コード例 #1
0
 /// <summary>
 /// Updates the graphics context.  This must be called when the render target
 /// is resized for proper behavior on Mac OS X.
 /// </summary>
 /// <param name="window"></param>
 public void Update(IWindowInfo window)
 {
     implementation.Update(window);
 }
コード例 #2
0
ファイル: GraphicsContext.cs プロジェクト: Ryujinx/GLWidget
 /// <summary>
 /// Updates the graphics context.  This must be called when the render target
 /// is resized for proper behavior on Mac OS X.
 /// </summary>
 /// <param name="window"></param>
 public void Update(IWindowInfo window)
 {
     implementation.Width  = Width;
     implementation.Height = Height;
     implementation.Update(window);
 }