Beispiel #1
0
        //javadoc: KAZE::create(extended, upright, threshold)
        public static KAZE create(bool extended, bool upright, float threshold)
        {
#if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            KAZE retVal = KAZE.__fromPtr__(features2d_KAZE_create_13(extended, upright, threshold));

            return(retVal);
#else
            return(null);
#endif
        }
Beispiel #2
0
        //javadoc: KAZE::create()
        public static KAZE create()
        {
#if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            KAZE retVal = KAZE.__fromPtr__(features2d_KAZE_create_16());

            return(retVal);
#else
            return(null);
#endif
        }