protected override void OnEnd()
        {
            base.OnEnd();

            if (SweetTreatUI != null)
            {
                User.BManager.battleUIManager.RemoveUIElement(SweetTreatUI);
                SweetTreatUI = null;
            }
        }
        protected override void OnStart()
        {
            base.OnStart();

            if (Action.CommandEnabled == true && Action.DrawActionCommandInfo == true)
            {
                SweetTreatUI = new SweetTreatActionCommandUI(actionCommand as SweetTreatCommand, EntitiesAffected.Length > 1);
                User.BManager.battleUIManager.AddUIElement(SweetTreatUI);
            }
        }