예제 #1
0
        public void ToggleModEnabled(CustomDGVCheckBoxCell cb)
        {
            ModIncompatibilityWarning warningLevel = GameManager.CheckForModIncompatibilities(cb.ModMeta);
            string fileName = Path.GetFileName(cb.ModMeta.modPath);

            if (cb.ModMeta.isStandalone && !cb.ModMeta.isEnabled)
            {
                foreach (DataGridViewRow row in modList.Rows)
                {
                    var ocb = (CustomDGVCheckBoxCell)row.Cells[1];
                    if (ocb.ModMeta != cb.ModMeta && ocb.ModMeta.isStandalone)
                    {
                        ocb.ModMeta.isStandalone = false;
                        CustomDGVCheckBoxCell.ToggleProgrammatically = true;
                        ocb.Value             = false;
                        ocb.ModMeta.isEnabled = false;
                        CustomDGVCheckBoxCell.ToggleProgrammatically = false;
                    }
                }
            }

            if (cb.ModMeta.isEnabled == false)
            {
                if (warningLevel.warningLevel == 1)
                {
                    MessageBox.Show(string.Format("The mod {0} might not work with the following mods:{1}{2}", fileName, Environment.NewLine, warningLevel.sameClassMods));
                }
                else if (warningLevel.warningLevel == 2)
                {
                    string msg = string.Format("The mod {0} is incompatible with the following mods:{1}{2}{1}Don't expect them both to work together, but you can still launch the game.", fileName, Environment.NewLine, warningLevel.sameFunctionMods);
                    if (warningLevel.sameClassMods.Length > 0)
                    {
                        msg += string.Format("It also might not work with these mods:{0}{1}", Environment.NewLine, warningLevel.sameClassMods);
                    }
                    MessageBox.Show(msg);
                }
            }

            CustomDGVCheckBoxCell.ToggleProgrammatically = true;
            cb.ModMeta.isEnabled = !cb.ModMeta.isEnabled;
            cb.Value             = cb.ModMeta.isEnabled;
            CustomDGVCheckBoxCell.ToggleProgrammatically = false;
        }
예제 #2
0
        public void SetModEnabled(CheckBox box, int index)
        {
            ModIncompatibilityWarning warningLevel = GameManager.CheckForModIncompatibilities(index);
            ModMetadata md       = GameManager.modMetas[index];
            string      fileName = Path.GetFileName(md.modPath);

            if (md.isStandalone)
            {
                int i = 0;

                foreach (ModMetadata oMD in GameManager.modMetas)
                {
                    if (oMD != md && oMD.isStandalone)
                    {
                        oMD.isStandalone = false;
                        ((modList.Items[i].Control as StackLayout).Items[1].Control as CheckBox).Checked = false;
                    }
                    i++;
                }
            }

            if (md.isEnabled == false)
            {
                if (warningLevel.warningLevel == 1)
                {
                    MessageBox.Show(string.Format("The mod {0} might not work with the following mods:{1}{2}", fileName, Environment.NewLine, warningLevel.sameClassMods));
                }
                else if (warningLevel.warningLevel == 2)
                {
                    string msg = string.Format("The mod {0} is incompatible with the following mods:{1}{2}{1}Don't expect them both to work together, but you can still launch the game.", fileName, Environment.NewLine, warningLevel.sameFunctionMods);
                    if (warningLevel.sameClassMods.Length > 0)
                    {
                        msg += string.Format("It also might not work with these mods:{0}{1}", Environment.NewLine, warningLevel.sameClassMods);
                    }
                    MessageBox.Show(msg);
                }
            }

            md.isEnabled = !md.isEnabled;
        }
        public static ModIncompatibilityWarning CheckForModIncompatibilities(int modIndex)
        {
            ModIncompatibilityWarning warning = new ModIncompatibilityWarning();

            ModMetadata checkMod = modMetas[modIndex];

            StringBuilder warningBuilder      = new StringBuilder();
            StringBuilder incompatibleBuilder = new StringBuilder();

            //If the mod's not a patch, we don't have to care what it messes with.
            if (!checkMod.isPatch)
            {
                return(warning);
            }

            int warnType = 0;

            //Compare the mod to all other mods
            for (int i = 0; i < modMetas.Count; i++)
            {
                if (i == modIndex)
                {
                    continue;
                }

                //Get the other mod we're comparing to
                ModMetadata otherMod = modMetas[i];

                if (!otherMod.isPatch || !otherMod.isEnabled)
                {
                    continue;
                }

                //The warning type will be nothing by default

                //Check all the classes the other mod modifies
                foreach (KeyValuePair <string, HashSet <string> > otherModClass in otherMod.modifiedClasses)
                {
                    //If the other mod modifies a class that this mod does
                    if (checkMod.modifiedClasses.ContainsKey(otherModClass.Key))
                    {
                        //Store this mod's compares for later
                        HashSet <string> classCompare  = checkMod.modifiedClasses[otherModClass.Key];
                        bool             isHighWarning = false;
                        //Set warning type to 1
                        if (warnType == 0)
                        {
                            warnType = 1;
                        }

                        //Check all the functions the other mod changes
                        foreach (string s in otherModClass.Value)
                        {
                            //If both mods change the same function, it as incompatible.
                            if (classCompare.Contains(s))
                            {
                                warnType      = 2;
                                isHighWarning = true;
                                break;
                            }
                        }

                        if (isHighWarning)
                        {
                            incompatibleBuilder.AppendLine(Path.GetFileName(otherMod.modPath));
                        }
                        else
                        {
                            warningBuilder.AppendLine(Path.GetFileName(otherMod.modPath));
                        }

                        break;
                    }
                }
            }

            warning.warningLevel     = warnType;
            warning.sameClassMods    = warningBuilder.ToString();
            warning.sameFunctionMods = incompatibleBuilder.ToString();

            return(warning);
        }