private void QueueCancelButton_MouseLeave(object sender, EventArgs e) { MultipleResources.HideToolTip(QueueCancelButton); }
private void QueueCancelButton_MouseEnter(object sender, EventArgs e) { MultipleResources.ShowToolTip(QueueCancelButton, LanguageResx.ClientLanguage.download_cancel); }
private void QueueRankDown_MouseLeave(object sender, EventArgs e) { MultipleResources.HideToolTip(QueueRankDown); }
private void QueueRankDown_MouseEnter(object sender, EventArgs e) { MultipleResources.ShowToolTip(QueueRankDown, LanguageResx.ClientLanguage.priorityDown); }
private void CancelExit_MouseLeave(object sender, EventArgs e) { MultipleResources.HideToolTip(CancelExit); CancelExit.BackColor = Color.FromArgb(35, 35, 40); CancelExit.BackgroundImage = global::Outlands_Adventure_Launcher.Properties.Resources.close; }
private void CancelExit_MouseEnter(object sender, EventArgs e) { MultipleResources.ShowToolTip(CancelExit, LanguageResx.ClientLanguage.button_Close_Lowercase); CancelExit.BackColor = Color.FromArgb(230, 230, 230); CancelExit.BackgroundImage = global::Outlands_Adventure_Launcher.Properties.Resources.Dark_Close; }