예제 #1
0
        public ShaderDefinition.vec3 Convert(Vector3 v)
        {
            var v3 = new OpenTK.Vector3(v.X, v.Y, v.Z);

            return(v3.ToVector3F());
        }
예제 #2
0
 public ShaderDefinition.vec3 Convert(Vector3 v)
 {
     var v3 = new OpenTK.Vector3(v.X, v.Y, v.Z);
     return v3.ToVector3F();
 }