/// <summary> /// Updates the graphics context. This must be called when the render target /// is resized for proper behavior on Mac OS X. /// </summary> /// <param name="window"></param> public void Update(IWindowInfo window) { implementation.Update(window); }
/// <summary> /// Updates the graphics context. This must be called when the render target /// is resized for proper behavior on Mac OS X. /// </summary> /// <param name="window"></param> public void Update(IWindowInfo window) { implementation.Width = Width; implementation.Height = Height; implementation.Update(window); }