public void method_91(RoomItem RoomItem_0, RoomUser RoomUser_1) { RoomItem_0.ExtraData = "1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(1); List<RoomItem> list = new List<RoomItem>(); RoomUser_1.ClearMovement(true); foreach (RoomItem @class in this.Hashtable_0.Values) { if (@class != RoomItem_0 && !(@class.GetBaseItem().InteractionType.ToLower() != "bb_teleport")) { list.Add(@class); } } if (list.Count > 0) { Random random = new Random((int)PhoenixEnvironment.GetUnixTimestamp() * (int)RoomUser_1.HabboId); int index = random.Next(0, list.Count); list[index].ExtraData = "1"; list[index].UpdateState(false, true); list[index].ReqUpdate(1); this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1; this.byte_0[list[index].GetX, list[index].GetY] = 1; RoomUser_1.SetPos(list[index].GetX, list[index].GetY, list[index].GetZ); RoomUser_1.UpdateNeeded = true; } }
public void method_46(GameClient Session, bool bool_13) { RoomUser @class = new RoomUser(Session.GetHabbo().Id, this.RoomId, this.int_7++, Session.GetHabbo().Visible); if (@class != null && @class.GetClient() != null && @class.GetClient().GetHabbo() != null) { if (bool_13 || [email protected]) { @class.IsSpectator = true; } else { @class.SetPos(this.Model.DoorX, this.Model.DoorY, this.Model.DoorZ); @class.SetRot(this.Model.DoorOrientation); if (this.CheckRights(Session, true)) { @class.AddStatus("flatctrl", "useradmin"); } else { if (this.CheckRights(Session)) { @class.AddStatus("flatctrl", ""); } } if ([email protected] && @class.GetClient().GetHabbo().IsTeleporting) { RoomItem class2 = this.GetItem(@class.GetClient().GetHabbo().TeleporterId); if (class2 != null) { @class.SetPos(class2.GetX, class2.GetY, class2.GetZ); @class.SetRot(class2.Rot); class2.InteractingUser2 = Session.GetHabbo().Id; class2.ExtraData = "2"; class2.UpdateState(false, true); } } @class.GetClient().GetHabbo().IsTeleporting = false; @class.GetClient().GetHabbo().TeleporterId = 0u; ServerMessage Message = new ServerMessage(28u); Message.AppendInt32(1); @class.Serialize(Message); this.SendMessage(Message, null); } int num = this.method_5(); @class.CurrentFurniFX = num; this.UserList[num] = @class; if (!bool_13) { this.bool_10 = true; } Session.GetHabbo().CurrentRoomId = this.Id; Session.GetHabbo().GetMessenger().OnStatusChanged(false); Session.GetHabbo().RoomVisits++; int num2 = Session.GetHabbo().RoomVisits; if (num2 <= 500) { if (num2 <= 50) { if (num2 != 5) { if (num2 == 50) { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 2); } } else { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 1); } } else { if (num2 != 100) { if (num2 != 200) { if (num2 == 500) { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 5); } } else { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 4); } } else { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 3); } } } else { if (num2 <= 1500) { if (num2 != 750) { if (num2 == 1500) { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 7); } } else { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 6); } } else { if (num2 != 2500) { if (num2 != 4000) { if (num2 == 5000) { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 10); } } else { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 9); } } else { PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 8); } } } Session.GetHabbo().OnEnterRoom(this.Id); if (Session.GetHabbo().GroupID > 0) { Phoenix.HabboHotel.Groups.Group class3 = GroupManager.GetGroup(Session.GetHabbo().GroupID); if (class3 != null && !this.list_17.Contains(class3)) { this.list_17.Add(class3); ServerMessage Message2 = new ServerMessage(309u); Message2.AppendInt32(this.list_17.Count); foreach (Phoenix.HabboHotel.Groups.Group current in this.list_17) { Message2.AppendInt32(current.Id); Message2.AppendStringWithBreak(current.Badge); } this.SendMessage(Message2, null); } } if (!bool_13) { this.method_51(); for (int i = 0; i < this.UserList.Length; i++) { RoomUser class4 = this.UserList[i]; if (class4 != null && class4.IsBot) { class4.BotAI.OnUserEnterRoom(@class); } } } } }
public RoomUser method_4(RoomBot Bot, Pet PetData) { int num = this.method_5(); RoomUser user = new RoomUser(Convert.ToUInt32(num + 100000), this.RoomId, this.int_7++, true); user.CurrentFurniFX = num; this.UserList[num] = user; if (Bot.X > 0 && Bot.Y > 0 && Bot.X < this.Model.MapSizeX && Bot.Y < this.Model.MapSizeY) { user.SetPos(Bot.X, Bot.Y, Bot.Z); user.SetRot(Bot.Rot); } else { Bot.X = this.Model.DoorX; Bot.Y = this.Model.DoorY; user.SetPos(this.Model.DoorX, this.Model.DoorY, this.Model.DoorZ); user.SetRot(this.Model.DoorOrientation); } user.BotData = Bot; user.BotAI = Bot.GenerateBotAI(user.VirtualId); if (user.IsPet) { user.BotAI.Init((int)Bot.BotId, user.VirtualId, this.RoomId); user.PetData = PetData; user.PetData.VirtualId = user.VirtualId; } else { user.BotAI.Init(-1, user.VirtualId, this.RoomId); } this.UpdateUserStatus(user, true, true); user.UpdateNeeded = true; ServerMessage Message = new ServerMessage(28u); Message.AppendInt32(1); user.Serialize(Message); this.SendMessage(Message, null); user.BotAI.OnSelfEnterRoom(); return user; }
public bool method_21(RoomUser RoomUser_1, RoomItem RoomItem_0, string string_10) { bool result; try { if (this.bool_6 || this.bool_7) { result = false; } else { bool flag = false; int num = 0; int num2 = 0; bool flag2 = false; string text = RoomItem_0.GetBaseItem().InteractionType.ToLower(); switch (text) { case "wf_trg_onsay": if (string_10.Contains(RoomItem_0.Extra1.ToLower())) { flag = true; } break; case "wf_trg_enterroom": if (RoomItem_0.Extra1 == "" || RoomItem_0.Extra1 == RoomUser_1.GetClient().GetHabbo().Username) { flag = true; } break; case "wf_trg_furnistate": if (RoomItem_0.Extra2.Length > 0) { string[] collection = RoomItem_0.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); foreach (string current in list) { if (current == string_10) { flag = true; } } } break; case "wf_trg_onfurni": if (RoomItem_0.Extra2.Length > 0) { string[] collection = RoomItem_0.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<string> list2 = list; foreach (string current in list) { if (!(current != string_10)) { RoomItem @class = this.GetItem(Convert.ToUInt32(string_10)); if (@class != null) { flag = true; } else { list2.Remove(current); } } } RoomItem_0.Extra2 = string.Join(",", list2.ToArray()); } break; case "wf_trg_offfurni": if (RoomItem_0.Extra2.Length > 0) { string[] collection = RoomItem_0.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<string> list2 = list; foreach (string current in list) { if (!(current != string_10)) { RoomItem @class = this.GetItem(Convert.ToUInt32(string_10)); if (@class != null) { flag = true; } else { list2.Remove(current); } } } RoomItem_0.Extra2 = string.Join(",", list2.ToArray()); } break; case "wf_trg_gameend": if (string_10 == "GameEnded") { flag = true; } break; case "wf_trg_gamestart": if (string_10 == "GameBegun") { flag = true; } break; case "wf_trg_timer": if (string_10 == "Timer") { flag = true; } break; case "wf_trg_attime": if (string_10 == "AtTime") { flag = true; } break; case "wf_trg_atscore": if (string_10 == "TheScore") { flag = true; } break; } try { List<RoomItem> list3 = this.method_93(RoomItem_0.GetX, RoomItem_0.GetY); if (list3 == null) { result = false; return result; } foreach (RoomItem current2 in list3) { text = current2.GetBaseItem().InteractionType.ToLower(); if (text != null) { int num4; if (!(text == "wf_cnd_phx")) { if (!(text == "wf_cnd_trggrer_on_frn")) { string[] collection; List<string> list; List<RoomItem> list4; if (!(text == "wf_cnd_furnis_hv_avtrs")) { if (!(text == "wf_cnd_has_furni_on")) { continue; } num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.Extra2.Length <= 0) { continue; } collection = current2.Extra2.Split(new char[] { ',' }); list = new List<string>(collection); list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.GetItem(Convert.ToUInt32(current3))); } using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator()) { while (enumerator3.MoveNext()) { RoomItem current4 = enumerator3.Current; if (current4 != null) { Dictionary<int, AffectedTile> dictionary = current4.GetAffectedTiles; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } List<RoomItem> list5 = new List<RoomItem>(this.method_45(current4.GetX, current4.GetY)); if (list5.Count > 1 && num4 + 1 != num2) { num2++; break; } foreach (AffectedTile current5 in dictionary.Values) { list5 = new List<RoomItem>(this.method_45(current5.X, current5.Y)); if (list5.Count > 1 && num4 + 1 != num2) { num2++; break; } } } } continue; } } num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.Extra2.Length <= 0) { continue; } collection = current2.Extra2.Split(new char[] { ',' }); list = new List<string>(collection); list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.GetItem(Convert.ToUInt32(current3))); } bool flag3 = true; foreach (RoomItem current4 in list4) { if (current4 != null) { bool flag4 = false; Dictionary<int, AffectedTile> dictionary = current4.GetAffectedTiles; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } if (this.SquareHasUsers(current4.GetX, current4.GetY)) { flag4 = true; } foreach (AffectedTile current5 in dictionary.Values) { if (this.SquareHasUsers(current5.X, current5.Y)) { flag4 = true; break; } } if (!flag4) { flag3 = false; } } } if (flag3) { num2++; continue; } continue; } else { num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.Extra2.Length <= 0) { continue; } string[] collection = current2.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<RoomItem> list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.GetItem(Convert.ToUInt32(current3))); } if (RoomUser_1 == null) { continue; } using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator()) { while (enumerator3.MoveNext()) { RoomItem current4 = enumerator3.Current; if (current4 != null) { Dictionary<int, AffectedTile> dictionary = current4.GetAffectedTiles; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } if (RoomUser_1.X == current4.GetX && RoomUser_1.Y == current4.GetY && num4 + 1 != num2) { num2++; break; } foreach (AffectedTile current5 in dictionary.Values) { if (RoomUser_1.X == current5.X && RoomUser_1.Y == current5.Y && num4 + 1 != num2) { num2++; break; } } } } continue; } } } num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.Extra1.Length > 0) { string string_11 = current2.Extra1.Split(new char[] { ':' })[0].ToLower(); string string_12 = current2.Extra1.Split(new char[] { ':' })[1]; if (RoomUser_1 != null) { if (!RoomUser_1.IsBot && this.IsPhxMagicAllowed(RoomUser_1, string_11, string_12)) { num2++; } } else { RoomUser[] array = this.UserList; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot && this.IsPhxMagicAllowed(class2, string_11, string_12) && num4 + 1 != num2) { num2++; break; } } } } } } if (num != num2) { result = false; return result; } } catch { } if (flag && num == num2) { RoomItem_0.ExtraData = "1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(1); List<RoomItem> list6 = this.method_93(RoomItem_0.GetX, RoomItem_0.GetY); if (list6 == null) { result = false; return result; } bool flag5 = false; foreach (RoomItem current2 in list6) { if (current2.GetBaseItem().InteractionType.ToLower() == "wf_xtra_random") { flag5 = true; break; } } if (flag5) { List<RoomItem> list7 = new List<RoomItem>(); Random random = new Random(); while (list6.Count != 0) { int index = random.Next(0, list6.Count); list7.Add(list6[index]); list6.RemoveAt(index); } list6 = list7; } foreach (RoomItem current2 in list6) { if (flag5 && flag2) { break; } text = current2.GetBaseItem().InteractionType.ToLower(); switch (text) { case "wf_act_give_phx": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.Extra1.Length > 0) { string string_11 = current2.Extra1.Split(new char[] { ':' })[0].ToLower(); string string_12 = current2.Extra1.Split(new char[] { ':' })[1]; if (RoomUser_1 != null) { if (!RoomUser_1.IsBot) { this.RunPhxMagic(RoomUser_1, string_11, string_12); } } else { RoomUser[] array = this.UserList; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot) { this.RunPhxMagic(class2, string_11, string_12); } } } flag2 = true; } break; case "wf_act_saymsg": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.Extra1.Length > 0) { string text2 = current2.Extra1; text2 = ChatCommandHandler.ApplyWordFilter(text2); if (text2.Length > 100) { text2 = text2.Substring(0, 100); } if (RoomUser_1 != null) { if (!RoomUser_1.IsBot) { RoomUser_1.GetClient().GetHabbo().Sendselfwhisper(text2); } } else { RoomUser[] array = this.UserList; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot) { class2.GetClient().GetHabbo().Sendselfwhisper(text2); } } } flag2 = true; } break; case "wf_act_moveuser": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_10(); if (current2.Extra2.Length > 0) { string[] collection = current2.Extra2.Split(new char[] { ',' }); List<string> list = new List<string>(collection); Random random2 = new Random(); int num5 = random2.Next(0, list.Count - 1); RoomItem class3 = this.GetItem(Convert.ToUInt32(list[num5])); if (class3 != null) { if (RoomUser_1 != null) { this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1; this.byte_0[RoomUser_1.SetX, RoomUser_1.SetY] = 1; this.byte_0[class3.GetX, class3.GetY] = 1; RoomUser_1.IsWalking = false; RoomUser_1.SetX = class3.GetX; RoomUser_1.SetY = class3.GetY; RoomUser_1.SetZ = class3.GetZ; RoomUser_1.SetPos(class3.GetX, class3.GetY, class3.GetZ); RoomUser_1.UpdateNeeded = true; if (!current2.dictionary_1.ContainsKey(RoomUser_1)) { current2.dictionary_1.Add(RoomUser_1, 10); } if (RoomUser_1.Riding != null) { RoomUser_1.Riding.Rider = null; RoomUser_1.Target = null; RoomUser_1.Riding = null; } this.UpdateUserStatus(RoomUser_1, true, false); } else { RoomUser[] array = this.UserList; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null) { this.byte_0[class2.X, class2.Y] = 1; this.byte_0[class3.GetX, class3.GetY] = 1; class2.SetPos(class3.GetX, class3.GetY, class3.GetZ); class2.UpdateNeeded = true; if (!current2.dictionary_1.ContainsKey(class2)) { current2.dictionary_1.Add(class2, 10); } } } } flag2 = true; } } break; case "wf_act_togglefurni": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.Extra2.Length > 0) { string[] collection = current2.Extra2.Split(new char[] { ',' }); IEnumerable<string> enumerable = new List<string>(collection); List<string> list2 = enumerable.ToList<string>(); foreach (string current in enumerable) { RoomItem class3 = this.GetItem(Convert.ToUInt32(current)); if (class3 != null) { class3.Interactor.OnTrigger(null, class3, 0, true); } else { list2.Remove(current); } } flag2 = true; } break; case "wf_act_givepoints": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (RoomUser_1 != null && current2.Extra1.Length > 0) { this.method_88(RoomUser_1.int_14 + 2, Convert.ToInt32(current2.Extra1), current2); flag2 = true; } break; case "wf_act_moverotate": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_9(); if (current2.Extra3.Length > 0) { string[] collection = current2.Extra3.Split(new char[] { ',' }); IEnumerable<string> enumerable2 = new List<string>(collection); foreach (string current in enumerable2) { RoomItem class3 = this.GetItem(Convert.ToUInt32(current)); if (class3 != null) { if (current2.Extra1 != "0" && current2.Extra1 != "") { Coord gstruct1_ = class3.SquareInFront; int num5 = 0; int num6 = 0; int num7 = 0; if (current2.Extra1 == "1") { Random random3 = new Random(); num5 = random3.Next(1, 5); } else { if (current2.Extra1 == "2") { Random random3 = new Random(); num6 = random3.Next(1, 3); } else { if (current2.Extra1 == "3") { Random random3 = new Random(); num7 = random3.Next(1, 3); } } } if (current2.Extra1 == "4" || num5 == 1 || num7 == 1) { gstruct1_ = class3.method_1(4); } else { if (current2.Extra1 == "5" || num5 == 2 || num6 == 1) { gstruct1_ = class3.method_1(6); } else { if (current2.Extra1 == "6" || num5 == 3 || num7 == 2) { gstruct1_ = class3.method_1(0); } else { if (current2.Extra1 == "7" || num5 == 4 || num6 == 2) { gstruct1_ = class3.method_1(2); } } } } if (this.method_37(gstruct1_.X, gstruct1_.Y, true, true, false, true, false) && class3.GetBaseItem().InteractionType != "wf_trg_timer") { this.method_41(class3, gstruct1_, current2.Id, class3.GetZ); } } if (current2.Extra2.Length > 0 && current2.Extra2 != "0" && current2.Extra2 != "") { int num5 = 0; if (current2.Extra2 == "1") { num5 = class3.Rot + 2; if (num5 > 6) { num5 = 0; } } else { if (current2.Extra2 == "2") { num5 = class3.Rot - 2; if (num5 < 0) { num5 = 6; } } else { if (current2.Extra2 == "3") { Random random3 = new Random(); num5 = random3.Next(1, 5); if (num5 == 1) { num5 = 0; } else { if (num5 == 2) { num5 = 2; } else { if (num5 == 3) { num5 = 4; } else { if (num5 == 4) { num5 = 6; } } } } } } } if (current2.GetRoom().method_79(null, class3, class3.GetX, class3.GetY, num5, false, true, false)) { flag2 = true; } } } } flag2 = true; } break; case "wf_act_matchfurni": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.method_9(); if (current2.Extra3.Length > 0 && current2.Extra1.Length > 0) { string[] collection = current2.Extra3.Split(new char[] { ',' }); IEnumerable<string> enumerable = new List<string>(collection); string[] collection2 = current2.Extra1.Split(new char[] { ';' }); List<string> list8 = new List<string>(collection2); int num8 = 0; foreach (string current in enumerable) { RoomItem class3 = this.GetItem(Convert.ToUInt32(current)); if (class3 != null && !(class3.GetBaseItem().InteractionType.ToLower() == "dice")) { string[] collection3 = list8[num8].Split(new char[] { ',' }); List<string> list9 = new List<string>(collection3); bool flag6 = false; bool flag7 = false; if (current2.Extra2 != "" && class3 != null) { int int_ = class3.GetX; int int_2 = class3.GetY; if (current2.Extra2.StartsWith("I")) { class3.ExtraData = list9[4]; flag7 = true; } if (current2.Extra2.Substring(1, 1) == "I") { class3.Rot = Convert.ToInt32(list9[3]); flag6 = true; } if (current2.Extra2.EndsWith("I")) { int_ = Convert.ToInt32(list9[0]); int_2 = Convert.ToInt32(list9[1]); flag6 = true; } if (flag6) { this.method_40(class3, int_, int_2, current2.Id, class3.GetZ); } if (flag7) { class3.UpdateState(false, true); } this.GenerateMaps(); } num8++; } } } flag2 = true; break; } } } result = flag2; } } catch { result = false; } return result; }