This class adds the property photonView, while logging a warning when your game still uses the networkView.
Inheritance: UnityEngine.MonoBehaviour
Example #1
0
 public bool Contains(Photon.MonoBehaviour mono)
 {
     return(!(mono == null) && this.Objects.Contains(mono.gameObject));
 }
Example #2
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 public Pool(Photon.MonoBehaviour mono, PhotonView view, Dictionary <string, int> instantiations) : this(mono.GetHashCode(), view, instantiations)
 {
 }