예제 #1
0
 /// Apply an impulse at a point. This immediately modifies the velocity.
 /// It also modifies the angular velocity if the point of application
 /// is not at the center of mass.
 public void ApplyLinearImpluse(Fix64Vec2 impluse, Fix64Vec2 worldPoint)
 {
     Parallel2D.ApplyLinearImpulse(_body2D, worldPoint, impluse);
 }