public void KeyRelease(object sender, KeyboardEventArgs args) { StopMovingCamera(); }
void keyboardManager_OnPress(object sender, KeyboardEventArgs e) { DisplayManager.KeyPress(sender, e); }
public void KeyPress(object sender, KeyboardEventArgs args) { StartMovingCamera(args.Key); //---MainMenu------------------------------------------ if (mainMenu != null) if (mainMenu.inputNewGameUserName != null) mainMenu.inputNewGameUserName.InputKeyCode(args.Key); //------------------------------------------------------ if (args.Key == Keys.Escape) { Debug.Clear(); } if (args.Key == Keys.C) { GameManager.SetMoney(GameManager.CurrentYear, 0); GUI.SetMoney(0); } if (args.Key == Keys.X) { GameManager.AddMoney(GameManager.CurrentYear, 1000); GUI.SetMoney(GameManager.GetMoney(GameManager.CurrentYear)); } }
void keyboardManager_OnRelease(object sender, KeyboardEventArgs e) { DisplayManager.KeyRelease(sender, e); }