protected override void OnEnd() { base.OnEnd(); if (SweetTreatUI != null) { User.BManager.battleUIManager.RemoveUIElement(SweetTreatUI); SweetTreatUI = null; } }
protected override void OnStart() { base.OnStart(); if (Action.CommandEnabled == true && Action.DrawActionCommandInfo == true) { SweetTreatUI = new SweetTreatActionCommandUI(actionCommand as SweetTreatCommand, EntitiesAffected.Length > 1); User.BManager.battleUIManager.AddUIElement(SweetTreatUI); } }