private void btnSingle_Click(object sender, EventArgs e) { switch (gametype) { case "reversi": if (b.IsDisposed) { b = new Board(); } Support.adduc(b, Parent, this); b.setMode(1); ((MainForm)Parent.Parent).label1.Text = "Playing Singleplayer Reversi"; b.drawBoard(); break; case "tictactoe": if (tb.IsDisposed) { tb = new TicBoard(); } Support.adduc(tb, Parent, this); ((MainForm)Parent.Parent).label1.Text = "Playing Singleplayer Tic Tac Toe"; break; default: break; } }
private void btnTicTacToe_Click(object sender, EventArgs e) { if (b.IsDisposed) { b = new Players(); } b.gametype = "tictactoe"; Support.adduc(b, Parent, this); ((MainForm)Parent.Parent).label1.Text = "Select Players"; }
private void MainForm_Load(object sender, EventArgs e) { Support.adduc(mm, panel2); }