public string GetRewardPacket(Character character, bool onlyItems = false) { if (!QuestRewards.Any() || onlyItems && !QuestRewards.Any(s => (QuestRewardType)s.RewardType == QuestRewardType.WearItem || (QuestRewardType)s.RewardType == QuestRewardType.EtcMainItem)) { return(""); } return($"qr {GetRewardPacket()} {InfoId}"); string GetRewardPacket() { string str = ""; for (int a = 0; a < 4; a++) { QuestRewardDTO reward = QuestRewards.Skip(a).FirstOrDefault(); if (reward == null || onlyItems && (QuestRewardType)reward.RewardType != QuestRewardType.WearItem && (QuestRewardType)reward.RewardType != QuestRewardType.EtcMainItem) { str += "0 0 0 "; continue; } switch ((QuestRewardType)reward.RewardType) { // Item case QuestRewardType.WearItem: case QuestRewardType.EtcMainItem: byte amount = (byte)(reward.Amount == 0 ? 1 : reward.Amount); if (reward.Data == 1917 && character.IsMorphed) { amount *= 2; } character.GiftAdd((short)reward.Data, amount, reward.Rarity, reward.Upgrade, reward.Design, false); str += $"{reward.RewardType} {reward.Data} {amount} "; break; // Gold case QuestRewardType.Gold: case QuestRewardType.SecondGold: case QuestRewardType.ThirdGold: case QuestRewardType.FourthGold: character.GetGold(reward.Amount, true); str += $"{reward.RewardType} 0 {(reward.Amount == 0 ? 1 : reward.Amount)} "; break; case QuestRewardType.Reput: // Reputation character.GetReputation(reward.Amount); str += $"{reward.RewardType} 0 0"; break; case QuestRewardType.Exp: // Experience if (character.Level < ServerManager.Instance.Configuration.MaxLevel) { character.GetXp((long)(CharacterHelper.XPData[reward.Data > 255 ? 255 : reward.Data] * reward.Amount / 100D)); } str += $"{reward.RewardType} 0 0 "; break; case QuestRewardType.SecondExp: // % Experience if (character.Level < ServerManager.Instance.Configuration.MaxLevel) { character.GetXp((long)(CharacterHelper.XPData[character.Level] * reward.Amount / 100D)); } str += $"{reward.RewardType} 0 0 "; break; case QuestRewardType.HeroExp: // Experience if (character.HeroLevel > 0 && character.HeroLevel < ServerManager.Instance.Configuration.MaxHeroLevel) { character.GetHeroExp((long)(CharacterHelper.HeroXpData[reward.Data > 255 ? 255 : reward.Data] * reward.Amount / 100D)); } str += $"{reward.RewardType} 0 0 "; break; case QuestRewardType.JobExp: // JobExperience if (character.JobLevel < 20 && character.Class == ClassType.Adventurer || character.Class != ClassType.Adventurer && character.JobLevel < ServerManager.Instance.Configuration.MaxJobLevel) { character.GetJobExp((long)((character.Class == (byte)ClassType.Adventurer ? CharacterHelper.FirstJobXPData[reward.Data > 255 ? 255 : reward.Data] : CharacterHelper.SecondJobXPData[reward.Data > 255 ? 255 : reward.Data]) * reward.Amount / 100D)); } str += $"{reward.RewardType} 0 0 "; break; case QuestRewardType.SecondJobExp: // % JobExperience> if (character.JobLevel < 20 && character.Class == ClassType.Adventurer || character.Class != ClassType.Adventurer && character.JobLevel < ServerManager.Instance.Configuration.MaxJobLevel) { character.GetJobExp((long)((character.Class == (byte)ClassType.Adventurer ? CharacterHelper.FirstJobXPData[character.JobLevel] : CharacterHelper.SecondJobXPData[character.JobLevel]) * reward.Amount / 100D)); } str += $"{reward.RewardType} 0 0 "; break; default: str += "0 0 0 "; break; } } return(str); } }