private GetConfigAttrib ( EGLDisplay dpy, EGLConfig config, int attribute, int &value ) : bool | ||
dpy | EGLDisplay | |
config | EGLConfig | |
attribute | int | |
value | int | |
리턴 | bool |
public GraphicsMode SelectGraphicsMode(ColorFormat color, int depth, int stencil, int samples, ColorFormat accum, int buffers, bool stereo, RenderableFlags renderable_flags) { IntPtr[] configs = new IntPtr[1]; int[] attribList = new int[] { //Egl.SURFACE_TYPE, Egl.WINDOW_BIT, Egl.RENDERABLE_TYPE, (int)renderable_flags, Egl.RED_SIZE, color.Red, Egl.GREEN_SIZE, color.Green, Egl.BLUE_SIZE, color.Blue, Egl.ALPHA_SIZE, color.Alpha, Egl.DEPTH_SIZE, depth > 0 ? depth : 0, Egl.STENCIL_SIZE, stencil > 0 ? stencil : 0, Egl.SAMPLE_BUFFERS, samples > 0 ? 1 : 0, Egl.SAMPLES, samples > 0 ? samples : 0, Egl.NONE, }; // Todo: what if we don't wish to use the default display? IntPtr display = Egl.GetDisplay(IntPtr.Zero); int major, minor; if (!Egl.Initialize(display, out major, out minor)) { throw new GraphicsModeException(String.Format("Failed to initialize display connection, error {0}", Egl.GetError())); } int num_configs; if (!Egl.ChooseConfig(display, attribList, configs, configs.Length, out num_configs) || num_configs == 0) { throw new GraphicsModeException(String.Format("Failed to retrieve GraphicsMode, error {0}", Egl.GetError())); } // See what we really got IntPtr active_config = configs[0]; int r, g, b, a; Egl.GetConfigAttrib(display, active_config, Egl.RED_SIZE, out r); Egl.GetConfigAttrib(display, active_config, Egl.GREEN_SIZE, out g); Egl.GetConfigAttrib(display, active_config, Egl.BLUE_SIZE, out b); Egl.GetConfigAttrib(display, active_config, Egl.ALPHA_SIZE, out a); int d, s; Egl.GetConfigAttrib(display, active_config, Egl.DEPTH_SIZE, out d); Egl.GetConfigAttrib(display, active_config, Egl.STENCIL_SIZE, out s); int sample_buffers; Egl.GetConfigAttrib(display, active_config, Egl.SAMPLES, out sample_buffers); Egl.GetConfigAttrib(display, active_config, Egl.SAMPLES, out samples); return(new GraphicsMode(active_config, new ColorFormat(r, g, b, a), d, s, sample_buffers > 0 ? samples : 0, 0, 2, false)); }
public GraphicsMode SelectGraphicsMode( ColorFormat color, int depth, int stencil, int samples, ColorFormat accum, int buffers, bool stereo) { IntPtr[] configs = new IntPtr[1]; int[] attribList = new int[] { //Egl.SURFACE_TYPE, Egl.WINDOW_BIT, Egl.RED_SIZE, color.Red, Egl.GREEN_SIZE, color.Green, Egl.BLUE_SIZE, color.Blue, Egl.ALPHA_SIZE, color.Alpha, Egl.DEPTH_SIZE, depth > 0 ? depth : 0, Egl.STENCIL_SIZE, stencil > 0 ? stencil : 0, //Egl.SAMPLE_BUFFERS, samples > 0 ? 1 : 0, Egl.SAMPLES, samples > 0 ? samples : 0, //------------ Egl.NONE, }; IntPtr display = window.Display; int num_configs; if (!Egl.GetConfigs(display, null, 0, out num_configs)) { throw new GraphicsModeException(String.Format("Failed to retrieve GraphicsMode configurations, error {0}", Egl.GetError())); } if (!Egl.ChooseConfig(display, attribList, configs, configs.Length, out num_configs)) { throw new GraphicsModeException(String.Format("Failed to retrieve GraphicsMode, error {0}", Egl.GetError())); } // See what we really got IntPtr active_config = configs[0]; int r, g, b, a; Egl.GetConfigAttrib(display, active_config, Egl.RED_SIZE, out r); Egl.GetConfigAttrib(display, active_config, Egl.GREEN_SIZE, out g); Egl.GetConfigAttrib(display, active_config, Egl.BLUE_SIZE, out b); Egl.GetConfigAttrib(display, active_config, Egl.ALPHA_SIZE, out a); int d, s; Egl.GetConfigAttrib(display, active_config, Egl.DEPTH_SIZE, out d); Egl.GetConfigAttrib(display, active_config, Egl.STENCIL_SIZE, out s); int sample_buffers; Egl.GetConfigAttrib(display, active_config, Egl.SAMPLES, out sample_buffers); Egl.GetConfigAttrib(display, active_config, Egl.SAMPLES, out samples); return(new GraphicsMode(active_config, new ColorFormat(r, g, b, a), d, s, sample_buffers > 0 ? samples : 0, 0, 2, false)); }
public GraphicsMode SelectGraphicsMode(SurfaceType surfaceType, IntPtr display, ColorFormat color, int depth, int stencil, int samples, ColorFormat accum, int buffers, bool stereo, RenderableFlags renderableFlags) { var configs = new IntPtr[1]; var attribList = new[] { Egl.SURFACE_TYPE, (int)surfaceType, Egl.RENDERABLE_TYPE, (int)renderableFlags, Egl.RED_SIZE, color.Red, Egl.GREEN_SIZE, color.Green, Egl.BLUE_SIZE, color.Blue, Egl.ALPHA_SIZE, color.Alpha, Egl.DEPTH_SIZE, depth > 0 ? depth : 0, Egl.STENCIL_SIZE, stencil > 0 ? stencil : 0, Egl.SAMPLE_BUFFERS, samples > 0 ? 1 : 0, Egl.SAMPLES, samples > 0 ? samples : 0, Egl.NONE }; int numConfigs; if (!Egl.ChooseConfig(display, attribList, configs, configs.Length, out numConfigs) || numConfigs == 0) { throw new GraphicsModeException($"Failed to retrieve GraphicsMode, error {Egl.GetError()}"); } // See what we really got var activeConfig = configs[0]; int r, g, b, a; Egl.GetConfigAttrib(display, activeConfig, Egl.RED_SIZE, out r); Egl.GetConfigAttrib(display, activeConfig, Egl.GREEN_SIZE, out g); Egl.GetConfigAttrib(display, activeConfig, Egl.BLUE_SIZE, out b); Egl.GetConfigAttrib(display, activeConfig, Egl.ALPHA_SIZE, out a); int d, s; Egl.GetConfigAttrib(display, activeConfig, Egl.DEPTH_SIZE, out d); Egl.GetConfigAttrib(display, activeConfig, Egl.STENCIL_SIZE, out s); int sampleBuffers; Egl.GetConfigAttrib(display, activeConfig, Egl.SAMPLES, out sampleBuffers); Egl.GetConfigAttrib(display, activeConfig, Egl.SAMPLES, out samples); return(new GraphicsMode(activeConfig, new ColorFormat(r, g, b, a), d, s, sampleBuffers > 0 ? samples : 0, 0, 2, false)); }
public GraphicsMode SelectGraphicsMode(ColorFormat color, int depth, int stencil, int samples, ColorFormat accum, int buffers, bool stereo, RenderableFlags renderable_flags) { IntPtr[] configs = new IntPtr[1]; int[] attrib_list = new int[17] { 12352, (int)renderable_flags, 12324, color.Red, 12323, color.Green, 12322, color.Blue, 12321, color.Alpha, 12325, depth > 0 ? depth : 0, 12326, stencil > 0 ? stencil : 0, 12337, samples > 0 ? samples : 0, 12344 }; IntPtr display = Egl.GetDisplay(IntPtr.Zero); int major; int minor; if (!Egl.Initialize(display, out major, out minor)) { throw new GraphicsModeException(string.Format("Failed to initialize display connection, error {0}", (object)Egl.GetError())); } int num_config; if (!Egl.ChooseConfig(display, attrib_list, configs, configs.Length, out num_config) || num_config == 0) { throw new GraphicsModeException(string.Format("Failed to retrieve GraphicsMode, error {0}", (object)Egl.GetError())); } IntPtr config = configs[0]; int red; Egl.GetConfigAttrib(display, config, 12324, out red); int green; Egl.GetConfigAttrib(display, config, 12323, out green); int blue; Egl.GetConfigAttrib(display, config, 12322, out blue); int alpha; Egl.GetConfigAttrib(display, config, 12321, out alpha); int depth1; Egl.GetConfigAttrib(display, config, 12325, out depth1); int stencil1; Egl.GetConfigAttrib(display, config, 12326, out stencil1); int num; Egl.GetConfigAttrib(display, config, 12337, out num); Egl.GetConfigAttrib(display, config, 12337, out samples); return(new GraphicsMode(new IntPtr?(config), new ColorFormat(red, green, blue, alpha), depth1, stencil1, num > 0 ? samples : 0, (ColorFormat)0, 2, false)); }
public GraphicsMode SelectGraphicsMode(SurfaceType surface_type, IntPtr display, ColorFormat color, int depth, int stencil, int samples, ColorFormat accum, int buffers, bool stereo, RenderableFlags renderable_flags, bool fullscreen) { IntPtr[] configs = new IntPtr[1]; int[] attribList = new int[] { Egl.SURFACE_TYPE, (int)surface_type, Egl.RENDERABLE_TYPE, (int)renderable_flags, Egl.RED_SIZE, color.Red, Egl.GREEN_SIZE, color.Green, Egl.BLUE_SIZE, color.Blue, Egl.ALPHA_SIZE, color.Alpha, Egl.DEPTH_SIZE, depth > 0 ? depth : 0, Egl.STENCIL_SIZE, stencil > 0 ? stencil : 0, Egl.SAMPLE_BUFFERS, samples > 0 ? 1 : 0, Egl.SAMPLES, samples > 0 ? samples : 0, Egl.FULLSCREEN_ANGLE, fullscreen ? Egl.TRUE : Egl.FALSE, Egl.NONE, }; int num_configs; if (!Egl.ChooseConfig(display, attribList, configs, configs.Length, out num_configs)) { throw new GraphicsModeException(String.Format("Failed to retrieve GraphicsMode, error {0}", Egl.GetError())); } if (num_configs == 0) { if (depth > 0) { return(SelectGraphicsMode(surface_type, display, color, 0, stencil, samples, accum, buffers, stereo, renderable_flags, fullscreen)); } throw new GraphicsModeException(String.Format("Failed to retrieve GraphicsMode, no fitting configurations, error {0}", Egl.GetError())); } // See what we really got IntPtr active_config = configs[0]; int r, g, b, a; Egl.GetConfigAttrib(display, active_config, Egl.RED_SIZE, out r); Egl.GetConfigAttrib(display, active_config, Egl.GREEN_SIZE, out g); Egl.GetConfigAttrib(display, active_config, Egl.BLUE_SIZE, out b); Egl.GetConfigAttrib(display, active_config, Egl.ALPHA_SIZE, out a); int d, s; Egl.GetConfigAttrib(display, active_config, Egl.DEPTH_SIZE, out d); Egl.GetConfigAttrib(display, active_config, Egl.STENCIL_SIZE, out s); int sample_buffers; Egl.GetConfigAttrib(display, active_config, Egl.SAMPLES, out sample_buffers); Egl.GetConfigAttrib(display, active_config, Egl.SAMPLES, out samples); return(new GraphicsMode(active_config, new ColorFormat(r, g, b, a), d, s, sample_buffers > 0 ? samples : 0, 0, 2, false)); }