//javadoc: KAZE::create(extended, upright, threshold) public static KAZE create(bool extended, bool upright, float threshold) { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER KAZE retVal = KAZE.__fromPtr__(features2d_KAZE_create_13(extended, upright, threshold)); return(retVal); #else return(null); #endif }
//javadoc: KAZE::create() public static KAZE create() { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER KAZE retVal = KAZE.__fromPtr__(features2d_KAZE_create_16()); return(retVal); #else return(null); #endif }