This class adds the property photonView, while logging a warning when your game still uses the networkView.
상속: UnityEngine.MonoBehaviour
예제 #1
0
파일: Pool.cs 프로젝트: DeadMemphis/CLRMod
 public bool Contains(Photon.MonoBehaviour mono)
 {
     return(!(mono == null) && this.Objects.Contains(mono.gameObject));
 }
예제 #2
0
파일: Pool.cs 프로젝트: DeadMemphis/CLRMod
 public Pool(Photon.MonoBehaviour mono, PhotonView view, Dictionary <string, int> instantiations) : this(mono.GetHashCode(), view, instantiations)
 {
 }