,对于字体来说,就是描边之类的
                {
                    ParseLrfxKeyword(adjustmentLayerInfo);  //yanruTODO测试屏蔽
                }
                //仅对于图片的
                else if (adjustmentLayerInfo.Key == "lspf")
                {
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] data = dataReader.ReadBytes(4);
                }
                else if (adjustmentLayerInfo.Key == "lclr")
                {
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] data = dataReader.ReadBytes(10);
                }
            }

            reader.BaseStream.Position = num4;

            int deltaL = (int)(MaskData.Rect.x - Rect.x);
            int deltaR = (int)(Rect.xMax - MaskData.Rect.xMax);
            int deltaT = (int)(MaskData.Rect.y - Rect.y);
            int deltaB = (int)(Rect.yMax - MaskData.Rect.yMax);
            int l      = deltaL > 0 ? deltaL : 0;
            int r      = deltaR > 0 ? deltaR : 0;
            int t      = deltaT > 0 ? deltaT : 0;
            int b      = deltaB > 0 ? deltaB : 0;

            //Unity Document TextureImporter.spriteBorder  X=left, Y=bottom, Z=right, W=top.
            _border = new Vector4(l, b, r, t);
            //_is9Slice = SLICE_REG.Match(_name).Success;
            _is9Slice = _name.Contains(SLICE_HEAD);
        }
예제 #32
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        public static DynVal ReadValue(BinaryReverseReader r, bool skipKey)
        {
            DynVal vt = new DynVal();

            if (!skipKey)
            {
                vt.Name = GetMeaningOfFourCC(ReadSpecialString(r));
            }

            //TODO: should be assigned a sequential number?
            vt.Type = parseTypeString(new string(r.ReadPSDChars(4)));
            switch (vt.Type)
            {
            case  OSType.tdta:

                uint       unknown = r.ReadUInt32();
                TdTaParser p       = new TdTaParser(r);
                object     o       = p.ParseOneTree();
                vt.Value = o;

                break;

            case  OSType.Descriptor:
                vt = DynVal.ReadDescriptor(r);
                break;

            case OSType.List:
                vt.Children = ReadValues(r, true);
                break;

            case OSType.Double:
                vt.Value = r.ReadDouble();
                break;

            case OSType.UnitFloat:                                              //Unif float
                //TODO: need a specific type for this, with a double and a type (percent/pixel)?
                string tst = GetMeaningOfFourCC(new string(r.ReadPSDChars(4))); //#Prc #Pxl #Ang = percent / pixels / angle?
                double d   = r.ReadDouble();
                tst     += ": " + d;
                vt.Value = tst;
                break;

            case OSType.Enumerated:
                string namesp = ReadSpecialString(r);
                string item   = ReadSpecialString(r);
                //vt.Value = namesp + "." + item; //TODO: cast to real enum
                vt.Value = GetMeaningOfFourCC(namesp) + "." + GetMeaningOfFourCC(item);
                break;

            case OSType.Integer:
                vt.Value = r.ReadInt32();     //4 byte integer
                break;

            case OSType.Boolean:
                vt.Value = r.ReadBoolean();
                break;

            case  OSType.String:
                vt.Value = r.ReadPSDUnicodeString();
                break;

            default:
                throw new Exception("Unhandled type: " + vt.Type);
            }
            return(vt);
        }
예제 #33
0
            ///////////////////////////////////////////////////////////////////////////

            internal Mask(BinaryReverseReader reader, Layer layer)
            {
                Debug.WriteLine("Mask started at " + reader.BaseStream.Position);

                m_layer = layer;

                uint maskLength = reader.ReadUInt32();

                if (maskLength <= 0)
                {
                    return;
                }

                long startPosition = reader.BaseStream.Position;

                //-----------------------------------------------------------------------

                m_rect = new Rectangle
                {
                    Y = reader.ReadInt32(),
                    X = reader.ReadInt32()
                };
                m_rect.Height = reader.ReadInt32() - m_rect.Y;
                m_rect.Width  = reader.ReadInt32() - m_rect.X;

                m_defaultColor = reader.ReadByte();

                //-----------------------------------------------------------------------

                byte flags = reader.ReadByte();

                m_flags = new BitVector32(flags);

                //-----------------------------------------------------------------------

                if (maskLength == 36)
                {
                    //var realFlags = new BitVector32(reader.ReadByte());

                    //var realUserMaskBackground = reader.ReadByte();
#if false
                    var y    = reader.ReadInt32();
                    var x    = reader.ReadInt32();
                    var rect = new Rectangle
                    {
                        Y      = y,
                        X      = x,
                        Height = reader.ReadInt32() - y,
                        Width  = reader.ReadInt32() - x
                    };
#else // this is just reading unused bytes...
                    reader.ReadInt32();
                    reader.ReadInt32();
                    reader.ReadInt32();
                    reader.ReadInt32();
#endif
                }


                // there is other stuff following, but we will ignore this.
                reader.BaseStream.Position = startPosition + maskLength;
            }
예제 #34
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        /// <summary>
        /// Reads the global layer mask from the reader.
        /// </summary>
        /// <param name="reader">The reader to use to read the global layer mask.</param>
        private void LoadGlobalLayerMask(BinaryReverseReader reader)
        {
            uint num = reader.ReadUInt32();
            if (num <= 0U)
            {
                return;
            }

            // read the global mask data
            reader.ReadBytes((int)num);
        }
예제 #35
0
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Debug.WriteLine("Layer started at " + reader.BaseStream.Position);

            m_psdFile = psdFile;
            m_rect = new Rectangle
            {
                Y = reader.ReadInt32(),
                X = reader.ReadInt32()
            };
            m_rect.Height = reader.ReadInt32() - m_rect.Y;
            m_rect.Width = reader.ReadInt32() - m_rect.X;


            //-----------------------------------------------------------------------

            int numberOfChannels = reader.ReadUInt16();
            m_channels.Clear();
            for (int channel = 0; channel < numberOfChannels; channel++)
            {
                var ch = new Channel(reader, this);
                m_channels.Add(ch);
                m_sortedChannels.Add(ch.ID, ch);
            }

            //-----------------------------------------------------------------------

            var signature = new string(reader.ReadChars(4));
            if (signature != LayerConstants.EightBimSignature)
                throw (new IOException("Layer Channelheader error!"));

            m_blendModeKey = new string(reader.ReadChars(4));
            m_opacity = reader.ReadByte();

            m_clipping = reader.ReadByte() > 0;

            //-----------------------------------------------------------------------

            byte flags = reader.ReadByte();
            m_flags = new BitVector32(flags);

            //-----------------------------------------------------------------------

            reader.ReadByte(); //padding

            //-----------------------------------------------------------------------

            Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position);

            // this is the total size of the MaskData, the BlendingRangesData, the 
            // Name and the AdjustmenLayerInfo
            uint extraDataSize = reader.ReadUInt32();


            // remember the start position for calculation of the 
            // AdjustmenLayerInfo size
            long extraDataStartPosition = reader.BaseStream.Position;

            m_maskData = new Mask(reader, this);
            m_blendingRangesData = new BlendingRanges(reader, this);

            //-----------------------------------------------------------------------

            var namePosition = reader.BaseStream.Position;

            m_name = reader.ReadPascalString();

            var paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4);

            Debug.Print("Layer {0} padding bytes after name", paddingBytes);
            reader.ReadBytes(paddingBytes);

            //-----------------------------------------------------------------------

            m_adjustmentInfo.Clear();

            long adjustmenLayerEndPos = extraDataStartPosition + extraDataSize;
            while (reader.BaseStream.Position < adjustmenLayerEndPos)
            {
                try
                {
                    m_adjustmentInfo.Add(new AdjusmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = adjustmenLayerEndPos;
                }
            }


            //-----------------------------------------------------------------------
            // make shure we are not on a wrong offset, so set the stream position 
            // manually
            reader.BaseStream.Position = adjustmenLayerEndPos;
        }
예제 #36
0
            public AdjusmentLayerInfo(BinaryReverseReader reader, Layer layer)
            {
                Debug.WriteLine("AdjusmentLayerInfo started at " + reader.BaseStream.Position);

                m_layer = layer;

                var signature = new string(reader.ReadChars(4));
                if (signature != LayerConstants.EightBimSignature)
                {
                    throw new IOException("Could not read an image resource");
                }

                m_key = new string(reader.ReadChars(4));

                uint dataLength = reader.ReadUInt32();
                m_data = reader.ReadBytes((int) dataLength);
            }
예제 #37
0
        /// <summary>
        /// Reads the image resources from the reader.
        /// </summary>
        /// <param name="reader">The reader to use to read the image resources.</param>
        private void LoadImageResources(BinaryReverseReader reader)
        {
            ImageResources.Clear();
            uint num = reader.ReadUInt32();
            if (num <= 0U)
            {
                return;
            }

            long position = reader.BaseStream.Position;
            while (reader.BaseStream.Position - position < num)
            {
                ImageResource imgRes = new ImageResource(reader);
                switch ((ResourceIDs)imgRes.ID)
                {
                    case ResourceIDs.XMLInfo:
                        MetaData = XDocument.Load(XmlReader.Create(new MemoryStream(imgRes.Data)));
                        IEnumerable<XElement> source = MetaData.Descendants(XName.Get("Category", "http://ns.adobe.com/photoshop/1.0/"));
                        if (source.Any())
                        {
                            Category = source.First().Value;
                        }

                        break;

                    case ResourceIDs.ResolutionInfo:
                        imgRes = new ResolutionInfo(imgRes);
                        break;

                    case ResourceIDs.AlphaChannelNames:
                        imgRes = new AlphaChannels(imgRes);
                        break;
                }

                ImageResources.Add(imgRes);
            }

            reader.BaseStream.Position = position + num;
        }
예제 #38
0
        /// <summary>
        /// Reads the layer and mask information from the reader.
        /// </summary>
        /// <param name="reader">The reader to use to read the layer and mask info.</param>
        private void LoadLayerAndMaskInfo(BinaryReverseReader reader)
        {
            uint num = reader.ReadUInt32();
            if (num <= 0U)
            {
                return;
            }

            long position = reader.BaseStream.Position;
            LoadLayers(reader);
            LoadGlobalLayerMask(reader);
            reader.BaseStream.Position = position + num;
        }
예제 #39
0
        /// <summary>
        /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data.
        /// </summary>
        /// <param name="reader">The reader containing the PSD file data.</param>
        /// <param name="psdFile">The PSD file to set as the parent.</param>
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Children = new List <Layer>();
            PsdFile  = psdFile;

            // read the rect
            Rect rect = new Rect();

            rect.y      = reader.ReadInt32();
            rect.x      = reader.ReadInt32();
            rect.height = reader.ReadInt32() - rect.y;
            rect.width  = reader.ReadInt32() - rect.x;
            Rect        = rect;

            // read the channels
            int channelCount = reader.ReadUInt16();

            Channels       = new List <Channel>();
            SortedChannels = new SortedList <short, Channel>();
            for (int index = 0; index < channelCount; ++index)
            {
                Channel channel = new Channel(reader, this);
                Channels.Add(channel);

                //Debug.Log(Time.time + "channel.ID=" + channel.ID + ",layer=" + this.Name);
                SortedChannels.Add(channel.ID, channel);
            }

            string head = reader.readStringNew(4);

            //Debug.Log(Time.time + ",head=" + head);
            // read the header and verify it
            if (head != "8BIM")
            {
                throw new IOException("Layer Channelheader error!");
            }

            // read the blend mode key (unused) (defaults to "norm")
            //reader.ReadChars(4);
            string layerRecordsBlendModeKey = reader.readStringNew(4);

            // read the opacity
            Opacity = reader.ReadByte();

            // read the clipping (unused) (< 0 = base, > 0 = non base)
            int Clipping = reader.ReadByte();

            // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant)
            flags = new BitVector32(reader.ReadByte());

            // skip a padding byte
            int Filler = reader.ReadByte();

            imageTransparent = Convert.ToSingle(Opacity) / byte.MaxValue;
            Debug.Log("layerRecordsBlendModeKey=" + layerRecordsBlendModeKey
                      + ",Opacity=" + Opacity
                      + ",Clipping=" + Clipping
                      + ",flags=" + flags
                      + ", Filler=" + Filler
                      + ",LayerTransparent=" + imageTransparent);

            uint num3      = reader.ReadUInt32();
            long position1 = reader.BaseStream.Position;

            MaskData = new Mask(reader, this);

            BlendingRangesData = new BlendingRanges(reader);
            long position2 = reader.BaseStream.Position;

            // read the name
            Name = reader.ReadPascalString();
            //Debug.Log(Time.time + ",read layer Name=" + Name + ".end");

            // read the adjustment info
            int count = (int)((reader.BaseStream.Position - position2) % 4L);

            reader.ReadBytes(count);
            //Debug.Log(Time.time + ",read count=" + count + ".end");

            AdjustmentInfo = new List <AdjustmentLayerInfo>();
            long num4 = position1 + num3;

            while (reader.BaseStream.Position < num4)
            {
                try
                {
                    AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = num4;
                }
            }


            string keyInfo = "";

            foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo)
            {
                keyInfo += ",key=" + adjustmentLayerInfo.Key + "\n";

                if (adjustmentLayerInfo.Key == "TySh")
                {
                    ReadTextLayer(adjustmentLayerInfo.DataReader);
                }
                else if (adjustmentLayerInfo.Key == "luni")
                {
                    // read the unicode name
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] temp1     = dataReader.ReadBytes(3);
                    byte   charCount = dataReader.ReadByte();
                    //本来 charCount 是文本串的长度,可以传入ReadString()限定读取长度,但Text除串头无文本长度信息,因此改为读一段Unicode字符串
                    Name = dataReader.ReadString();
                    if (Name == "")
                    {
                        Name = defaultLayerName;
                    }
                }
                //此处针对字体  图层样式
                else if (adjustmentLayerInfo.Key == "lrFX") //样式 相关,对于字体来说,就是描边之类的
                {
                    parseLrfxKeyword(adjustmentLayerInfo);  //yanruTODO测试屏蔽
                }
                //仅对于图片的
                else if (adjustmentLayerInfo.Key == "lspf")
                {
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] data = dataReader.ReadBytes(4);
                    printbytes(data, "lspf data", true);
                }
                else if (adjustmentLayerInfo.Key == "lclr")
                {
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] data = dataReader.ReadBytes(10);
                    printbytes(data, "lclr data", true);
                }
            }

            Debug.Log("layer=" + Name + ",Totalkey=\n" + keyInfo);

            reader.BaseStream.Position = num4;
        }
예제 #40
0
            ///////////////////////////////////////////////////////////////////////////
            internal Mask(BinaryReverseReader reader, Layer layer)
            {
                Debug.WriteLine("Mask started at " + reader.BaseStream.Position.ToString());

                m_layer = layer;

                uint maskLength = reader.ReadUInt32();

                if (maskLength <= 0)
                  return;

                long startPosition = reader.BaseStream.Position;

                //-----------------------------------------------------------------------

                m_rect = new Rectangle();
                m_rect.Y = reader.ReadInt32();
                m_rect.X = reader.ReadInt32();
                m_rect.Height = reader.ReadInt32() - m_rect.Y;
                m_rect.Width = reader.ReadInt32() - m_rect.X;

                m_defaultColor = reader.ReadByte();

                //-----------------------------------------------------------------------

                byte flags = reader.ReadByte();
                m_flags = new BitVector32(flags);

                //-----------------------------------------------------------------------

                if (maskLength == 36)
                {
                  BitVector32 realFlags = new BitVector32(reader.ReadByte());

                  byte realUserMaskBackground = reader.ReadByte();

                  Rectangle rect = new Rectangle();
                  rect.Y = reader.ReadInt32();
                  rect.X = reader.ReadInt32();
                  rect.Height = reader.ReadInt32() - m_rect.Y;
                  rect.Width = reader.ReadInt32() - m_rect.X;
                }

                // there is other stuff following, but we will ignore this.
                reader.BaseStream.Position = startPosition + maskLength;
            }
예제 #41
0
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Debug.WriteLine("Layer started at " + reader.BaseStream.Position);

            m_psdFile = psdFile;
            m_rect    = new Rectangle
            {
                Y = reader.ReadInt32(),
                X = reader.ReadInt32()
            };
            m_rect.Height = reader.ReadInt32() - m_rect.Y;
            m_rect.Width  = reader.ReadInt32() - m_rect.X;


            //-----------------------------------------------------------------------

            int numberOfChannels = reader.ReadUInt16();

            m_channels.Clear();
            for (int channel = 0; channel < numberOfChannels; channel++)
            {
                var ch = new Channel(reader, this);
                m_channels.Add(ch);
                m_sortedChannels.Add(ch.ID, ch);
            }

            //-----------------------------------------------------------------------

            var signature = new string(reader.ReadChars(4));

            if (signature != LayerConstants.EightBimSignature)
            {
                throw (new IOException("Layer Channelheader error!"));
            }

            m_blendModeKey = new string(reader.ReadChars(4));
            m_opacity      = reader.ReadByte();

            m_clipping = reader.ReadByte() > 0;

            //-----------------------------------------------------------------------

            byte flags = reader.ReadByte();

            m_flags = new BitVector32(flags);

            //-----------------------------------------------------------------------

            reader.ReadByte(); //padding

            //-----------------------------------------------------------------------

            Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position);

            // this is the total size of the MaskData, the BlendingRangesData, the
            // Name and the AdjustmenLayerInfo
            uint extraDataSize = reader.ReadUInt32();


            // remember the start position for calculation of the
            // AdjustmenLayerInfo size
            long extraDataStartPosition = reader.BaseStream.Position;

            m_maskData           = new Mask(reader, this);
            m_blendingRangesData = new BlendingRanges(reader, this);

            //-----------------------------------------------------------------------

            var namePosition = reader.BaseStream.Position;

            m_name = reader.ReadPascalString();

            var paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4);

            Debug.Print("Layer {0} padding bytes after name", paddingBytes);
            reader.ReadBytes(paddingBytes);

            //-----------------------------------------------------------------------

            m_adjustmentInfo.Clear();

            long adjustmenLayerEndPos = extraDataStartPosition + extraDataSize;

            while (reader.BaseStream.Position < adjustmenLayerEndPos)
            {
                try
                {
                    m_adjustmentInfo.Add(new AdjusmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = adjustmenLayerEndPos;
                }
            }


            //-----------------------------------------------------------------------
            // make shure we are not on a wrong offset, so set the stream position
            // manually
            reader.BaseStream.Position = adjustmenLayerEndPos;
        }
예제 #42
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 /// <summary>
 /// A peculiar type of ascii string frequently used throughout the Descriptor data structure.
 /// First 4 bytes are length (in bytes), followed by string. If length is 0, length is assumed to be 4. No idea why they did this... RLE compression?
 /// </summary>
 /// <param name="r"></param>
 /// <returns></returns>
 public static string ReadSpecialString(BinaryReverseReader r)
 {
     uint length = r.ReadUInt32();
     if (length == 0)
         length = 4;
     return new string(r.ReadPSDChars((int)length));
 }
예제 #43
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        //////////////////////////////////////////////////////////////////

        public ImageResource(BinaryReverseReader reader)
        {
            m_osType = new string(reader.ReadChars(4));
            if (m_osType != "8BIM" && m_osType != "MeSa")
            {
                throw new InvalidOperationException("Could not read an image resource");
            }

            m_id = reader.ReadInt16();
            m_name = reader.ReadPascalString();

            uint settingLength = reader.ReadUInt32();
            m_data = reader.ReadBytes((int) settingLength);

            if (reader.BaseStream.Position%2 == 1)
                reader.ReadByte();
        }
예제 #44
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        private void LoadColorModeData(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadColorModeData started at " + reader.BaseStream.Position);

            uint paletteLength = reader.ReadUInt32();
            if (paletteLength > 0)
            {
                ColorModeData = reader.ReadBytes((int) paletteLength);
            }
        }
예제 #45
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        /// <summary>
        /// Reads the color mode data from the reader.
        /// </summary>
        /// <param name="reader">The reader to use to read the color mode data.</param>
        private void LoadColorModeData(BinaryReverseReader reader)
        {
            uint num = reader.ReadUInt32();
            if (num <= 0U)
            {
                return;
            }

            ColorModeData = reader.ReadBytes((int)num);
        }
예제 #46
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        ///////////////////////////////////////////////////////////////////////////

        private void LoadLayerAndMaskInfo(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadLayerAndMaskInfo started at " + reader.BaseStream.Position);

            uint layersAndMaskLength = reader.ReadUInt32();

            if (layersAndMaskLength <= 0)
                return;

            long startPosition = reader.BaseStream.Position;

            LoadLayers(reader);
            LoadGlobalLayerMask(reader);

            //-----------------------------------------------------------------------

            //Debug.Assert(reader.BaseStream.Position == startPosition + layersAndMaskLength, "LoadLayerAndMaskInfo");

            //-----------------------------------------------------------------------
            // make shure we are not on a wrong offset, so set the stream position 
            // manually
            reader.BaseStream.Position = startPosition + layersAndMaskLength;
        }
예제 #47
0
파일: PsdFile.cs 프로젝트: timgaunt/resizer
        ///////////////////////////////////////////////////////////////////////////

        private void LoadLayers(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadLayers started at " + reader.BaseStream.Position.ToString());

            uint layersInfoSectionLength = reader.ReadUInt32();

            if (layersInfoSectionLength <= 0)
            {
                return;
            }

            long startPosition = reader.BaseStream.Position;

            short numberOfLayers = reader.ReadInt16();

            // If <0, then number of layers is absolute value,
            // and the first alpha channel contains the transparency data for
            // the merged result.
            if (numberOfLayers < 0)
            {
                AbsoluteAlpha  = true;
                numberOfLayers = Math.Abs(numberOfLayers);
            }

            m_layers.Clear();

            if (numberOfLayers == 0)
            {
                return;
            }

            for (int i = 0; i < numberOfLayers; i++)
            {
                m_layers.Add(new Layer(reader, this));
            }

            PrivateThreadPool threadPool = new PrivateThreadPool();

            foreach (Layer layer in m_layers)
            {
                foreach (Layer.Channel channel in layer.Channels)
                {
                    if (channel.ID != -2)
                    {
                        channel.LoadPixelData(reader);
                        DecompressChannelContext dcc          = new DecompressChannelContext(channel);
                        WaitCallback             waitCallback = new WaitCallback(dcc.DecompressChannel);
                        threadPool.QueueUserWorkItem(waitCallback);
                    }
                }

                layer.MaskData.LoadPixelData(reader);
            }

            threadPool.Drain();


            //-----------------------------------------------------------------------

            if (reader.BaseStream.Position % 2 == 1)
            {
                reader.ReadByte();
            }

            //-----------------------------------------------------------------------
            // make sure we are not on a wrong offset, so set the stream position
            // manually
            reader.BaseStream.Position = startPosition + layersInfoSectionLength;
        }
예제 #48
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        private void LoadGlobalLayerMask(BinaryReverseReader reader)
        {
            Debug.WriteLine("LoadGlobalLayerMask started at " + reader.BaseStream.Position);

            uint maskLength = reader.ReadUInt32();

            if (maskLength <= 0)
                return;

            GlobalLayerMaskData = reader.ReadBytes((int) maskLength);
        }
예제 #49
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        public static DynVal ReadValue(BinaryReverseReader r, bool skipKey)
        {
            DynVal vt = new DynVal();
            if (!skipKey)
                vt.Name = GetMeaningOfFourCC(ReadSpecialString(r));

            //TODO: should be assigned a sequential number?
            vt.Type = parseTypeString(new string(r.ReadPSDChars(4)));
            switch (vt.Type)
            {
                case  OSType.tdta:

                    uint unknown = r.ReadUInt32();
                    TdTaParser p = new TdTaParser(r);
                    object o = p.ParseOneTree();
                    vt.Value = o;

                    break;
                case  OSType.Descriptor:
                    vt = DynVal.ReadDescriptor(r);
                    break;
                case OSType.List:
                    vt.Children = ReadValues(r,true);
                    break;
                case OSType.Double:
                    vt.Value = r.ReadDouble();
                    break;
                case OSType.UnitFloat: //Unif float
                    //TODO: need a specific type for this, with a double and a type (percent/pixel)?
                    string tst = GetMeaningOfFourCC(new string(r.ReadPSDChars(4))); //#Prc #Pxl #Ang = percent / pixels / angle?
                    double d = r.ReadDouble();
                    tst += ": " + d;
                    vt.Value = tst;
                    break;
                case OSType.Enumerated:
                    string namesp = ReadSpecialString(r);
                    string item = ReadSpecialString(r);
                    //vt.Value = namesp + "." + item; //TODO: cast to real enum
                    vt.Value = GetMeaningOfFourCC(namesp) + "." + GetMeaningOfFourCC(item);
                    break;
                case OSType.Integer:
                    vt.Value = r.ReadInt32(); //4 byte integer
                    break;
                case OSType.Boolean:
                    vt.Value = r.ReadBoolean();
                    break;
                case  OSType.String:
                    vt.Value = r.ReadPSDUnicodeString();
                    break;

                default:
                    throw new Exception("Unhandled type: " + vt.Type);
            }
            return vt;
        }
예제 #50
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            public FontInfo(BinaryReverseReader r)
            {
                this.Mark = r.ReadUInt16();
                this.FontType = r.ReadUInt32();
                this.FontName = r.ReadPascalString();
                this.FontFamilyName = r.ReadPascalString();
                this.FontStyleName = r.ReadPascalString();
                this.Script = r.ReadUInt16();

                ushort NumDesignAxesVectors = r.ReadUInt16();
                this.DesignVectors = new List<uint>();
                for (int vectorNum = 0; vectorNum < NumDesignAxesVectors; vectorNum++)
                    this.DesignVectors.Add(r.ReadUInt32());
            }
예제 #51
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        //public BitVector32 Flags
        //{
        //    get { return flags; }
        //}
        /// <summary>
        /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data.
        /// </summary>
        /// <param name="reader">The reader containing the PSD file data.</param>
        /// <param name="psdFile">The PSD file to set as the parent.</param>
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Children = new List<Layer>();
            PsdFile = psdFile;

            // read the rect
            Rect rect = new Rect();
            rect.y = reader.ReadInt32();
            rect.x = reader.ReadInt32();
            rect.height = reader.ReadInt32() - rect.y;
            rect.width = reader.ReadInt32() - rect.x;
            Rect = rect;

            // read the channels
            int channelCount = reader.ReadUInt16();
            Channels = new List<Channel>();
            SortedChannels = new SortedList<short, Channel>();
            for (int index = 0; index < channelCount; ++index)
            {
                Channel channel = new Channel(reader, this);
                Channels.Add(channel);
                SortedChannels.Add(channel.ID, channel);
            }

            // read the header and verify it
            if (new string(reader.ReadChars(4)) != "8BIM")
            {
                throw new IOException("Layer Channelheader error!");
            }

            // read the blend mode key (unused) (defaults to "norm")
            reader.ReadChars(4);

            // read the opacity
            Opacity = reader.ReadByte();

            // read the clipping (unused) (< 0 = base, > 0 = non base)
            reader.ReadByte();

            // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant)
            flags = new BitVector32(reader.ReadByte());

            // skip a padding byte
            reader.ReadByte();

            uint num3 = reader.ReadUInt32();
            long position1 = reader.BaseStream.Position;
            MaskData = new Mask(reader, this);
            BlendingRangesData = new BlendingRanges(reader);
            long position2 = reader.BaseStream.Position;

            // read the name
            Name = reader.ReadPascalString();

            // read the adjustment info
            int count = (int)((reader.BaseStream.Position - position2) % 4L);
            reader.ReadBytes(count);
            AdjustmentInfo = new List<AdjustmentLayerInfo>();
            long num4 = position1 + num3;
            while (reader.BaseStream.Position < num4)
            {
                try
                {
                    AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = num4;
                }
            }

            foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo)
            {
                if (adjustmentLayerInfo.Key == "TySh")
                {
                    ReadTextLayer(adjustmentLayerInfo.DataReader);
                }
                else if (adjustmentLayerInfo.Key == "luni")
                {
                    // read the unicode name
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    dataReader.ReadBytes(3);
                    dataReader.ReadByte();
                    Name = dataReader.ReadString().TrimEnd(new char[1]);
                }
            }

            reader.BaseStream.Position = num4;
        }
예제 #52
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        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Debug.WriteLine("Layer started at " + reader.BaseStream.Position.ToString());

            m_psdFile     = psdFile;
            m_rect        = new Rectangle();
            m_rect.Y      = reader.ReadInt32();
            m_rect.X      = reader.ReadInt32();
            m_rect.Height = reader.ReadInt32() - m_rect.Y;
            m_rect.Width  = reader.ReadInt32() - m_rect.X;

            //-----------------------------------------------------------------------

            int numberOfChannels = reader.ReadUInt16();

            this.m_channels.Clear();
            for (int channel = 0; channel < numberOfChannels; channel++)
            {
                Channel ch = new Channel(reader, this);
                m_channels.Add(ch);
                m_sortedChannels.Add(ch.ID, ch);
            }

            //-----------------------------------------------------------------------

            string signature = new string(reader.ReadChars(4));

            if (signature != "8BIM")
            {
                throw (new IOException("Layer Channelheader error!"));
            }

            m_blendModeKey = new string(reader.ReadChars(4));
            m_opacity      = reader.ReadByte();

            m_clipping = reader.ReadByte() > 0;

            //-----------------------------------------------------------------------

            byte flags = reader.ReadByte();

            m_flags = new BitVector32(flags);

            //-----------------------------------------------------------------------

            reader.ReadByte(); //padding

            //-----------------------------------------------------------------------

            Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position.ToString());

            // this is the total size of the MaskData, the BlendingRangesData, the
            // Name and the AdjustmentLayerInfo
            uint extraDataSize = reader.ReadUInt32();

            // remember the start position for calculation of the
            // AdjustmentLayerInfo size
            long extraDataStartPosition = reader.BaseStream.Position;

            m_maskData           = new Mask(reader, this);
            m_blendingRangesData = new BlendingRanges(reader, this);

            //-----------------------------------------------------------------------

            long namePosition = reader.BaseStream.Position;

            m_name = reader.ReadPascalString();

            int paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4);

            Debug.Print("Layer {0} padding bytes after name", paddingBytes);
            reader.ReadBytes(paddingBytes);

            //-----------------------------------------------------------------------

            m_adjustmentInfo.Clear();

            long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize;

            while (reader.BaseStream.Position < adjustmentLayerEndPos)
            {
                try
                {
                    AdjustmentLayerInfo ali = new AdjustmentLayerInfo(reader, this);
                    if (ali.Key.Equals("lrFX"))
                    {
                        //A sub-key - we want to merge its sub-layer info items with this dict.
                        m_adjustmentInfo.AddRange(new Effects(ali)._resources.Values);
                    }
                    else
                    {
                        m_adjustmentInfo.Add(ali); // Just add the items
                    }
                }
                catch
                {
                    reader.BaseStream.Position = adjustmentLayerEndPos;
                }
            }


            //-----------------------------------------------------------------------
            // make sure we are not on a wrong offset, so set the stream position
            // manually
            reader.BaseStream.Position = adjustmentLayerEndPos;
        }
예제 #53
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        /// <summary>
        /// Reads all of the layers from the reader.
        /// </summary>
        /// <param name="reader">The reader to use to read the layers.</param>
        private void LoadLayers(BinaryReverseReader reader)
        {
            uint num1 = reader.ReadUInt32();
            if (num1 <= 0U)
            {
                return;
            }

            long position = reader.BaseStream.Position;
            short num2 = reader.ReadInt16();
            if (num2 < 0)
            {
                AbsoluteAlpha = true;
                num2 = Math.Abs(num2);
            }

            Layers.Clear();
            if (num2 == 0)
            {
                return;
            }

            for (int index = 0; index < (int)num2; ++index)
            {
                Layers.Add(new Layer(reader, this));
            }

            foreach (Layer layer in Layers)
            {
                foreach (Channel channel in layer.Channels)
                {
                    if (channel.ID != -2)
                    {
                        channel.LoadPixelData(reader);
                    }
                }

                layer.MaskData.LoadPixelData(reader);
            }

            if (reader.BaseStream.Position % 2L == 1L)
            {
                reader.ReadByte();
            }

            reader.BaseStream.Position = position + num1;
        }
예제 #54
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            ///////////////////////////////////////////////////////////////////////////

            internal Mask(BinaryReverseReader reader, Layer layer)
            {
                Debug.WriteLine("Mask started at " + reader.BaseStream.Position);

                m_layer = layer;

                uint maskLength = reader.ReadUInt32();

                if (maskLength <= 0)
                    return;

                long startPosition = reader.BaseStream.Position;

                //-----------------------------------------------------------------------

                m_rect = new Rectangle
                {
                    Y = reader.ReadInt32(),
                    X = reader.ReadInt32()
                };
                m_rect.Height = reader.ReadInt32() - m_rect.Y;
                m_rect.Width = reader.ReadInt32() - m_rect.X;

                m_defaultColor = reader.ReadByte();

                //-----------------------------------------------------------------------

                byte flags = reader.ReadByte();
                m_flags = new BitVector32(flags);

                //-----------------------------------------------------------------------

                if (maskLength == 36)
                {
                    //var realFlags = new BitVector32(reader.ReadByte());

                    //var realUserMaskBackground = reader.ReadByte();
#if false
                    var y = reader.ReadInt32();
                    var x = reader.ReadInt32();
                    var rect = new Rectangle
                    {
                        Y = y,
                        X = x,
                        Height = reader.ReadInt32() - y,
                        Width = reader.ReadInt32() - x
                    };
#else // this is just reading unused bytes...
                    reader.ReadInt32();
                    reader.ReadInt32();
                    reader.ReadInt32();
                    reader.ReadInt32();
#endif
                }


                // there is other stuff following, but we will ignore this.
                reader.BaseStream.Position = startPosition + maskLength;
            }
예제 #55
0
        /// <summary>
        /// Parses either a list format or a dictionary format. Specify skipKeys=true to parse the list format
        /// </summary>
        /// <param name="r"></param>
        /// <param name="skipKeys"></param>
        /// <returns></returns>
        public static List<DynVal> ReadValues(BinaryReverseReader r, bool skipKeys)
        {
            int numValues = (int)r.ReadUInt32();
            List<DynVal> values = new List<DynVal>(numValues);
            for (int i = 0; i < numValues; i++)
                values.Add(ReadValue(r, skipKeys));

            return values;
        }