コード例 #1
0
ファイル: Room.cs プロジェクト: neto737/Phoenix_3.0
 public void method_91(RoomItem RoomItem_0, RoomUser RoomUser_1)
 {
     RoomItem_0.ExtraData = "1";
     RoomItem_0.UpdateState(false, true);
     RoomItem_0.ReqUpdate(1);
     List<RoomItem> list = new List<RoomItem>();
     RoomUser_1.ClearMovement(true);
     foreach (RoomItem @class in this.Hashtable_0.Values)
     {
         if (@class != RoomItem_0 && !(@class.GetBaseItem().InteractionType.ToLower() != "bb_teleport"))
         {
             list.Add(@class);
         }
     }
     if (list.Count > 0)
     {
         Random random = new Random((int)PhoenixEnvironment.GetUnixTimestamp() * (int)RoomUser_1.HabboId);
         int index = random.Next(0, list.Count);
         list[index].ExtraData = "1";
         list[index].UpdateState(false, true);
         list[index].ReqUpdate(1);
         this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1;
         this.byte_0[list[index].GetX, list[index].GetY] = 1;
         RoomUser_1.SetPos(list[index].GetX, list[index].GetY, list[index].GetZ);
         RoomUser_1.UpdateNeeded = true;
     }
 }
コード例 #2
0
ファイル: Room.cs プロジェクト: neto737/Phoenix_3.0
 public void method_46(GameClient Session, bool bool_13)
 {
     RoomUser @class = new RoomUser(Session.GetHabbo().Id, this.RoomId, this.int_7++, Session.GetHabbo().Visible);
     if (@class != null && @class.GetClient() != null && @class.GetClient().GetHabbo() != null)
     {
         if (bool_13 || [email protected])
         {
             @class.IsSpectator = true;
         }
         else
         {
             @class.SetPos(this.Model.DoorX, this.Model.DoorY, this.Model.DoorZ);
             @class.SetRot(this.Model.DoorOrientation);
             if (this.CheckRights(Session, true))
             {
                 @class.AddStatus("flatctrl", "useradmin");
             }
             else
             {
                 if (this.CheckRights(Session))
                 {
                     @class.AddStatus("flatctrl", "");
                 }
             }
             if ([email protected] && @class.GetClient().GetHabbo().IsTeleporting)
             {
                 RoomItem class2 = this.GetItem(@class.GetClient().GetHabbo().TeleporterId);
                 if (class2 != null)
                 {
                     @class.SetPos(class2.GetX, class2.GetY, class2.GetZ);
                     @class.SetRot(class2.Rot);
                     class2.InteractingUser2 = Session.GetHabbo().Id;
                     class2.ExtraData = "2";
                     class2.UpdateState(false, true);
                 }
             }
             @class.GetClient().GetHabbo().IsTeleporting = false;
             @class.GetClient().GetHabbo().TeleporterId = 0u;
             ServerMessage Message = new ServerMessage(28u);
             Message.AppendInt32(1);
             @class.Serialize(Message);
             this.SendMessage(Message, null);
         }
         int num = this.method_5();
         @class.CurrentFurniFX = num;
         this.UserList[num] = @class;
         if (!bool_13)
         {
             this.bool_10 = true;
         }
         Session.GetHabbo().CurrentRoomId = this.Id;
         Session.GetHabbo().GetMessenger().OnStatusChanged(false);
         Session.GetHabbo().RoomVisits++;
         int num2 = Session.GetHabbo().RoomVisits;
         if (num2 <= 500)
         {
             if (num2 <= 50)
             {
                 if (num2 != 5)
                 {
                     if (num2 == 50)
                     {
                         PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 2);
                     }
                 }
                 else
                 {
                     PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 1);
                 }
             }
             else
             {
                 if (num2 != 100)
                 {
                     if (num2 != 200)
                     {
                         if (num2 == 500)
                         {
                             PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 5);
                         }
                     }
                     else
                     {
                         PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 4);
                     }
                 }
                 else
                 {
                     PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 3);
                 }
             }
         }
         else
         {
             if (num2 <= 1500)
             {
                 if (num2 != 750)
                 {
                     if (num2 == 1500)
                     {
                         PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 7);
                     }
                 }
                 else
                 {
                     PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 6);
                 }
             }
             else
             {
                 if (num2 != 2500)
                 {
                     if (num2 != 4000)
                     {
                         if (num2 == 5000)
                         {
                             PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 10);
                         }
                     }
                     else
                     {
                         PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 9);
                     }
                 }
                 else
                 {
                     PhoenixEnvironment.GetGame().GetAchievementManager().UnlockAchievement(Session, 13u, 8);
                 }
             }
         }
         Session.GetHabbo().OnEnterRoom(this.Id);
         if (Session.GetHabbo().GroupID > 0)
         {
             Phoenix.HabboHotel.Groups.Group class3 = GroupManager.GetGroup(Session.GetHabbo().GroupID);
             if (class3 != null && !this.list_17.Contains(class3))
             {
                 this.list_17.Add(class3);
                 ServerMessage Message2 = new ServerMessage(309u);
                 Message2.AppendInt32(this.list_17.Count);
                 foreach (Phoenix.HabboHotel.Groups.Group current in this.list_17)
                 {
                     Message2.AppendInt32(current.Id);
                     Message2.AppendStringWithBreak(current.Badge);
                 }
                 this.SendMessage(Message2, null);
             }
         }
         if (!bool_13)
         {
             this.method_51();
             for (int i = 0; i < this.UserList.Length; i++)
             {
                 RoomUser class4 = this.UserList[i];
                 if (class4 != null && class4.IsBot)
                 {
                     class4.BotAI.OnUserEnterRoom(@class);
                 }
             }
         }
     }
 }
コード例 #3
0
ファイル: Room.cs プロジェクト: neto737/Phoenix_3.0
 public RoomUser method_4(RoomBot Bot, Pet PetData)
 {
     int num = this.method_5();
     RoomUser user = new RoomUser(Convert.ToUInt32(num + 100000), this.RoomId, this.int_7++, true);
     user.CurrentFurniFX = num;
     this.UserList[num] = user;
     if (Bot.X > 0 && Bot.Y > 0 && Bot.X < this.Model.MapSizeX && Bot.Y < this.Model.MapSizeY)
     {
         user.SetPos(Bot.X, Bot.Y, Bot.Z);
         user.SetRot(Bot.Rot);
     }
     else
     {
         Bot.X = this.Model.DoorX;
         Bot.Y = this.Model.DoorY;
         user.SetPos(this.Model.DoorX, this.Model.DoorY, this.Model.DoorZ);
         user.SetRot(this.Model.DoorOrientation);
     }
     user.BotData = Bot;
     user.BotAI = Bot.GenerateBotAI(user.VirtualId);
     if (user.IsPet)
     {
         user.BotAI.Init((int)Bot.BotId, user.VirtualId, this.RoomId);
         user.PetData = PetData;
         user.PetData.VirtualId = user.VirtualId;
     }
     else
     {
         user.BotAI.Init(-1, user.VirtualId, this.RoomId);
     }
     this.UpdateUserStatus(user, true, true);
     user.UpdateNeeded = true;
     ServerMessage Message = new ServerMessage(28u);
     Message.AppendInt32(1);
     user.Serialize(Message);
     this.SendMessage(Message, null);
     user.BotAI.OnSelfEnterRoom();
     return user;
 }
コード例 #4
0
ファイル: Room.cs プロジェクト: neto737/Phoenix_3.0
        public bool method_21(RoomUser RoomUser_1, RoomItem RoomItem_0, string string_10)
        {
            bool result;
            try
            {
                if (this.bool_6 || this.bool_7)
                {
                    result = false;
                }
                else
                {
                    bool flag = false;
                    int num = 0;
                    int num2 = 0;
                    bool flag2 = false;
                    string text = RoomItem_0.GetBaseItem().InteractionType.ToLower();
                    switch (text)
                    {
                        case "wf_trg_onsay":
                            if (string_10.Contains(RoomItem_0.Extra1.ToLower()))
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_enterroom":
                            if (RoomItem_0.Extra1 == "" || RoomItem_0.Extra1 == RoomUser_1.GetClient().GetHabbo().Username)
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_furnistate":
                            if (RoomItem_0.Extra2.Length > 0)
                            {
                                string[] collection = RoomItem_0.Extra2.Split(new char[]
							{
								','
							});
                                List<string> list = new List<string>(collection);
                                foreach (string current in list)
                                {
                                    if (current == string_10)
                                    {
                                        flag = true;
                                    }
                                }
                            }
                            break;
                        case "wf_trg_onfurni":
                            if (RoomItem_0.Extra2.Length > 0)
                            {
                                string[] collection = RoomItem_0.Extra2.Split(new char[]
							{
								','
							});
                                List<string> list = new List<string>(collection);
                                List<string> list2 = list;
                                foreach (string current in list)
                                {
                                    if (!(current != string_10))
                                    {
                                        RoomItem @class = this.GetItem(Convert.ToUInt32(string_10));
                                        if (@class != null)
                                        {
                                            flag = true;
                                        }
                                        else
                                        {
                                            list2.Remove(current);
                                        }
                                    }
                                }
                                RoomItem_0.Extra2 = string.Join(",", list2.ToArray());
                            }
                            break;
                        case "wf_trg_offfurni":
                            if (RoomItem_0.Extra2.Length > 0)
                            {
                                string[] collection = RoomItem_0.Extra2.Split(new char[]
							{
								','
							});
                                List<string> list = new List<string>(collection);
                                List<string> list2 = list;
                                foreach (string current in list)
                                {
                                    if (!(current != string_10))
                                    {
                                        RoomItem @class = this.GetItem(Convert.ToUInt32(string_10));
                                        if (@class != null)
                                        {
                                            flag = true;
                                        }
                                        else
                                        {
                                            list2.Remove(current);
                                        }
                                    }
                                }
                                RoomItem_0.Extra2 = string.Join(",", list2.ToArray());
                            }
                            break;
                        case "wf_trg_gameend":
                            if (string_10 == "GameEnded")
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_gamestart":
                            if (string_10 == "GameBegun")
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_timer":
                            if (string_10 == "Timer")
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_attime":
                            if (string_10 == "AtTime")
                            {
                                flag = true;
                            }
                            break;
                        case "wf_trg_atscore":
                            if (string_10 == "TheScore")
                            {
                                flag = true;
                            }
                            break;
                    }
                    try
                    {
                        List<RoomItem> list3 = this.method_93(RoomItem_0.GetX, RoomItem_0.GetY);
                        if (list3 == null)
                        {
                            result = false;
                            return result;
                        }
                        foreach (RoomItem current2 in list3)
                        {
                            text = current2.GetBaseItem().InteractionType.ToLower();
                            if (text != null)
                            {
                                int num4;
                                if (!(text == "wf_cnd_phx"))
                                {
                                    if (!(text == "wf_cnd_trggrer_on_frn"))
                                    {
                                        string[] collection;
                                        List<string> list;
                                        List<RoomItem> list4;
                                        if (!(text == "wf_cnd_furnis_hv_avtrs"))
                                        {
                                            if (!(text == "wf_cnd_has_furni_on"))
                                            {
                                                continue;
                                            }
                                            num4 = num2;
                                            num++;
                                            current2.ExtraData = "1";
                                            current2.UpdateState(false, true);
                                            current2.ReqUpdate(1);
                                            current2.method_10();
                                            if (current2.Extra2.Length <= 0)
                                            {
                                                continue;
                                            }
                                            collection = current2.Extra2.Split(new char[]
											{
												','
											});
                                            list = new List<string>(collection);
                                            list4 = new List<RoomItem>();
                                            foreach (string current3 in list)
                                            {
                                                list4.Add(this.GetItem(Convert.ToUInt32(current3)));
                                            }
                                            using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator())
                                            {
                                                while (enumerator3.MoveNext())
                                                {
                                                    RoomItem current4 = enumerator3.Current;
                                                    if (current4 != null)
                                                    {
                                                        Dictionary<int, AffectedTile> dictionary = current4.GetAffectedTiles;
                                                        if (dictionary == null)
                                                        {
                                                            dictionary = new Dictionary<int, AffectedTile>();
                                                        }
                                                        List<RoomItem> list5 = new List<RoomItem>(this.method_45(current4.GetX, current4.GetY));
                                                        if (list5.Count > 1 && num4 + 1 != num2)
                                                        {
                                                            num2++;
                                                            break;
                                                        }
                                                        foreach (AffectedTile current5 in dictionary.Values)
                                                        {
                                                            list5 = new List<RoomItem>(this.method_45(current5.X, current5.Y));
                                                            if (list5.Count > 1 && num4 + 1 != num2)
                                                            {
                                                                num2++;
                                                                break;
                                                            }
                                                        }
                                                    }
                                                }
                                                continue;
                                            }
                                        }
                                        num++;
                                        current2.ExtraData = "1";
                                        current2.UpdateState(false, true);
                                        current2.ReqUpdate(1);
                                        current2.method_10();
                                        if (current2.Extra2.Length <= 0)
                                        {
                                            continue;
                                        }
                                        collection = current2.Extra2.Split(new char[]
										{
											','
										});
                                        list = new List<string>(collection);
                                        list4 = new List<RoomItem>();
                                        foreach (string current3 in list)
                                        {
                                            list4.Add(this.GetItem(Convert.ToUInt32(current3)));
                                        }
                                        bool flag3 = true;
                                        foreach (RoomItem current4 in list4)
                                        {
                                            if (current4 != null)
                                            {
                                                bool flag4 = false;
                                                Dictionary<int, AffectedTile> dictionary = current4.GetAffectedTiles;
                                                if (dictionary == null)
                                                {
                                                    dictionary = new Dictionary<int, AffectedTile>();
                                                }
                                                if (this.SquareHasUsers(current4.GetX, current4.GetY))
                                                {
                                                    flag4 = true;
                                                }
                                                foreach (AffectedTile current5 in dictionary.Values)
                                                {
                                                    if (this.SquareHasUsers(current5.X, current5.Y))
                                                    {
                                                        flag4 = true;
                                                        break;
                                                    }
                                                }
                                                if (!flag4)
                                                {
                                                    flag3 = false;
                                                }
                                            }
                                        }
                                        if (flag3)
                                        {
                                            num2++;
                                            continue;
                                        }
                                        continue;
                                    }
                                    else
                                    {
                                        num4 = num2;
                                        num++;
                                        current2.ExtraData = "1";
                                        current2.UpdateState(false, true);
                                        current2.ReqUpdate(1);
                                        current2.method_10();
                                        if (current2.Extra2.Length <= 0)
                                        {
                                            continue;
                                        }
                                        string[] collection = current2.Extra2.Split(new char[]
										{
											','
										});
                                        List<string> list = new List<string>(collection);
                                        List<RoomItem> list4 = new List<RoomItem>();
                                        foreach (string current3 in list)
                                        {
                                            list4.Add(this.GetItem(Convert.ToUInt32(current3)));
                                        }
                                        if (RoomUser_1 == null)
                                        {
                                            continue;
                                        }
                                        using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator())
                                        {
                                            while (enumerator3.MoveNext())
                                            {
                                                RoomItem current4 = enumerator3.Current;
                                                if (current4 != null)
                                                {
                                                    Dictionary<int, AffectedTile> dictionary = current4.GetAffectedTiles;
                                                    if (dictionary == null)
                                                    {
                                                        dictionary = new Dictionary<int, AffectedTile>();
                                                    }
                                                    if (RoomUser_1.X == current4.GetX && RoomUser_1.Y == current4.GetY && num4 + 1 != num2)
                                                    {
                                                        num2++;
                                                        break;
                                                    }
                                                    foreach (AffectedTile current5 in dictionary.Values)
                                                    {
                                                        if (RoomUser_1.X == current5.X && RoomUser_1.Y == current5.Y && num4 + 1 != num2)
                                                        {
                                                            num2++;
                                                            break;
                                                        }
                                                    }
                                                }
                                            }
                                            continue;
                                        }
                                    }
                                }
                                num4 = num2;
                                num++;
                                current2.ExtraData = "1";
                                current2.UpdateState(false, true);
                                current2.ReqUpdate(1);
                                if (current2.Extra1.Length > 0)
                                {
                                    string string_11 = current2.Extra1.Split(new char[]
									{
										':'
									})[0].ToLower();
                                    string string_12 = current2.Extra1.Split(new char[]
									{
										':'
									})[1];
                                    if (RoomUser_1 != null)
                                    {
                                        if (!RoomUser_1.IsBot && this.IsPhxMagicAllowed(RoomUser_1, string_11, string_12))
                                        {
                                            num2++;
                                        }
                                    }
                                    else
                                    {
                                        RoomUser[] array = this.UserList;
                                        for (int i = 0; i < array.Length; i++)
                                        {
                                            RoomUser class2 = array[i];
                                            if (class2 != null && !class2.IsBot && this.IsPhxMagicAllowed(class2, string_11, string_12) && num4 + 1 != num2)
                                            {
                                                num2++;
                                                break;
                                            }
                                        }
                                    }
                                }
                            }
                        }
                        if (num != num2)
                        {
                            result = false;
                            return result;
                        }
                    }
                    catch
                    {
                    }
                    if (flag && num == num2)
                    {
                        RoomItem_0.ExtraData = "1";
                        RoomItem_0.UpdateState(false, true);
                        RoomItem_0.ReqUpdate(1);
                        List<RoomItem> list6 = this.method_93(RoomItem_0.GetX, RoomItem_0.GetY);
                        if (list6 == null)
                        {
                            result = false;
                            return result;
                        }
                        bool flag5 = false;
                        foreach (RoomItem current2 in list6)
                        {
                            if (current2.GetBaseItem().InteractionType.ToLower() == "wf_xtra_random")
                            {
                                flag5 = true;
                                break;
                            }
                        }
                        if (flag5)
                        {
                            List<RoomItem> list7 = new List<RoomItem>();
                            Random random = new Random();
                            while (list6.Count != 0)
                            {
                                int index = random.Next(0, list6.Count);
                                list7.Add(list6[index]);
                                list6.RemoveAt(index);
                            }
                            list6 = list7;
                        }
                        foreach (RoomItem current2 in list6)
                        {
                            if (flag5 && flag2)
                            {
                                break;
                            }
                            text = current2.GetBaseItem().InteractionType.ToLower();
                            switch (text)
                            {
                                case "wf_act_give_phx":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    if (current2.Extra1.Length > 0)
                                    {
                                        string string_11 = current2.Extra1.Split(new char[]
									{
										':'
									})[0].ToLower();
                                        string string_12 = current2.Extra1.Split(new char[]
									{
										':'
									})[1];
                                        if (RoomUser_1 != null)
                                        {
                                            if (!RoomUser_1.IsBot)
                                            {
                                                this.RunPhxMagic(RoomUser_1, string_11, string_12);
                                            }
                                        }
                                        else
                                        {
                                            RoomUser[] array = this.UserList;
                                            for (int i = 0; i < array.Length; i++)
                                            {
                                                RoomUser class2 = array[i];
                                                if (class2 != null && !class2.IsBot)
                                                {
                                                    this.RunPhxMagic(class2, string_11, string_12);
                                                }
                                            }
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_saymsg":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    if (current2.Extra1.Length > 0)
                                    {
                                        string text2 = current2.Extra1;
                                        text2 = ChatCommandHandler.ApplyWordFilter(text2);
                                        if (text2.Length > 100)
                                        {
                                            text2 = text2.Substring(0, 100);
                                        }
                                        if (RoomUser_1 != null)
                                        {
                                            if (!RoomUser_1.IsBot)
                                            {
                                                RoomUser_1.GetClient().GetHabbo().Sendselfwhisper(text2);
                                            }
                                        }
                                        else
                                        {
                                            RoomUser[] array = this.UserList;
                                            for (int i = 0; i < array.Length; i++)
                                            {
                                                RoomUser class2 = array[i];
                                                if (class2 != null && !class2.IsBot)
                                                {
                                                    class2.GetClient().GetHabbo().Sendselfwhisper(text2);
                                                }
                                            }
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_moveuser":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    current2.method_10();
                                    if (current2.Extra2.Length > 0)
                                    {
                                        string[] collection = current2.Extra2.Split(new char[]
									{
										','
									});
                                        List<string> list = new List<string>(collection);
                                        Random random2 = new Random();
                                        int num5 = random2.Next(0, list.Count - 1);
                                        RoomItem class3 = this.GetItem(Convert.ToUInt32(list[num5]));
                                        if (class3 != null)
                                        {
                                            if (RoomUser_1 != null)
                                            {
                                                this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1;
                                                this.byte_0[RoomUser_1.SetX, RoomUser_1.SetY] = 1;
                                                this.byte_0[class3.GetX, class3.GetY] = 1;
                                                RoomUser_1.IsWalking = false;
                                                RoomUser_1.SetX = class3.GetX;
                                                RoomUser_1.SetY = class3.GetY;
                                                RoomUser_1.SetZ = class3.GetZ;
                                                RoomUser_1.SetPos(class3.GetX, class3.GetY, class3.GetZ);
                                                RoomUser_1.UpdateNeeded = true;
                                                if (!current2.dictionary_1.ContainsKey(RoomUser_1))
                                                {
                                                    current2.dictionary_1.Add(RoomUser_1, 10);
                                                }
                                                if (RoomUser_1.Riding != null)
                                                {
                                                    RoomUser_1.Riding.Rider = null;
                                                    RoomUser_1.Target = null;
                                                    RoomUser_1.Riding = null;
                                                }
                                                this.UpdateUserStatus(RoomUser_1, true, false);
                                            }
                                            else
                                            {
                                                RoomUser[] array = this.UserList;
                                                for (int i = 0; i < array.Length; i++)
                                                {
                                                    RoomUser class2 = array[i];
                                                    if (class2 != null)
                                                    {
                                                        this.byte_0[class2.X, class2.Y] = 1;
                                                        this.byte_0[class3.GetX, class3.GetY] = 1;
                                                        class2.SetPos(class3.GetX, class3.GetY, class3.GetZ);
                                                        class2.UpdateNeeded = true;
                                                        if (!current2.dictionary_1.ContainsKey(class2))
                                                        {
                                                            current2.dictionary_1.Add(class2, 10);
                                                        }
                                                    }
                                                }
                                            }
                                            flag2 = true;
                                        }
                                    }
                                    break;
                                case "wf_act_togglefurni":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    if (current2.Extra2.Length > 0)
                                    {
                                        string[] collection = current2.Extra2.Split(new char[]
									{
										','
									});
                                        IEnumerable<string> enumerable = new List<string>(collection);
                                        List<string> list2 = enumerable.ToList<string>();
                                        foreach (string current in enumerable)
                                        {
                                            RoomItem class3 = this.GetItem(Convert.ToUInt32(current));
                                            if (class3 != null)
                                            {
                                                class3.Interactor.OnTrigger(null, class3, 0, true);
                                            }
                                            else
                                            {
                                                list2.Remove(current);
                                            }
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_givepoints":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    if (RoomUser_1 != null && current2.Extra1.Length > 0)
                                    {
                                        this.method_88(RoomUser_1.int_14 + 2, Convert.ToInt32(current2.Extra1), current2);
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_moverotate":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    current2.method_9();
                                    if (current2.Extra3.Length > 0)
                                    {
                                        string[] collection = current2.Extra3.Split(new char[]
									{
										','
									});
                                        IEnumerable<string> enumerable2 = new List<string>(collection);
                                        foreach (string current in enumerable2)
                                        {
                                            RoomItem class3 = this.GetItem(Convert.ToUInt32(current));
                                            if (class3 != null)
                                            {
                                                if (current2.Extra1 != "0" && current2.Extra1 != "")
                                                {
                                                    Coord gstruct1_ = class3.SquareInFront;
                                                    int num5 = 0;
                                                    int num6 = 0;
                                                    int num7 = 0;
                                                    if (current2.Extra1 == "1")
                                                    {
                                                        Random random3 = new Random();
                                                        num5 = random3.Next(1, 5);
                                                    }
                                                    else
                                                    {
                                                        if (current2.Extra1 == "2")
                                                        {
                                                            Random random3 = new Random();
                                                            num6 = random3.Next(1, 3);
                                                        }
                                                        else
                                                        {
                                                            if (current2.Extra1 == "3")
                                                            {
                                                                Random random3 = new Random();
                                                                num7 = random3.Next(1, 3);
                                                            }
                                                        }
                                                    }
                                                    if (current2.Extra1 == "4" || num5 == 1 || num7 == 1)
                                                    {
                                                        gstruct1_ = class3.method_1(4);
                                                    }
                                                    else
                                                    {
                                                        if (current2.Extra1 == "5" || num5 == 2 || num6 == 1)
                                                        {
                                                            gstruct1_ = class3.method_1(6);
                                                        }
                                                        else
                                                        {
                                                            if (current2.Extra1 == "6" || num5 == 3 || num7 == 2)
                                                            {
                                                                gstruct1_ = class3.method_1(0);
                                                            }
                                                            else
                                                            {
                                                                if (current2.Extra1 == "7" || num5 == 4 || num6 == 2)
                                                                {
                                                                    gstruct1_ = class3.method_1(2);
                                                                }
                                                            }
                                                        }
                                                    }
                                                    if (this.method_37(gstruct1_.X, gstruct1_.Y, true, true, false, true, false) && class3.GetBaseItem().InteractionType != "wf_trg_timer")
                                                    {
                                                        this.method_41(class3, gstruct1_, current2.Id, class3.GetZ);
                                                    }
                                                }
                                                if (current2.Extra2.Length > 0 && current2.Extra2 != "0" && current2.Extra2 != "")
                                                {
                                                    int num5 = 0;
                                                    if (current2.Extra2 == "1")
                                                    {
                                                        num5 = class3.Rot + 2;
                                                        if (num5 > 6)
                                                        {
                                                            num5 = 0;
                                                        }
                                                    }
                                                    else
                                                    {
                                                        if (current2.Extra2 == "2")
                                                        {
                                                            num5 = class3.Rot - 2;
                                                            if (num5 < 0)
                                                            {
                                                                num5 = 6;
                                                            }
                                                        }
                                                        else
                                                        {
                                                            if (current2.Extra2 == "3")
                                                            {
                                                                Random random3 = new Random();
                                                                num5 = random3.Next(1, 5);
                                                                if (num5 == 1)
                                                                {
                                                                    num5 = 0;
                                                                }
                                                                else
                                                                {
                                                                    if (num5 == 2)
                                                                    {
                                                                        num5 = 2;
                                                                    }
                                                                    else
                                                                    {
                                                                        if (num5 == 3)
                                                                        {
                                                                            num5 = 4;
                                                                        }
                                                                        else
                                                                        {
                                                                            if (num5 == 4)
                                                                            {
                                                                                num5 = 6;
                                                                            }
                                                                        }
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                    if (current2.GetRoom().method_79(null, class3, class3.GetX, class3.GetY, num5, false, true, false))
                                                    {
                                                        flag2 = true;
                                                    }
                                                }
                                            }
                                        }
                                        flag2 = true;
                                    }
                                    break;
                                case "wf_act_matchfurni":
                                    current2.ExtraData = "1";
                                    current2.UpdateState(false, true);
                                    current2.ReqUpdate(1);
                                    current2.method_9();
                                    if (current2.Extra3.Length > 0 && current2.Extra1.Length > 0)
                                    {
                                        string[] collection = current2.Extra3.Split(new char[]
									{
										','
									});
                                        IEnumerable<string> enumerable = new List<string>(collection);
                                        string[] collection2 = current2.Extra1.Split(new char[]
									{
										';'
									});
                                        List<string> list8 = new List<string>(collection2);
                                        int num8 = 0;
                                        foreach (string current in enumerable)
                                        {
                                            RoomItem class3 = this.GetItem(Convert.ToUInt32(current));
                                            if (class3 != null && !(class3.GetBaseItem().InteractionType.ToLower() == "dice"))
                                            {
                                                string[] collection3 = list8[num8].Split(new char[]
											{
												','
											});
                                                List<string> list9 = new List<string>(collection3);
                                                bool flag6 = false;
                                                bool flag7 = false;
                                                if (current2.Extra2 != "" && class3 != null)
                                                {
                                                    int int_ = class3.GetX;
                                                    int int_2 = class3.GetY;
                                                    if (current2.Extra2.StartsWith("I"))
                                                    {
                                                        class3.ExtraData = list9[4];
                                                        flag7 = true;
                                                    }
                                                    if (current2.Extra2.Substring(1, 1) == "I")
                                                    {
                                                        class3.Rot = Convert.ToInt32(list9[3]);
                                                        flag6 = true;
                                                    }
                                                    if (current2.Extra2.EndsWith("I"))
                                                    {
                                                        int_ = Convert.ToInt32(list9[0]);
                                                        int_2 = Convert.ToInt32(list9[1]);
                                                        flag6 = true;
                                                    }
                                                    if (flag6)
                                                    {
                                                        this.method_40(class3, int_, int_2, current2.Id, class3.GetZ);
                                                    }
                                                    if (flag7)
                                                    {
                                                        class3.UpdateState(false, true);
                                                    }
                                                    this.GenerateMaps();
                                                }
                                                num8++;
                                            }
                                        }
                                    }
                                    flag2 = true;
                                    break;
                            }
                        }
                    }
                    result = flag2;
                }
            }
            catch
            {
                result = false;
            }
            return result;
        }