private void QueueCancelButton_MouseLeave(object sender, EventArgs e)
 {
     MultipleResources.HideToolTip(QueueCancelButton);
 }
 private void QueueCancelButton_MouseEnter(object sender, EventArgs e)
 {
     MultipleResources.ShowToolTip(QueueCancelButton, LanguageResx.ClientLanguage.download_cancel);
 }
 private void QueueRankDown_MouseLeave(object sender, EventArgs e)
 {
     MultipleResources.HideToolTip(QueueRankDown);
 }
 private void QueueRankDown_MouseEnter(object sender, EventArgs e)
 {
     MultipleResources.ShowToolTip(QueueRankDown, LanguageResx.ClientLanguage.priorityDown);
 }
 private void CancelExit_MouseLeave(object sender, EventArgs e)
 {
     MultipleResources.HideToolTip(CancelExit);
     CancelExit.BackColor       = Color.FromArgb(35, 35, 40);
     CancelExit.BackgroundImage = global::Outlands_Adventure_Launcher.Properties.Resources.close;
 }
 private void CancelExit_MouseEnter(object sender, EventArgs e)
 {
     MultipleResources.ShowToolTip(CancelExit, LanguageResx.ClientLanguage.button_Close_Lowercase);
     CancelExit.BackColor       = Color.FromArgb(230, 230, 230);
     CancelExit.BackgroundImage = global::Outlands_Adventure_Launcher.Properties.Resources.Dark_Close;
 }