public void Action() => AssetCooker.SyncUpdated(extension, extension, Converter);
public void Action() => AssetCooker.SyncUpdated(sceneExtension, sceneExtension, Converter);
public void Action() => AssetCooker.SyncUpdated(oggExtension, soundExtension, Converter);
public void Action() => AssetCooker.SyncUpdated(originalTextureExtension, PlatformTextureExtension, Converter);
public void Action() => AssetCooker.SyncUpdated(fbxExtension, t3dExtension, Converter, (srcPath, dstPath) => AssetCooker.ModelsToRebuild.Contains(dstPath));