예제 #1
0
        private void btnSingle_Click(object sender, EventArgs e)
        {
            switch (gametype)
            {
            case "reversi":
                if (b.IsDisposed)
                {
                    b = new Board();
                }
                Support.adduc(b, Parent, this);
                b.setMode(1);
                ((MainForm)Parent.Parent).label1.Text = "Playing Singleplayer Reversi";
                b.drawBoard();
                break;

            case "tictactoe":
                if (tb.IsDisposed)
                {
                    tb = new TicBoard();
                }
                Support.adduc(tb, Parent, this);
                ((MainForm)Parent.Parent).label1.Text = "Playing Singleplayer Tic Tac Toe";
                break;

            default:
                break;
            }
        }
예제 #2
0
 private void btnTicTacToe_Click(object sender, EventArgs e)
 {
     if (b.IsDisposed)
     {
         b = new Players();
     }
     b.gametype = "tictactoe";
     Support.adduc(b, Parent, this);
     ((MainForm)Parent.Parent).label1.Text = "Select Players";
 }
예제 #3
0
 private void MainForm_Load(object sender, EventArgs e)
 {
     Support.adduc(mm, panel2);
 }